<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3495603574689578844</id><updated>2012-03-02T12:06:03.659+01:00</updated><category term='danza interattiva'/><category term='catalogo Neoludica'/><category term='videogioco'/><category term='premi'/><category term='fotografia'/><category term='global game jam'/><category term='media'/><category term='eventi'/><category term='Scuola Comics'/><category term='workshop'/><category term='università cattolica di milano'/><category term='Neoludica'/><category term='convegno loading'/><category term='E-Ludo'/><category term='arte contemporanea'/><category term='arte e videogame'/><category term='cinema'/><category term='Biennale di Venezia'/><category term='catalogo'/><category term='interactive dance'/><category term='54 biennale di venezia'/><category term='venezia danza'/><category term='Game Art'/><category term='martin romeo'/><title type='text'>neoludica</title><subtitle type='html'>Arte e gioco: in quante forme si può declinare questa relazione? L'arte è un gioco, diceva Duchamp, e i giochi sono arte. 
Videogames entry into Muses' dance has further enriched this connection: videogames are art, and have made a significant influence on other arts: from cinema to literature, from music to visual arts. 
Neoludica ®Game Art Gallery vuole esplorare a fondo queste relazioni.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>28</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-3296900682224952973</id><published>2012-03-02T09:47:00.002+01:00</published><updated>2012-03-02T12:06:03.670+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Neoludica'/><category scheme='http://www.blogger.com/atom/ns#' term='arte contemporanea'/><category scheme='http://www.blogger.com/atom/ns#' term='università cattolica di milano'/><category scheme='http://www.blogger.com/atom/ns#' term='media'/><category scheme='http://www.blogger.com/atom/ns#' term='videogioco'/><category scheme='http://www.blogger.com/atom/ns#' term='convegno loading'/><title type='text'>LOADING...VIDEOGIOCO, ARTE, MEDIA</title><content type='html'>Lunedì 5 marzo dalle ore 9.30...appassionati di videogiochi...tutti in Aula!&lt;br /&gt;&lt;br /&gt;E che 'aula': la Cripta dell'Aula Magna all'Università Cattolica di Milano, in Largo Gemelli 1.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-vT1Y0xSJd0k/T1CIKUK6YMI/AAAAAAAAAI8/GF6HK7RHAoY/s1600/Cripta+dell'Aula+Magna+in+CAttolica.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="239" src="http://2.bp.blogspot.com/-vT1Y0xSJd0k/T1CIKUK6YMI/AAAAAAAAAI8/GF6HK7RHAoY/s320/Cripta+dell'Aula+Magna+in+CAttolica.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;Organizzato da &lt;a href="http://almed.unicatt.it/eventi/loading_videogioco_arte_media"&gt;ALMED&lt;/a&gt; (Alta Scuola in Media Comunicazione e Spettacolo) con Ruggero Eugeni e dall'Istituto di Storia dell'Arte Medievale e Moderna con Elena Di Raddo, il convegno intende riunire specialisti di vari settori che possano contribuire ad approfondire il tema culturale del videogioco in tutti i suoi aspetti artistici, linguistici, comunicativi ed economici.&lt;br /&gt;&lt;br /&gt;Neoludica, con l'intervento "L'Arte è in Gioco" a cura di &lt;a href="https://deboraferrariartcommunication.wordpress.com/"&gt;Debora Ferrari&lt;/a&gt; e &lt;a href="http://lucatraini.blogspot.com/"&gt;Luca Traini&lt;/a&gt;, che ha generato tutta questa serie di interessi e provocazioni che verranno affrontati nella giornata, sarà posta all'attenzione del pubblico in mattinata, come secondo intervento della sezione &lt;i&gt;'Videogioco come forma culturale'&lt;/i&gt;.&lt;br /&gt;Anche Ambra Bonaiuto e Salvatore Mica -partner promotori di Neoludica con E-Ludo- parleranno nella sezione &lt;i&gt;'Videogioco come Medium'&lt;/i&gt; con lo speech "I media. I simulacri mediali interattivi. I loro rapporti".&lt;br /&gt;Nella giornata anche Kevin McManus, Cristina Casero, Matteo Bittanti, Domenico Quaranta, Paolo Ruffino di IOCOSE, tutti partecipanti come critici e artisti in Neoludica alla Biennale, faranno degli interventi.&lt;br /&gt;In finale tavola rotonda con importanti giornalisti sul tema 'Esiste una critica del videogioco?"&lt;br /&gt;&lt;br /&gt;Riportiamo il programma che trovate anche &lt;a href="http://almed.unicatt.it/eventi/loading_videogioco_arte_media"&gt;qui&lt;/a&gt; (con le modalità di iscrizione) e vi aspettiamo...in aula!&lt;br /&gt;Partecipazione libera e gratuita.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-KA5SGJkT0KI/T0JsKFuRKOI/AAAAAAAAAH0/CH2Vepdr3LI/s1600/convegno+Loading+5.3.12+programma.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="284" src="http://2.bp.blogspot.com/-KA5SGJkT0KI/T0JsKFuRKOI/AAAAAAAAAH0/CH2Vepdr3LI/s400/convegno+Loading+5.3.12+programma.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-3296900682224952973?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/3296900682224952973/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2012/03/loadingvideogioco-arte-media.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/3296900682224952973'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/3296900682224952973'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2012/03/loadingvideogioco-arte-media.html' title='LOADING...VIDEOGIOCO, ARTE, MEDIA'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-vT1Y0xSJd0k/T1CIKUK6YMI/AAAAAAAAAI8/GF6HK7RHAoY/s72-c/Cripta+dell&apos;Aula+Magna+in+CAttolica.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-9191226864821157434</id><published>2012-02-29T10:12:00.000+01:00</published><updated>2012-02-29T10:12:08.750+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Neoludica'/><category scheme='http://www.blogger.com/atom/ns#' term='danza interattiva'/><category scheme='http://www.blogger.com/atom/ns#' term='arte contemporanea'/><category scheme='http://www.blogger.com/atom/ns#' term='interactive dance'/><category scheme='http://www.blogger.com/atom/ns#' term='martin romeo'/><category scheme='http://www.blogger.com/atom/ns#' term='venezia danza'/><title type='text'>NEOLUDICAMENTE...danzando</title><content type='html'>&lt;div style="background-color: white;"&gt;&lt;div&gt;&lt;b&gt;&lt;span style="color: blue; font-family: Arial, Helvetica, sans-serif;"&gt;INTERACTIVE DANCE&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="color: blue; font-family: Arial, Helvetica, sans-serif;"&gt;priorities of the moment&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b&gt;Frari&amp;nbsp;&lt;/b&gt;THEATER&amp;nbsp;-&amp;nbsp;&lt;u&gt;WORKSHOP&lt;/u&gt;/&amp;nbsp;&lt;b&gt;OPEN DOORS&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;March 01 /2012&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b&gt;ex Santa Marta&amp;nbsp;&lt;/b&gt;CHURCH -&amp;nbsp;&lt;b&gt;LABEL&lt;/b&gt;&amp;nbsp;&lt;u&gt;PERFORMANCE&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;March 02 /2012&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;VENICE, ITALY&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;img src="https://mail.google.com/mail/?ui=2&amp;amp;ik=f2cc365449&amp;amp;view=att&amp;amp;th=135c6077fea21f81&amp;amp;attid=0.0.1.1&amp;amp;disp=emb&amp;amp;zw" style="background-image: none; background-repeat: no-repeat no-repeat; width: auto;" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0cm; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Venerdì 2 marzo alle ore 20.00, presso la Ex Chiesa di Santa Marta a Venezia, Martin Romeo presenterà il suo ultimo lavoro di danza interattiva&amp;nbsp;&lt;i&gt;LABEL&lt;/i&gt;, realizzato in collaborazione con la performer Anna e il compositore Enrico Bozzato.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0cm; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Allo spettacolo saranno legati i workshop open door che si terranno il giorno 1 marzo dalle ore 18.00 alle ore 22.00 presso il Teatro dei Frari, San Polo 2464/Q Venezia.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0cm; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0cm; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="line-height: normal;"&gt;L'iniziativa è stata realizzata con il contributo del senato degli studenti Iuav&amp;nbsp;&lt;/span&gt;&lt;span style="line-height: 16px;"&gt;in collaborazione con&amp;nbsp;&lt;/span&gt;&lt;span style="background-image: initial; line-height: 16px;"&gt;Comune di Venezia - Assessorato alle Politiche Giovanili e Pace, Municipalità Venezia Murano Burano&lt;/span&gt;&lt;span style="line-height: 16px;"&gt;,&amp;nbsp;&lt;/span&gt;&lt;span style="background-image: initial; line-height: 16px;"&gt;CFLI - Consorzio Formazione Logistica Intermodale, Spazio Porto – Venezia,&amp;nbsp;&lt;/span&gt;&lt;span style="line-height: 16px;"&gt;&amp;nbsp;A+A| Centro Espositivo Sloveno e Toolkit Festival. Sostiene il progetto con la comunicazione e la promozione anche Musea_Neoludica.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0cm; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="line-height: 16px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0cm; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Un workshop open door, una performance e l’antica Ex chiesa di Santa Marta a Venezia: un evento in un contesto inimitabile.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0cm; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Martin Romeo, visual artist che opera in ambito internazionale, con la presentazione del suo ultimo lavoro&amp;nbsp;&lt;i&gt;LABEL&lt;/i&gt;, darà la possibilità al pubblico di assistere a questo progetto multimediale all’interno di un insolito contesto, capace di coinvolgere diverse discipline artistiche per creare un’unica realizzazione visiva: uno spettacolo di danza interattiva.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0cm; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Il centro della ricerca di Martin è l’interattività, che coinvolge il corpo del performer in un dinamico e sinuoso cambiamento in tempo reale parallelamente alla scenografia che lo circonda.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0cm; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0cm; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Il lavoro indaga sul deterioramento del corpo a favore dell’immagine, che, a contatto con la materia, con il soggetto fisico, diviene energia. L’antimateria propria della pura visione vuole assumere una forma concreta, divenire nuovo strumento, sopraffare il corpo dall’interno per apprenderne la struttura e così generarsi dal nulla.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0cm; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;La scena che si presenta agli occhi dello spettatore è quella di uno continuo e incessante mutamento visivo dello spazio e del tempo in cui il corpo di Anna prende o perde forma a seconda delle volontà dettate da Martin e dal sound creato da Enrico Bozzato.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0cm; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Il momento dell’atto performativo coinvolgerà il pubblico nell’osservazione dunque della nuova realtà virtuale che ci circonda di cui lo spettacolo costituisce l’atto conclusivo e celebrativo.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0cm; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;La realizzazione dell’intero progetto, articolato nelle due fasi di progettazione che si sviluppa – durante il workshop - e di conclusione: l'&lt;i&gt;Interactive dance&amp;nbsp;&lt;/i&gt;– saranno realizzati grazie all’ausilio della tecnologia più d’avanguardia nell’ambito artistico contemporaneo.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: 1.5em; margin-bottom: 0cm; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="RIGHT" style="line-height: 1.5em; margin-bottom: 0cm; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;/div&gt;&lt;div style="line-height: normal; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: -webkit-auto;"&gt;&lt;span style="line-height: 13px;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Martin Romeo&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: normal; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: -webkit-auto;"&gt;&lt;span style="line-height: 13px;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Art Director and Visual Artist&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: normal; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: -webkit-auto;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="line-height: 13px;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: normal; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: -webkit-auto;"&gt;&lt;a href="http://www.martinromeo.com/" style="color: #0065cc;" target="_blank"&gt;&lt;span style="color: black; font-family: Arial, Helvetica, sans-serif;"&gt;www.martinromeo.com&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="line-height: normal; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: -webkit-auto;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="RIGHT" style="line-height: 1.5em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif; line-height: 1.5em;"&gt;&amp;nbsp;&lt;/span&gt;&lt;a href="http://www.toolkitfestival.com/eventi/" style="font-family: Arial, Helvetica, sans-serif; line-height: 1.5em;"&gt;Toolkitfestival&lt;/a&gt;&lt;/div&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="line-height: 1.5em;"&gt;Ingresso gratuito&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div align="RIGHT" style="line-height: 1.5em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="line-height: 1.5em;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="RIGHT" style="line-height: 1.5em; margin-bottom: 0cm; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;Per info:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="RIGHT" style="line-height: 1.5em; margin-bottom: 0cm; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;a href="tel:%2B393472563114" style="color: #0065cc;" target="_blank" value="+393472563114"&gt;+393472563114&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="RIGHT" style="line-height: 1.5em; margin-bottom: 0cm; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;a href="" style="color: #0065cc;"&gt;toolkitfestival@gmail.com&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif; line-height: 1.5em;"&gt;[Responsabile ufficio stampa&amp;nbsp;&lt;/span&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif; line-height: 24px; text-align: -webkit-right;"&gt;Elisa Stocchiero] &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;" text="dijit.byId('preview').data.text"&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="line-height: 13px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br class="Apple-interchange-newline" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-9191226864821157434?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/9191226864821157434/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2012/02/neoludicamentedanzando.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/9191226864821157434'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/9191226864821157434'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2012/02/neoludicamentedanzando.html' title='NEOLUDICAMENTE...danzando'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-2573715645023356611</id><published>2012-02-22T17:26:00.000+01:00</published><updated>2012-02-22T17:26:32.647+01:00</updated><title type='text'>Neoludica, sommario per immagini</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;object width="320" height="266" class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://3.gvt0.com/vi/zSG3kAzzNRc/0.jpg"&gt;&lt;param name="movie" value="http://www.youtube.com/v/zSG3kAzzNRc&amp;fs=1&amp;source=uds" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;embed width="320" height="266"  src="http://www.youtube.com/v/zSG3kAzzNRc&amp;fs=1&amp;source=uds" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="color: #20124d;"&gt;Il video dell’esposizione che ha aperto nuovi orizzonti al mondo dell’arte e del videogame.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="color: #20124d;"&gt;Dall’allestimento alle inaugurazioni delle mostre e degli appuntamenti nelle due sale dell’evento collaterale della 54.Biennale di Venezia, seguiti dalle immagini di alcuni dei 27 incontri che hanno animato i padiglioni.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="color: #20124d;"&gt;Locations: Sala dei Laneri in Venezia, Centro Culturale Candiani di Mestre; Far Game di Bologna; Lucca Comics&amp;amp;Games; Games Week di Milano.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;span style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span style="color: #20124d;"&gt;NEOLUDICA è un vortice in continua espansione.&amp;nbsp;&lt;/span&gt;&lt;span lang="EN-US"&gt;&lt;span style="color: #20124d;"&gt;Insert coin to (st)ART!&lt;/span&gt;&lt;span style="color: #222222;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;i&gt;&lt;span lang="EN-US" style="line-height: 14px;"&gt;The video&amp;nbsp;of the exhibition that&amp;nbsp;has&amp;nbsp;opened new&amp;nbsp;visions&amp;nbsp;to the&amp;nbsp;world of art and&amp;nbsp;video games.&lt;br /&gt;From&amp;nbsp;set up&amp;nbsp;to the inauguration&amp;nbsp;of the exhibitions and&amp;nbsp;events&amp;nbsp;in the two&amp;nbsp;places of Collateral Event&amp;nbsp;&amp;nbsp;54.Biennale&amp;nbsp;of Venice,&amp;nbsp;followed&amp;nbsp;by images of&amp;nbsp;some of the 27&amp;nbsp;cultural meetings that&amp;nbsp;have enlivened&amp;nbsp;the Pavillions.&lt;/span&gt;&lt;span style="line-height: 14px;"&gt;Locations: Sala Dei&amp;nbsp;Laneri&amp;nbsp;in Venice,&amp;nbsp;Centro Culturale Candiani&amp;nbsp;in Mestre,&amp;nbsp;Far&amp;nbsp;Game&amp;nbsp;in Bologna,&amp;nbsp;LuccaComics&amp;nbsp;&amp;amp;Games;&amp;nbsp;Games&amp;nbsp;Week in Milan.&lt;br /&gt;NEOLUDICA&amp;nbsp;is an expanding vortex.&amp;nbsp;Insert&amp;nbsp;coin&amp;nbsp;to&amp;nbsp;(st)ART!&lt;/span&gt;&lt;/i&gt;&lt;/span&gt; &lt;br /&gt;&lt;span style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;i&gt;&lt;span style="line-height: 14px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;i&gt;&lt;span style="line-height: 14px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-2573715645023356611?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/2573715645023356611/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2012/02/neoludica-sommario-per-immagini.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/2573715645023356611'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/2573715645023356611'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2012/02/neoludica-sommario-per-immagini.html' title='Neoludica, sommario per immagini'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-7590051260352694471</id><published>2012-02-20T17:39:00.000+01:00</published><updated>2012-02-20T17:39:26.073+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='eventi'/><title type='text'>Annunciato il Convegno in Cattolica e immagini dalla presentazione in Triennale a Milano</title><content type='html'>&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-Mkzs9Bu1ngA/T0JvPvDo_-I/AAAAAAAAAIE/mPpE8lWX7LE/s1600/Neoludica+volume+Skira-TraRari+TIPI.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-Mkzs9Bu1ngA/T0JvPvDo_-I/AAAAAAAAAIE/mPpE8lWX7LE/s320/Neoludica+volume+Skira-TraRari+TIPI.JPG" width="240" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;le ultime locandine della mostra &lt;br /&gt;usate come folder per la stampa... da collezione!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;La sera del 15 febbraio Neoludica ha avuto un bellissimo pubblico: appassionati, giornalisti, artisti, curatori, ospiti, ricercatori, pubblico della Triennale, publishers...Alberto Fortis (!), gli sponsor dell'evento, i responsabili di AESVI, i responsabili di Skira... Davvero una serata importante, con un'ora di relazione tenuta da Elena Di Raddo, Debora Ferrari, Luca Traini e moderatrice Alessandra Coppa.&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-5Qf2KAGr7HU/T0JuShlQkQI/AAAAAAAAAH8/kLq4To-CPEM/s1600/presentazione+alla+Triennale_foto+Roberto+Molinari.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="213" src="http://2.bp.blogspot.com/-5Qf2KAGr7HU/T0JuShlQkQI/AAAAAAAAAH8/kLq4To-CPEM/s320/presentazione+alla+Triennale_foto+Roberto+Molinari.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;arrivano gli ospiti (fotografia di Roberto Molinari)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;Durante l'incontro Elena Di Raddo ha annunciato il convegno organizzato con Ruggero Eugeni per ALMED-Università CAttolica, che si terrà il 5 marzo 2012, libero e aperto a tutti.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-KA5SGJkT0KI/T0JsKFuRKOI/AAAAAAAAAH0/CH2Vepdr3LI/s1600/convegno+Loading+5.3.12+programma.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="283" src="http://2.bp.blogspot.com/-KA5SGJkT0KI/T0JsKFuRKOI/AAAAAAAAAH0/CH2Vepdr3LI/s400/convegno+Loading+5.3.12+programma.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Altre foto dell'evento &amp;gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-N0p-4A-a-II/T0JwI1kPgQI/AAAAAAAAAIM/D5CMof5IbZg/s1600/IMG_3653.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-N0p-4A-a-II/T0JwI1kPgQI/AAAAAAAAAIM/D5CMof5IbZg/s320/IMG_3653.JPG" width="240" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-GAX4s2BKJWY/T0JwTUCv2II/AAAAAAAAAIU/sriNHUy1Kos/s1600/IMG_3664.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://2.bp.blogspot.com/-GAX4s2BKJWY/T0JwTUCv2II/AAAAAAAAAIU/sriNHUy1Kos/s320/IMG_3664.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-tU55JeSKG2w/T0JwejE-HCI/AAAAAAAAAIc/UgyL6oCA9PI/s1600/bookstore+skira+triennale_foto+Molinari.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="213" src="http://1.bp.blogspot.com/-tU55JeSKG2w/T0JwejE-HCI/AAAAAAAAAIc/UgyL6oCA9PI/s320/bookstore+skira+triennale_foto+Molinari.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-jV9acslqAkg/T0JwnUjnsUI/AAAAAAAAAIk/HOQTTk7tgP4/s1600/i+relatori.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/-jV9acslqAkg/T0JwnUjnsUI/AAAAAAAAAIk/HOQTTk7tgP4/s320/i+relatori.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-p4SFDOQL678/T0JwxrNs6kI/AAAAAAAAAIs/EMDXHfoKIKw/s1600/il+pubblico+e+Alberto+Fortis.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://1.bp.blogspot.com/-p4SFDOQL678/T0JwxrNs6kI/AAAAAAAAAIs/EMDXHfoKIKw/s320/il+pubblico+e+Alberto+Fortis.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-tooHL-9WOeA/T0JxByS7QzI/AAAAAAAAAI0/DP98Q3WSktQ/s1600/presentazione+alla+Triennale_foto+Roberto+Molinari.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="213" src="http://1.bp.blogspot.com/-tooHL-9WOeA/T0JxByS7QzI/AAAAAAAAAI0/DP98Q3WSktQ/s320/presentazione+alla+Triennale_foto+Roberto+Molinari.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-7590051260352694471?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/7590051260352694471/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2012/02/annunciato-il-convegno-in-cattolica-e.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/7590051260352694471'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/7590051260352694471'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2012/02/annunciato-il-convegno-in-cattolica-e.html' title='Annunciato il Convegno in Cattolica e immagini dalla presentazione in Triennale a Milano'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-Mkzs9Bu1ngA/T0JvPvDo_-I/AAAAAAAAAIE/mPpE8lWX7LE/s72-c/Neoludica+volume+Skira-TraRari+TIPI.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-8810424191547469555</id><published>2012-02-08T12:59:00.000+01:00</published><updated>2012-02-08T12:59:10.606+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='eventi'/><category scheme='http://www.blogger.com/atom/ns#' term='catalogo Neoludica'/><title type='text'>Neoludica al bookshop della Triennale di Milano, presentazione con curatori e artisti il 15 febbraio ore 18.30</title><content type='html'>&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: 12pt;"&gt;Terminata l’esposizione alla Biennale di Venezia il 27 novembre scorso, ora presentando con Skira il catalogo in &lt;a href="http://www.triennale.it/it/visita/bookstore" target="_blank"&gt;Triennale a Milano&lt;/a&gt; si possono tirare le somme per un’esperienza davvero significativa, dove arte e videogames per la prima volta sono entrati in una manifestazione di tale importanza, mentre &lt;i&gt;Neoludica&lt;/i&gt; si prepara a divenire itinerante in Italia e all’estero.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: 12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-ogj5TrEAwl0/TzJiSdQmZaI/AAAAAAAAAHg/ACPXhzcUW6s/s1600/invito+neoludica.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://2.bp.blogspot.com/-ogj5TrEAwl0/TzJiSdQmZaI/AAAAAAAAAHg/ACPXhzcUW6s/s320/invito+neoludica.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: 12pt;"&gt;Edito da Skira, strutturato e curato da Debora Ferrari e Luca Traini di TraRari TIPI insieme ai grafici Skira, il catalogo è un volume che va oltre la mostra e diviene testo sulla vasta tematica di Arte e Videogames.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: 12pt;"&gt;Ogni capitolo è una indagine in un segmento all’interno del ricco e vasto serbatoio visivo delle arti contemporanee che convergono sui videogames (dalla fotografia al cinema, dalla Game Art alla game art), scritto dai curatori dell’Evento: &lt;i&gt;Ambra Bonaiuto, Debora Ferrari, Luca Traini, Salvatore Fallica, Massimo Giuntoli, Salvatore Mica, Matteo Bittanti, Domenico Quaranta, Mauro Nicolini, Elena Di Raddo, Cristina Casero, Alessandra Coppa, Eleonora Charans, Ruggero Eugeni, Chiara Di Stefano, Andrea Ferrari, Federico Salerno, con contributi di Margherita Balzerani e Jaime D’Alessandro.&lt;/i&gt;&lt;/span&gt;&lt;i&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/i&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: 12pt;"&gt;Oltre alla distribuzione in Italia, dove ha raggiunto bookshop museali e librerie, l’edizione inglese raggiungerà in questi mesi Europa, USA, Centro e Sud America, UK, Australia e Nuova Zelanda.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;span style="color: red; mso-bidi-font-family: Calibri;"&gt;Artisti &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;Alessandra Rigano e Federico Castronuovo ‘Serenata’, Auriea Harvey e Michael Samyn ‘Tale of Tales’, Lorne Lanning e Sharry McKenna ‘Oddworld’; Paolo Della Corte, Marianna Santoni; Mikayel Ohanjanyan, Samuele Arcangioli, Massimo Giuntoli; Gabriella Parisi; Matteo Bittanti + IOCOSE, Marco Brambilla, Tonylight, Marco Cadioli, Mauro Ceolin, Damiano Colacito , Eva &amp;amp; Franco Mattes , Les Liens Invisibles, Molleindustria, Antonio Riello, Federico Solmi, Santa Ragione, Stefano Spera, Carlo Zanni , Miltos Manetas, Vjvisualoop; Tibe; Jan Vormann. Gli artisti di concept art dei grandi titoli di videogiochi.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;span style="font-size: 12pt;"&gt;In Triennale sarà possibile incontrare i curatori, le responsabili di AESVI, gli artisti Massimo Giuntoli, VjVisualoop, Mauro Ceolin, Gabriella Parisi, Samuele Arcangioli, Santa Ragione. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;span style="font-size: 12pt;"&gt;Sarà visibile il video &lt;i&gt;‘Over Game’&lt;/i&gt; e l’abito realizzati da Gabriella Parisi per &lt;i&gt;Neoludica&lt;/i&gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: center;"&gt;&lt;span style="font-size: 12pt;"&gt;&lt;o:p&gt;&lt;span style="color: red;"&gt;ingresso libero&lt;/span&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;span style="font-size: 12pt;"&gt;&lt;o:p&gt;&lt;br /&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;span style="font-size: 12pt;"&gt;&lt;o:p&gt;&lt;br /&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center" class="MsoNormal" style="text-align: center;"&gt;&lt;b&gt;&lt;span style="color: red; font-family: &amp;quot;Calibri\,Bold&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Calibri\,Bold&amp;quot;;"&gt;&lt;a href="mailto:press@neoludica.com"&gt;&lt;span style="color: red; font-family: &amp;quot;Calibri&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 11.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-weight: normal; text-decoration: none; text-underline: none;"&gt;press@neoludica.com&lt;/span&gt;&lt;/a&gt;&amp;nbsp; |&amp;nbsp; neoludica@gmail.com |&amp;nbsp; www.neoludica.it&amp;nbsp;&amp;nbsp; |&amp;nbsp;&amp;nbsp; www.skira.net&lt;/span&gt;&lt;/b&gt;&lt;span style="color: red; font-size: 12.0pt; mso-bidi-font-family: TTE3E840F0t00;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-8810424191547469555?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/8810424191547469555/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2012/02/neoludica-al-bookshop-della-triennale.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/8810424191547469555'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/8810424191547469555'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2012/02/neoludica-al-bookshop-della-triennale.html' title='Neoludica al bookshop della Triennale di Milano, presentazione con curatori e artisti il 15 febbraio ore 18.30'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-ogj5TrEAwl0/TzJiSdQmZaI/AAAAAAAAAHg/ACPXhzcUW6s/s72-c/invito+neoludica.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-16235960337577847</id><published>2012-01-30T23:54:00.004+01:00</published><updated>2012-01-31T00:13:55.745+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='global game jam'/><category scheme='http://www.blogger.com/atom/ns#' term='premi'/><category scheme='http://www.blogger.com/atom/ns#' term='arte e videogame'/><category scheme='http://www.blogger.com/atom/ns#' term='E-Ludo'/><title type='text'>DRAKKAR DEV: Premio Neoludica alla GGJ di Catania</title><content type='html'>Si è conclusa la &lt;a href="http://www.globalgamejam.it/"&gt;Global Game Jam&lt;/a&gt; organizzata da E-Ludo a Catania, 3 giorni di attività intensa e ad altissima qualità, in ogni sezione, in ogni momento.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;In attesa di pubblicare tutti gli aggiornamenti e i report, annunciamo che il Premio Neoludica per la miglior progettazione artistica è stato assegnato a &lt;a href="http://www.drakkardev.com/about/"&gt;Drakkar Dev&lt;/a&gt;, una compagnia di sviluppo nata nel 2010 e fondata da Daniele Cariola, Domenico Gallo e Manlio Greco. Il tema era l'Ouroboros. Bravissimi!!!&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-NeDsBM3gpLY/TycfJ38hosI/AAAAAAAAAHQ/XAOuBChP6so/s1600/premio+neoludica.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="193" src="http://1.bp.blogspot.com/-NeDsBM3gpLY/TycfJ38hosI/AAAAAAAAAHQ/XAOuBChP6so/s320/premio+neoludica.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Drakkar Dev con la targa Neoludica e il catalogo&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-TUfXz9BQpTQ/TycgYGBUAwI/AAAAAAAAAHY/rmQKDahWII8/s1600/drakkar+dev+presentazione.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="238" src="http://2.bp.blogspot.com/-TUfXz9BQpTQ/TycgYGBUAwI/AAAAAAAAAHY/rmQKDahWII8/s320/drakkar+dev+presentazione.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Drakkar Dev: un momento della presentazione del vg realizzato in 48 ore&lt;br /&gt;&lt;span style="font-family: Times, 'Times New Roman', serif; font-size: small; text-align: left;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Times, 'Times New Roman', serif; font-size: small; text-align: left;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Times, 'Times New Roman', serif; font-size: small; text-align: left;"&gt;Questo è uno dei lavori realizzati dal pubblico, 'Lego vs Videogames' che vi postiamo in anteprima&lt;/span&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;a href="http://1.bp.blogspot.com/-IWJN4mwSQ9k/Tycerf6zq0I/AAAAAAAAAHI/dcCGzzP9LUE/s1600/lego+vs+videogames.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="213" src="http://1.bp.blogspot.com/-IWJN4mwSQ9k/Tycerf6zq0I/AAAAAAAAAHI/dcCGzzP9LUE/s320/lego+vs+videogames.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="font-size: 13px;"&gt;foto di Simona Strano&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;div class="MsoNormal" style="font-family: arial; font-size: small;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-family: Times, 'Times New Roman', serif;"&gt;Altri Premi assegnati:&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-family: Times, 'Times New Roman', serif;"&gt;-&amp;nbsp;&lt;u&gt;premio GTUG&lt;/u&gt;&amp;nbsp;al team Dev-Che? con &lt;i&gt;Uroboro in Time&lt;/i&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-family: Times, 'Times New Roman', serif;"&gt;-&amp;nbsp;&lt;u&gt;premio Strategia&lt;/u&gt;&amp;nbsp;al team Ice Coders con &lt;i&gt;Serpent Arena&lt;/i&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-family: Times, 'Times New Roman', serif;"&gt;-&amp;nbsp;&lt;u&gt;premio Sostenibilità&lt;/u&gt;&amp;nbsp;a IRecyclJam&lt;span style="color: #1f497d;"&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-family: Times, 'Times New Roman', serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-family: Times, 'Times New Roman', serif;"&gt;&amp;nbsp;Ecco il link &lt;a href="http://globalgamejam.org/og/games/17186/list" target="_blank"&gt;ai giochi realizzati a Catania&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Complimenti a Ambra Bonaiuto, Salvo Fallica, Salvo Mica e tutti i collaboratori per la riuscitissima GGJ-Chapter Catania!&lt;br /&gt;&lt;br /&gt;Seguitela anche &lt;a href="http://www.facebook.com/events/255558141164479/"&gt;su Facebook&amp;nbsp;&lt;/a&gt;&amp;nbsp;per restare aggiornati.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-16235960337577847?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/16235960337577847/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2012/01/drakkaer-dev-premio-neoludica-alla-ggj.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/16235960337577847'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/16235960337577847'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2012/01/drakkaer-dev-premio-neoludica-alla-ggj.html' title='DRAKKAR DEV: Premio Neoludica alla GGJ di Catania'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-NeDsBM3gpLY/TycfJ38hosI/AAAAAAAAAHQ/XAOuBChP6so/s72-c/premio+neoludica.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-3764830028543394721</id><published>2012-01-24T11:49:00.000+01:00</published><updated>2012-01-24T11:49:52.708+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Neoludica'/><category scheme='http://www.blogger.com/atom/ns#' term='global game jam'/><category scheme='http://www.blogger.com/atom/ns#' term='E-Ludo'/><title type='text'>Anche un Premio "Neoludica" alla Global Game Jam di Catania</title><content type='html'>&lt;div align="center" class="MsoNormal" style="text-align: center;"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center" class="MsoNormal" style="text-align: center;"&gt;&lt;b&gt;&lt;span style="color: red;"&gt;27-29 Gennaio Vecchia Dogana: professionisti e amatori del Gioco si incontrano&lt;/span&gt;&lt;br /&gt;&lt;!--[if !supportLineBreakNewLine]--&gt;&lt;br /&gt;&lt;!--[endif]--&gt;&lt;span style="font-size: x-small;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;span style="font-size: 10.0pt; mso-ansi-language: IT;"&gt;Finalmente disponibile il programma dell’evento di sperimentazione ludica piú atteso da professionisti e appassionati di tutto il mondo. &lt;/span&gt;&lt;span lang="EN-US" style="font-size: 10.0pt;"&gt;&lt;a href="http://www.globalgamejam.it/"&gt;&lt;span lang="IT"&gt;Global Game Jam&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="font-size: 10.0pt; mso-ansi-language: IT;"&gt;, la grande festa di 48 ore no-stop dove grafici, musicisti, programmatori e designers si incontrano per creare videogiochi e giochi da tavolo. Per la terza edizione consecutiva l’evento è organizzato dall’associazione E-Ludo Lab a Catania, ed avrà luogo presso i locali della &lt;/span&gt;&lt;span lang="EN-US" style="font-size: 10.0pt;"&gt;&lt;a href="http://www.vecchiadogana.it/"&gt;&lt;span lang="IT"&gt;Vecchia Dogana&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="font-size: 10.0pt; mso-ansi-language: IT;"&gt;. &lt;/span&gt;&lt;span lang="EN-US" style="font-size: 10.0pt;"&gt;27, 28 e 29 gennaio: un weekend all’insegna dell’innovazione, con ospiti d’eccezione per i talenti informatici in gioco e ricco di attivitá collaterali ad alto contenuto creativo dedicate al pubblico dei non addetti ai lavori.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;span style="font-size: 10.0pt; mso-ansi-language: IT;"&gt;Sará Microsoft a inaugurare l’evento la mattina di venerdí 27 Gennaio, con un workshop gratuito di due ore sullo sviluppo di giochi e applicazioni sulle nuove piattaforme di &lt;/span&gt;&lt;b&gt;&lt;span style="font-size: 10.0pt; mso-ansi-language: IT; mso-bidi-font-family: Arial;"&gt;Windows Phone 7 &amp;amp; Kinect for Windows&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 10.0pt; mso-ansi-language: IT;"&gt;. I lavori saranno aperti dall’Assessore alle Attività produttive &lt;b&gt;Franz Cannizzo&lt;/b&gt; ed il &lt;/span&gt;&lt;span class="apple-converted-space"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; font-size: 7pt;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; font-size: 10pt;"&gt;presidente del Gruppo Giovani Imprenditori di Confindustria Catania&lt;/span&gt;&lt;span style="font-size: 10.0pt; mso-ansi-language: IT;"&gt; &lt;b&gt;Antonio Perdichizzi&lt;/b&gt;. Durante la conferenza sarà annunciato il tema su cui dovranno essere sviluppati i giochi, con i consigli dei maggiori esperti italiani del settore &lt;b&gt;(Spin Vector, E-Ludo Interactive, Drakkar Dev). &lt;/b&gt;Durante la conferenza verranno presentate case history di successo del mondo dei videogames, game designer di livello internazionale e chiuderà i lavori una tavola rotonda sulla formazione per il mondo videoludico tenuta dal &lt;b&gt;Prof. Gallo&lt;/b&gt; (Unict), il Direttore dell’Accademia di Belle Arti di Catania &lt;b&gt;Prof Nicosia&lt;/b&gt;, i rappresentanti di &lt;b&gt;Dev-Lab&lt;/b&gt; promotori del primo corso di formazione per lo sviluppo video ludico in Sicilia, ospiti in video, la rinomata Università &lt;b&gt;IULM&lt;/b&gt; e il Prof. &lt;b&gt;Coppock&lt;/b&gt; (Università di Modena e Reggio Emilia). &lt;br /&gt;&lt;br /&gt;I jammers inizieranno a sviluppare i propri videogames alle 17:45, gli aspiranti developer si divideranno in gruppi per dar vita a un videogioco in sole 48 ore. &lt;/span&gt;&lt;span lang="EN-US" style="font-size: 10.0pt;"&gt;Durante i tre giorni, i tempi di lavoro saranno scanditi dagli interventi di sviluppatori indipendenti nazionali e dal collegamento con gli altri capitoli italiani della Jam: Genova e Roma. &lt;/span&gt;&lt;span style="font-size: 10.0pt; mso-ansi-language: IT;"&gt;Chiuderà l’evento una conferenza finale i cui esperti intervenuti commenteranno e valuteranno i giochi prodotti e presentati dagli stessi sviluppatori. L’associazione organizzatrice E-Ludo Lab premierà 5 videogame prodotti durante la jam:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-left: 39.0pt; mso-list: l0 level1 lfo1; text-align: justify; text-indent: -18.0pt;"&gt;&lt;!--[if !supportLists]--&gt;&lt;span style="font-size: 10.0pt; mso-ansi-language: IT; mso-bidi-font-family: Arial; mso-fareast-font-family: Arial;"&gt;1.&lt;span style="font: 7.0pt &amp;quot;Times New Roman&amp;quot;;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;&lt;span style="font-size: 10.0pt; mso-ansi-language: IT;"&gt;Premio Neoludica&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-left: 39.0pt; mso-list: l0 level1 lfo1; text-align: justify; text-indent: -18.0pt;"&gt;&lt;!--[if !supportLists]--&gt;&lt;span style="font-size: 10.0pt; mso-ansi-language: IT; mso-bidi-font-family: Arial; mso-fareast-font-family: Arial;"&gt;2.&lt;span style="font: 7.0pt &amp;quot;Times New Roman&amp;quot;;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;&lt;span style="font-size: 10.0pt; mso-ansi-language: IT;"&gt;Premio Sostenibilità&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-left: 39.0pt; mso-list: l0 level1 lfo1; text-align: justify; text-indent: -18.0pt;"&gt;&lt;!--[if !supportLists]--&gt;&lt;span style="font-size: 10.0pt; mso-ansi-language: IT; mso-bidi-font-family: Arial; mso-fareast-font-family: Arial;"&gt;3.&lt;span style="font: 7.0pt &amp;quot;Times New Roman&amp;quot;;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;&lt;span style="font-size: 10.0pt; mso-ansi-language: IT;"&gt;Premio BoardGame&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-left: 39.0pt; mso-list: l0 level1 lfo1; text-align: justify; text-indent: -18.0pt;"&gt;&lt;!--[if !supportLists]--&gt;&lt;span style="font-size: 10.0pt; mso-ansi-language: IT; mso-bidi-font-family: Arial; mso-fareast-font-family: Arial;"&gt;4.&lt;span style="font: 7.0pt &amp;quot;Times New Roman&amp;quot;;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;&lt;span style="font-size: 10.0pt; mso-ansi-language: IT;"&gt;Premio Strategia&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-left: 39.0pt; mso-list: l0 level1 lfo1; text-align: justify; text-indent: -18.0pt;"&gt;&lt;!--[if !supportLists]--&gt;&lt;span style="font-size: 10.0pt; mso-ansi-language: IT; mso-bidi-font-family: Arial; mso-fareast-font-family: Arial;"&gt;5.&lt;span style="font: 7.0pt &amp;quot;Times New Roman&amp;quot;;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;&lt;span style="font-size: 10.0pt; mso-ansi-language: IT;"&gt;Premio Gtug&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-left: 39.0pt; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;span style="background: white; font-size: 10.0pt; mso-ansi-language: IT; mso-bidi-font-family: Arial; mso-bidi-font-style: italic;"&gt;E-Ludo con Musea -enti che hanno portato in Biennale a Venezia i videogiochi sdoganandoli dall'intrattenimento per inserirli nelle arti contemporanee (&lt;span style="color: #2a2a2a;"&gt;&lt;a href="http://www.neoludica.it/"&gt;www.neoludica.it&lt;/a&gt;&lt;/span&gt;) – premieranno il gioco più artistico con una targa di Neoludica. "Occorre prestare attenzione ai talenti del game design italiano -spiegano Ambra Bonaiuto e Debora Ferrari. - La GGJ è un ottimo punto di visione per chi in due giorni saprà comunicare la propria estetica, creatività, il tema del 'ludo' “&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;span style="font-size: 10.0pt; mso-ansi-language: IT;"&gt;Per l’edizione 2012, Global Game Jam Catania apre le porte alla cittá, proponendo una serie di iniziative per il pubblico di tutte le etá, nella prestigiosa location della Vecchia Dogana. Accompagnano lo sviluppo videoludico i tornei di videogames organizzati da &lt;b&gt;FreePlay&lt;/b&gt;; il torneo di World Of Warcraft insieme ai tornei di Yu-Gi-Oh! e Pokémon a cura della &lt;b&gt;Fumetteria Games and Comics&lt;/b&gt;; sfilate e concorsi Cosplay organizzati dall’associazione &lt;b&gt;Rakuen&lt;/b&gt;. Un murder party organizzato da &lt;b&gt;Greenpeace Catania&lt;/b&gt;. Attività, cacce al tesoro 2.0 e giochi 3d a cura di &lt;b&gt;BadPug&lt;/b&gt;, seguono i giochi da tavolo del &lt;b&gt;Mercoludí&lt;/b&gt;, mostre e diverse attivitá di gioco di ruolo dal vivo a cura delle maggiori associazioni siciliane dedicate al gioco (Legione 501, Altroquando, Anno 1000, The Nine Elements, etc..). Mostre e tornei retrogame presenti ininterrottamente a cura di &lt;b&gt;Archeoludica.&lt;/b&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;span lang="DE" style="font-size: 10.0pt; mso-ansi-language: DE;"&gt;Info e iscrizioni: &lt;/span&gt;&lt;span lang="EN-US" style="font-size: 10.0pt;"&gt;&lt;a href="http://www.globalgamejam.it/"&gt;&lt;span lang="DE"&gt;www.globalgamejam.it&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="font-size: 10.0pt; mso-ansi-language: IT;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-3764830028543394721?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/3764830028543394721/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2012/01/anche-un-premio-neoludica-alla-global.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/3764830028543394721'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/3764830028543394721'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2012/01/anche-un-premio-neoludica-alla-global.html' title='Anche un Premio &quot;Neoludica&quot; alla Global Game Jam di Catania'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-8233909611528262836</id><published>2011-12-22T12:41:00.001+01:00</published><updated>2011-12-22T12:41:37.521+01:00</updated><title type='text'>Report Neoludica, evento collaterale alla 54.biennale di Venezia</title><content type='html'>&lt;div class="MsoNormal" style="margin-bottom: .0001pt; margin-bottom: 0cm; mso-layout-grid-align: none; text-autospace: none;"&gt;&lt;b&gt;&lt;span style="font-size: 14.0pt; line-height: 115%; mso-bidi-font-family: Calibri;"&gt;Oltre 20.000 visitatori nelle due sedi e agli eventi dal 1 giugno al 27 novembre&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;span style="font-size: 14.0pt; mso-bidi-font-family: Calibri;"&gt;Sala Dei Laneri, Santa Croce 131, Venezia &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;span style="font-size: 14.0pt; mso-bidi-font-family: Calibri;"&gt;Centro Culturale Candiani, Venezia -Mestre&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: .0001pt; margin-bottom: 0cm; mso-layout-grid-align: none; text-autospace: none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;span style="font-size: 12pt;"&gt;Terminata l’esposizione anche nella sede in Venezia il 27 novembre scorso, ora si possono tirare le somme per un’esperienza davvero importante, in 6 mesi alla Biennale di Venezia, dove arte e videogames per la prima volta sono entrati in una manifestazione di tale importanza.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;span style="color: red; mso-bidi-font-family: Calibri;"&gt;Critici e curatori &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;Ambra Bonaiuto, Debora Ferrari, Salvatore Fallica, Andrea Ferrari, Massimo Giuntoli, Salvatore Mica, Luca Traini, Matteo Bittanti, Domenico Quaranta, Mauro Nicolini, Elena Di Raddo, Cristina Casero, Alessandra Coppa, Eleonora Charans, Ruggero Eugeni, Chiara Di Stefano, Federico Salerno, Margherita Balzerani, Jaime D’Alessandro.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;span style="color: red; mso-bidi-font-family: Calibri;"&gt;Artisti &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;Alessandra Rigano e Federico Castronuovo ‘Serenata’, Auriea Harvey e Michael Samyn ‘Tale of Tales’, Lorne Lanning e Sharry McKenna ‘Oddworld’; Paolo Della Corte, Marianna Santoni; Nino Mustica, Mikayel Ohanjanyan, Samuele Arcangioli, Massimo Giuntoli; Gabriella Parisi; Matteo Bittanti + IOCOSE, Marco Brambilla, Tonylight, Marco Cadioli, Mauro Ceolin, Damiano Colacito , Eva &amp;amp; Franco Mattes , Les Liens Invisibles, Molleindustria, Antonio Riello, Federico Solmi, Santa Ragione, Stefano Spera, Carlo Zanni , Miltos Manetas, Vjvisualoop; Tibe; Jan Vormann. Gli artisti di concept art dei grandi titoli di videogiochi.&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;span style="font-size: 12pt;"&gt;Tra le due sedi e con gli eventi organizzati e a cui ha preso parte, Neoludica ha superato i &lt;b&gt;20.000 visitatori&lt;/b&gt;, contato &lt;b&gt;25 presenze di importanti network di comunicazione mondiale&lt;/b&gt; (Italia, Canada, Russia, Usa), ricevuto &lt;b&gt;visite accreditate da 65 giornalisti e critici internazionali e nazionali&lt;/b&gt;, ha tessuto una &lt;b&gt;rete con 33 musei internazionali&lt;/b&gt; (in quasi tutti i continenti) e con &lt;b&gt;45 atenei mondiali&lt;/b&gt;, oltre a quelli già partner dell’evento.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;span style="font-size: 12pt;"&gt;Per E-Ludo Lab, ente promotore, Musea_Game Art Gallery e Fabbrica Arte, producer, la soddisfazione è notevole a fronte di un impegno altrettanto epico che ha trovato nel gruppo di curatori e di collaboratori, insieme ai partner, la vera forza creativa e organizzativa. Le due mostre infatti contavano &lt;b&gt;120 opere&lt;/b&gt; (anche 15 videogiochi), &lt;b&gt;55 artisti, 15 curatori&lt;/b&gt; e sono state &lt;b&gt;aperte per 270 giorni&lt;/b&gt; compresi gli straordinari degli eventi. Le aperture al centro Culturale Candiani sono state seguite da &lt;b&gt;Synthesis di Mestre&lt;/b&gt;, una cooperativa specializzata per personale adeguatamente preparato, con la presenza di 3 studenti &lt;b&gt;IUAV&lt;/b&gt; che –parte della &lt;b&gt;Neoludica Crew&lt;/b&gt;- hanno guidato il pubblico nel comprendere l’arte dei videogames e la cultura di questo mondo in trasformazione. Sempre con Neoludica Crew, altri 20 studenti hanno fatto da mediatori culturali alla Sala dei Laneri in Venezia per tutto il periodo. Gli allestimenti dei padiglioni sono stati eseguiti dai curatori in prima persona col supporto tecnico di &lt;b&gt;Exporama&lt;/b&gt; di Reggio Emilia e di &lt;b&gt;Veneta Artigianale&lt;/b&gt; di Venezia, con la partecipazione di &lt;b&gt;Gobbetto&lt;/b&gt; che ha realizzato il pavimento in resina; il materiale promozionale è stato realizzato da &lt;b&gt;Artestampa &lt;/b&gt;di Daverio e il catalogo è stato editato dalla prestigiosa &lt;b&gt;Skira&lt;/b&gt;. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;span style="color: red; mso-bidi-font-family: Calibri;"&gt;27 giornate di Eventi&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: 12pt;"&gt;Dopo i 3 giorni di anteprima stampa e vernissage, la partecipazione ad &lt;b&gt;Art Night Venezia il 18/6&lt;/b&gt;, organizzata dal Comune di Venezia con Ca’ Foscari, ha aperto la serie di appuntamenti neoludici che hanno arricchito il cartellone delle proposte con incontri particolari.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-PTrqQdUgy44/TvMWO5ymglI/AAAAAAAAAGI/voRGfrRgjmg/s1600/DSCF9268.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://3.bp.blogspot.com/-PTrqQdUgy44/TvMWO5ymglI/AAAAAAAAAGI/voRGfrRgjmg/s320/DSCF9268.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: 12pt;"&gt;Il &lt;b&gt;7 luglio&lt;/b&gt;, grazie ad &lt;b&gt;AESVI&lt;/b&gt; e Thalita Malagò, i rappresentanti di &lt;b&gt;ISFE Europa&lt;/b&gt; sono venuti a Venezia e dopo la visita guidata al Padiglione di Neoludica hanno fatto una cena esclusiva a Ca’ Zanardi, organizzata in collaborazione con il partner EN SPACE.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: 12pt;"&gt;Tra settembre e novembre numerosi gli appuntamenti sia alla Biennale sia in altri contesti, italiani e stranieri, tra festival, conferenze, workshop (così come in febbraio era stata annunciata ad archeoludica alla Sapienza di Roma e in maggio al Far Game dell’Archivio Videoludico di Bologna).&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: 12pt;"&gt;Il &lt;b&gt;12-13-14 settembre&lt;/b&gt; con la &lt;b&gt;Scuola Internazionale di Comics&lt;/b&gt; di Padova diretta da Stefano Tamiazzo al Centro Candiani si sono tenute 3 giornate di corso propedeutico alla concept art, alla fotografia e allo storytelling; il &lt;b&gt;24 settembre&lt;/b&gt; al Candiani &lt;b&gt;Marianna Santoni&lt;/b&gt;, guru di Photoshop Italia, ha fatto incontrare al pubblico &lt;b&gt;Cristiano Nardò&lt;/b&gt;, famoso copy già all’Armando Testa; lo stesso giorno è stato presentato alla Sala dei Laneri il catalogo/libro di Neoludica edito da Skira, brindisi con Aperol Spritz e caffè di Coffee Design Store di Paolo Barichella, con Stefano Pisciotta e Sabina Antonini di EN SPACE. Il 29 visita speciale dell’Associazione Amici dell’Arte di Venezia alla mostra; il &lt;b&gt;30 settembre&lt;/b&gt; il Comune di Venezia e il centro Candiani con Elisabetta Da Lio hanno organizzato una splendida giornata di &lt;b&gt;Saperi e Sapori&lt;/b&gt;, cui Neoludica ha preso parte e oltre a far visite guidate con &lt;b&gt;Samuele&lt;/b&gt; &lt;b&gt;Arcangioli e Massimo Giuntoli&lt;/b&gt;, ha visto anche per il week-end la presenza dei partner del &lt;b&gt;Distretto Commerciale dell’Eporediese&lt;/b&gt;, prima a Mestre e poi a Venezia.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: 12pt;"&gt;Il &lt;b&gt;4 e 5 ottobre Game Camp&lt;/b&gt; organizzato al Candiani in collaborazione con &lt;b&gt;Urustar e IndieVault&lt;/b&gt;; il &lt;b&gt;7&lt;/b&gt; workshop professionale del noto fotografo &lt;b&gt;Andrzej Dragan con Marianna Santoni&lt;/b&gt; al Centro Candiani; dal &lt;b&gt;13 al 15 ottobre partecipazione al Mestre Film Festival&lt;/b&gt; con la sezione Machinima dove in giuria presenzia anche &lt;b&gt;Domenico Quaranta&lt;/b&gt; e invitiamo &lt;b&gt;Margherita Balzerani di Atopic&lt;/b&gt; Festival di Parigi come Presidente Giuria &lt;b&gt;Machinima&lt;/b&gt;; alla presenza dei curatori nel pomeriggio del &lt;b&gt;14 si tiene il convegno di Neoludica&lt;/b&gt; e nelle stesse giornate &lt;b&gt;Jan Vormann&lt;/b&gt; realizza in Venezia il suo Dispatchwork neoludico, incontrando anche il pubblico. Focus su &lt;b&gt;Oddworld, con Lorne Lanning, Sherry McKenna e Tibe&lt;/b&gt; durante lo stesso Festival. &lt;b&gt;Aperol Spritz, Sorgenti Monte Bianco e Coffee Design Store &lt;/b&gt;offrono altre degustazioni per la giornata del 14. &lt;b&gt;Salvo Fallica&lt;/b&gt; di E-Ludo prende parte alla giuria di &lt;b&gt;IndieCade a Washington&lt;/b&gt; e alcuni titoli da lui selezionati per Neoludica entrano nella rosa dei finalisti. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-zjvenbpE1M0/TvMXFUI30LI/AAAAAAAAAGU/CAlrBoCJs2w/s1600/Foto0293.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://2.bp.blogspot.com/-zjvenbpE1M0/TvMXFUI30LI/AAAAAAAAAGU/CAlrBoCJs2w/s320/Foto0293.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: 12pt;"&gt;Novembre si apre al &lt;b&gt;Lucca Comics&amp;amp;Games&lt;/b&gt; con la mostra speciale di &lt;b&gt;Oddworld al LU.C.C.A. Center&lt;/b&gt; e il 1 novembre con &lt;b&gt;Maurizio Vanni&lt;/b&gt;, direttore del Museo, &lt;b&gt;Emanuele Vietina&lt;/b&gt; vice del Festival, &lt;b&gt;Ambra Bonaiuto-Salvo Mica-Debora Ferrari-Luca Traini&lt;/b&gt; tengono una conferenza in Sala Ingellis sull’arte e i videogames, presentano il catalogo e parlano di &lt;b&gt;Oddworld. &lt;/b&gt;Dal &lt;b&gt;4 al 6 novembre&lt;/b&gt; Milano ospita la prima &lt;b&gt;Games Week italiana&lt;/b&gt;, organizzata da AESVI, e Neoludica porta i 30 artwork dei publishers in fiera (dalla sede del Candiani), presenta il catalogo e offre una sfilata tra gli stand di un abito di &lt;b&gt;Gabriella Parisi&lt;/b&gt; indossato dall’artista Jessica Quadrelli e il video di Neoludica della stessa Parisi già in Biennale.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: 12pt;"&gt;Dal &lt;b&gt;14 al 16 Neoludica è partner di Atopic Festival Parigi&lt;/b&gt;, presenta il catalogo, propone il video di Gabriella Parisi come narrazione dell’evento collaterale e presenta fuori concorso i video presenti alla Sala dei Laneri di &lt;b&gt;VJ Visualoop, Les Liens Invisibles, Federico Solmi&lt;/b&gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;b&gt;&lt;span style="font-size: 12pt;"&gt;26 e 27 novembre&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 12pt;"&gt; visite guidate al padiglione in Venezia e partecipazione alla conferenza stampa di chiusura di ILLUMInations, 54.Esposizione Internazionale d’Arte – La Biennale di Venezia.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-gbvZcYaHuRU/TqMbeOfAWYI/AAAAAAAAAEk/-WF4-jFBg8A/s1600/1+e+4+copertina+UK+Neoludica.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="198" src="http://2.bp.blogspot.com/-gbvZcYaHuRU/TqMbeOfAWYI/AAAAAAAAAEk/-WF4-jFBg8A/s320/1+e+4+copertina+UK+Neoludica.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;span style="color: red; mso-bidi-font-family: Calibri;"&gt;Catalogo&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: 12pt;"&gt;Edito da Skira, strutturato e curato da Debora Ferrari e Luca Traini, il catalogo è un volume che va oltre la mostra e diviene testo sulla vasta tematica di Arte e Videogames. La presentazione ufficiale avverrà alla Triennale di Milano, nel bookshop Skira, a febbraio 2012. Oltre alla distribuzione in Italia, l’edizione inglese raggiungerà Europa, USA, Centro e Sud America, UK, Australia e Nuova Zelanda.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;span style="color: red; mso-bidi-font-family: Calibri;"&gt;Web e press&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: 12pt;"&gt;Oltre ai blog di Neoludica e Italians do it better!! e ai siti di curatori e artisti partecipanti, la rete creata con le media partnership ha permesso all’evento di essere indicizzato in oltre &lt;b&gt;40 pagine di Google&lt;/b&gt; per tutto il periodo della Biennale raccogliendo una rassegna stampa cartacea e web di oltre 300 articoli. &lt;b&gt;XL&lt;/b&gt; in partnership ha pubblicato a giugno un servizio di 6 pagine. Di media 4 milioni di utenti raggiunti con l’attività base di comunicazione mensile.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;span style="color: red; mso-bidi-font-family: Calibri;"&gt;Social media &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: 12pt;"&gt;E-Ludo e Musea hanno seguito tutta la campagna sui social ottenendo impressions su un bacino di utenza altamente interessato e trasversale tra il mondo delle arti e quello dei videogames.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: 12pt;"&gt;Twitter con 2 account attivi, Facebook con 5 account attivi, LinkedIn con 6 account attivi e 2 gruppi, Google+, Four Square, YouTube. Portata di click a 120.000 a settimana per social con trend di crescita del 25% e una diffusione dall’Europa al Giappone, dalla Cina all’America, con utenza bilanciata quasi al 50% di uomini e donne.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;span style="color: red; mso-bidi-font-family: Calibri;"&gt;&lt;o:p&gt;RINGRAZIAMO&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;i&gt;&lt;span style="font-family: 'Calibri,Italic';"&gt;Partner di progetto&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;AESVI, Centro Culturale Candiani Mestre, Arte Communications,&amp;nbsp; Games Collection.it, Wizarp Urban Visions, EN SPACE, Scuola Internazionale di Comics, Ochacaffé Italia-Giappone, Gabriella Parisi, Activision Publishing, Blizzard Entertainment Italia, Disney Interactive Studios, Nintendo, Microsoft, Sony Computer Entertainment, WB Games&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;i&gt;&lt;span style="font-family: 'Calibri,Italic';"&gt;Supporter&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;ProGaming, Gobbetto, Nikon, Distretto Commerciale dell’Eporediese, Sorgenti Monte Bianco, GCode, Gabriella Parisi, La Repubblica XL, Gameplayer, Multiplayer.it, Eurogamer, Tucano, Aperol Spritz&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;i&gt;&lt;span style="font-family: 'Calibri,Italic';"&gt;Patrocinatori&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;Accademia Italiana Videogiochi, AESVI, Archivio Videoludico Cineteca di Bologna, AIOMI, Lucca&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;Comics&amp;amp;Games, Università La Sapienza, Università di Catania, Comune di Catania, Università Cattolica del Sacro Cuore-ALMED, Università Ca’ Foscari, California College of the Arts, Accademia di Belle Arti di Venezia, Università Tor Vergata, Arsgames España, OMNSH.ORG Parigi&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-8233909611528262836?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/8233909611528262836/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2011/12/report-neoludica-evento-collaterale.html#comment-form' title='1 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/8233909611528262836'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/8233909611528262836'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/12/report-neoludica-evento-collaterale.html' title='Report Neoludica, evento collaterale alla 54.biennale di Venezia'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-PTrqQdUgy44/TvMWO5ymglI/AAAAAAAAAGI/voRGfrRgjmg/s72-c/DSCF9268.JPG' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-854683645354960116</id><published>2011-12-18T17:27:00.000+01:00</published><updated>2011-12-18T17:27:31.344+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Neoludica'/><category scheme='http://www.blogger.com/atom/ns#' term='catalogo'/><category scheme='http://www.blogger.com/atom/ns#' term='arte e videogame'/><category scheme='http://www.blogger.com/atom/ns#' term='54 biennale di venezia'/><title type='text'>Mostra conclusa, catalogo disponibile</title><content type='html'>&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;span style="font-family: Garamond, serif;"&gt;&lt;b&gt;Il volume di Neoludica si può ordinare scrivendo a bookshop@neoludica.com e ricevere un gadget in omaggio.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;Specificare se edizione in lingua italiana o inglese&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-bmk8jHdNEiM/TqMbhciVj8I/AAAAAAAAAEs/MyxboxUlFmg/s1600/copertina+NEOLUDICA+Skira.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-bmk8jHdNEiM/TqMbhciVj8I/AAAAAAAAAEs/MyxboxUlFmg/s320/copertina+NEOLUDICA+Skira.JPG" width="279" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;&lt;o:p&gt;&lt;br /&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-left: 70.5pt; text-indent: -70.5pt;"&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;Formato:&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; cm. 16,5 x 21&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-left: 70.8pt; text-indent: -70.8pt;"&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;Pagine: &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 260 pagine a colori&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;Testi: &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; circa 100 cartelle dattiloscritte complessive &amp;nbsp;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;Illustrazioni:&amp;nbsp;&amp;nbsp;&amp;nbsp; circa &lt;st1:metricconverter productid="200 a" w:st="on"&gt;200 a&lt;/st1:metricconverter&gt; colori&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;Legatura:&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Brossura cucita, copertina con alette lunghe stampata&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; a 5 colori, plastificazione opaca&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;Carta:&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Patinata opaca finissima da 150 grammi&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;Prezzo di copertina: € 26,00&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;In collaborazione con TraRari TIPI&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;Autori&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="mso-layout-grid-align: none; text-align: justify; text-autospace: none;"&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;Debora Ferrari, Luca Traini, Andrea Ferrari, Elena Di Raddo, Ambra Bonaiuto, Salvatore Mica, Salvatore Fallica, Alessandra Coppa, Matteo Bittanti, Domenico Quaranta, Ruggero Eugeni, Mauro Nicolini, Eleonora Charans, Chiara Di Stefano, Cristina Casero, Federico Salerno, Andrea Tiberio TIBE, Kevin McManus&lt;/span&gt;, &lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;Margherita Balzerani, Jaime D’Alessandro&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="mso-layout-grid-align: none; text-align: justify; text-autospace: none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="mso-layout-grid-align: none; text-align: justify; text-autospace: none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="mso-layout-grid-align: none; text-align: justify; text-autospace: none;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;Artisti&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;Lorne Lanning e Sharry McKenna, Paolo Della Corte, Marianna Santoni, Mikayel Ohanjanyan, Samuele Arcangioli, Massimo Giuntoli, Gabriella Parisi,&amp;nbsp; Jan Vormann, &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="mso-layout-grid-align: none; text-align: justify; text-autospace: none;"&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;Il gruppo di ITALIANS DO IT BETTER!! Matteo Bittanti + IOCOSE, Tonylight, Marco Cadioli, Mauro Ceolin, Damiano Colacito , Eva &amp;amp; Franco Mattes , Les Liens Invisibles, Molleindustria, Antonio Riello, Federico Solmi, Santa Ragione, Stefano Spera, Carlo Zanni , Miltos Manetas, Vjvisualoop; Jan Vormann; Alessandra Rigano e Federico Castronuovo ‘Serenata’,&amp;nbsp; Auriea Harvey e Michael Samyn ‘Tale of Tales’; concept artist internazionali autori dei videogiochi.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;Distribuzione libraria del catalogo&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;Nessuna casa editrice italiana può contare su un network distributivo potente, efficiente e capillare come quello che serve la diffusione dei titoli Skira:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;A seguito dell’ accordo societario con RCS la distribuzione italiana è assicurata dalla Rizzoli, con una Rete dedicata a Skira e Adelphi, per garantire la combinazione tra capillarità e qualità dell’offerta, e la corretta attenzione tanto alle novità che al catalogo.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;Alla consociata Rizzoli New York e al suo distributore&amp;nbsp; Random House (uno dei giganti della editoria mondiale) è affidata la distribuzione americana.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;Tutto il resto del mercato di lingua inglese resta affidato agli storici partners di Thames &amp;amp; Hudson, che ha portato il marchio Skira anche in Asia, in Australia e in altre zone emergenti, oltre al mercato europeo.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;La linea di lingua francese è promossa e distribuita con molta efficacia da Flammarion, una delle principali case editrici francesi, anch’essa parte del Gruppo RCS, con l’insegna Skira-Flammarion.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Garamond&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12.0pt;"&gt;La linea di lingua Spagnola è diffusa dai partner societari che possiedono, tra l’altro, il quotidiano El Mundo (uno dei più letti di Spagna). La distribuzione opera con il marchio Logintegral.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-854683645354960116?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/854683645354960116/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2011/12/mostra-conclusa-catalogo-disponibile.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/854683645354960116'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/854683645354960116'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/12/mostra-conclusa-catalogo-disponibile.html' title='Mostra conclusa, catalogo disponibile'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-bmk8jHdNEiM/TqMbhciVj8I/AAAAAAAAAEs/MyxboxUlFmg/s72-c/copertina+NEOLUDICA+Skira.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-3214460510937208693</id><published>2011-11-24T18:29:00.001+01:00</published><updated>2011-11-24T19:14:05.754+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Biennale di Venezia'/><title type='text'>Finissage Biennale 2011</title><content type='html'>&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif; font-size: 15pt;"&gt;@Biennale di Venezia&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif; font-size: 15pt;"&gt;Finissage of the 54&lt;sup&gt;th&lt;/sup&gt;&amp;nbsp;International Art Exhibition – ILLUMI&lt;i&gt;nations&lt;/i&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-indent: 18pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-indent: 18pt;"&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;Saturday, November 26&lt;sup&gt;th&lt;/sup&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-indent: 18pt;"&gt;&lt;b&gt;&lt;span style="font-family: 'Palatino Linotype', serif;"&gt;Teatro alle Tese, Arsenale&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;ul style="background-color: white; font-family: arial, sans-serif; font-size: 13px; margin-top: 0cm;" type="disc"&gt;&lt;li class="MsoNormal" style="margin-bottom: 0px; margin-left: 15px; margin-right: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;2.30pm Meetings on Art –&amp;nbsp;&lt;i&gt;Let’s talk about us&amp;nbsp;&lt;/i&gt;/sessions 1 and 2&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; margin-left: 36pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-indent: 18pt;"&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;Sunday, November 27&lt;sup&gt;th&lt;/sup&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-indent: 18pt;"&gt;&lt;b&gt;&lt;span style="font-family: 'Palatino Linotype', serif;"&gt;Ca’ Giustinian&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;ul style="background-color: white; font-family: arial, sans-serif; font-size: 13px; margin-top: 0cm;" type="disc"&gt;&lt;li class="MsoNormal" style="margin-bottom: 0px; margin-left: 15px; margin-right: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;11.30am closing press conference&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/li&gt;&lt;li class="MsoNormal" style="margin-bottom: 0px; margin-left: 15px; margin-right: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;12.30am award ceremony of&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span lang="EN-GB" style="font-family: 'Palatino Linotype', serif; font-size: 10.5pt;"&gt;online competitions&lt;/span&gt;&lt;/b&gt;&lt;span lang="EN-GB" style="font-family: 'Palatino Linotype', serif; font-size: 10.5pt;"&gt;&amp;nbsp;&lt;/span&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;(photos, essays, video clips)&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/li&gt;&lt;li class="MsoNormal" style="margin-bottom: 0px; margin-left: 15px; margin-right: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;1.30pm&amp;nbsp;opening of the exhibition of artists’ videos from the Biennale Historical Archives (VIDEO MEDIUM INTERMEDIUM )&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; margin-left: 18pt;"&gt;&lt;b&gt;&lt;i&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;Teatro alle Tese, Arsenale&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;ul style="background-color: white; font-family: arial, sans-serif; font-size: 13px; margin-top: 0cm;" type="disc"&gt;&lt;li class="MsoNormal" style="margin-bottom: 0px; margin-left: 15px; margin-right: 0px; margin-top: 0px;"&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;2.30pm Meetings on Art –&amp;nbsp;&lt;i&gt;Let’s talk about us&lt;/i&gt;:&amp;nbsp;&lt;i&gt;What have we done?!&lt;/i&gt;&amp;nbsp;/sessions 3&lt;/span&gt;&lt;/b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;i&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;Venice, November 24&lt;sup&gt;th&lt;/sup&gt;&amp;nbsp;2011&lt;/span&gt;&lt;/i&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;–&amp;nbsp;The&amp;nbsp;&lt;b&gt;54&lt;sup&gt;th&lt;/sup&gt;&amp;nbsp;International Art Exhibition – ILLUMI&lt;i&gt;nations&amp;nbsp;&lt;/i&gt;&lt;/b&gt;(which includes&amp;nbsp;&lt;b&gt;89 national participations)&amp;nbsp;&lt;/b&gt;directed by&amp;nbsp;&lt;b&gt;Bice Curiger&amp;nbsp;&lt;/b&gt;and organized by&lt;b&gt;&amp;nbsp;la Biennale di Venezia&lt;/b&gt;&amp;nbsp;chaired by Paolo Baratta, will close with a weekend (&lt;b&gt;Saturday and Sunday November 26&lt;sup&gt;th&amp;nbsp;&lt;/sup&gt;and 27&lt;sup&gt;th&lt;/sup&gt;&lt;/b&gt;) rich with special events and initiatives.&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;b&gt;&lt;u&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif; font-size: 13pt;"&gt;Saturday 26th of November&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;On&amp;nbsp;&lt;b&gt;Saturday afternoon, November 26&lt;sup&gt;th&lt;/sup&gt;&lt;/b&gt;, the first two sessions of&amp;nbsp;&lt;b&gt;&lt;i&gt;Let’s talk about us&lt;/i&gt;&lt;/b&gt;, part of&amp;nbsp;&lt;b&gt;&lt;i&gt;Meetings on Art&lt;/i&gt;&lt;/b&gt;, a series of conversations&amp;nbsp;&lt;/span&gt;&lt;span lang="EN-GB" style="font-family: 'Palatino Linotype', serif; font-size: 10.5pt;"&gt;on the themes of the 2011 Art Biennale, will take place.&amp;nbsp;&lt;/span&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;Both meetings will focus on the differences and similarities between a Biennale curator and a museum curator. Speakers will include art historians, curators and critics who have served in one or both of these roles during their career.&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;The schedule:&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;Teatro alle Tese,&amp;nbsp;&lt;i&gt;Meetings on Art&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/i&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;2.30pm - 4.30pm:&amp;nbsp;&lt;b&gt;Let’s talk about us/1&lt;i&gt;&amp;nbsp;- Blockbuster or Betablocker: Biennale curator, museum curator&lt;/i&gt;&lt;/b&gt;&amp;nbsp;with Paolo Baratta, Bice Curiger, Germano Celant, Massimiliano Gioni, Hans-Ulrich Obrist and Letizia Ragaglia&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;5.00pm - 7.00pm:&amp;nbsp;&lt;/span&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;Let’s talk about us /2 -&lt;i&gt;&amp;nbsp;Blockbuster or Betablocker: Biennale curator, museum curator&lt;/i&gt;&lt;/span&gt;&lt;/b&gt;&lt;i&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;span style="font-family: 'Palatino Linotype', serif;"&gt;with Paolo Baratta, Diana Baldon, Giovanni Carmine, Okwui Enwezor, Beatrix Ruf and Vicente Todoli&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;b style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;u&gt;&lt;span style="font-family: 'Palatino Linotype', serif; font-size: 13pt;"&gt;&lt;br clear="all" /&gt;&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;b&gt;&lt;u&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif; font-size: 13pt;"&gt;Sunday November, 27&lt;sup&gt;th&lt;/sup&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;On Sunday, November 27&lt;sup&gt;th&lt;/sup&gt;&amp;nbsp;at 11:30am&lt;/span&gt;&lt;/b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;&amp;nbsp;a&amp;nbsp;&lt;b&gt;closing press conference&lt;/b&gt;&amp;nbsp;will take place at&amp;nbsp;&lt;b&gt;Ca’ Giustinian&lt;/b&gt;&amp;nbsp;– historical headquarter of la Biennale – with President Paolo Baratta and director Bice Curiger who will take stock of the 54&lt;sup&gt;th&lt;/sup&gt;&amp;nbsp;Art Exhibition. The conference will be followed by the&amp;nbsp;&lt;b&gt;award ceremony of the online competitions&lt;/b&gt;&amp;nbsp;(photos, essays and video clips) of the Art Biennale 2011 and Architecture Biennale 2010.&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;The exhibition&lt;/span&gt;&lt;span lang="EN-US"&gt;&amp;nbsp;&lt;/span&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;of artists’ videos from the collections of ASAC- Biennale Historical Archives, titled&amp;nbsp;&lt;b&gt;VIDEO MEDIUM INTERMEDIUM&lt;/b&gt;, will open at&amp;nbsp;&lt;b&gt;1.30pm&lt;/b&gt;&amp;nbsp;in the Portego of Ca’ Giustinian.&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;Following the improvement project of the Biennale Archive heritage and the success of the exhibition of its historic posters, la Biennale will offer&amp;nbsp;&lt;b&gt;32&lt;/b&gt;&amp;nbsp;&lt;b&gt;videos selected by Bice Curiger and made by 53 artists from 1969 and 1975&amp;nbsp;&lt;/b&gt;along with photographs and other documents from the Collections of the ASAC.&amp;nbsp;&lt;b&gt;For the very first time,&amp;nbsp;&lt;/b&gt;the public will be able to view the rich legacy that documents the&amp;nbsp;&lt;b&gt;nascent art of video in Europe&lt;i&gt;&amp;nbsp;&lt;/i&gt;&lt;/b&gt;at the beginning of the&amp;nbsp;&lt;b&gt;Seventies.&lt;/b&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;In the afternoon there will be the last event of&amp;nbsp;&lt;b&gt;Meeting on Art&lt;/b&gt;&amp;nbsp;titled&amp;nbsp;&lt;i&gt;What have we done?!&lt;/i&gt;&amp;nbsp;From 2.30 pm at Teatro delle Tese, Arsenale,&lt;b&gt;President Baratta&amp;nbsp;&lt;/b&gt;and&amp;nbsp;&lt;b&gt;Director Curiger&amp;nbsp;&lt;/b&gt;will engage in a panel discussion with the directors of the most recent editions:&amp;nbsp;&lt;b&gt;Francesco Bonami&lt;/b&gt;&amp;nbsp;(2003),&amp;nbsp;&lt;b&gt;Maria de Corral&lt;/b&gt;&amp;nbsp;and&amp;nbsp;&lt;b&gt;Rosa Martinez&lt;/b&gt;&amp;nbsp;(2005),&amp;nbsp;&lt;b&gt;Robert Storr&lt;/b&gt;&amp;nbsp;(2007) and&amp;nbsp;&lt;b&gt;Daniel Birnbaum&lt;/b&gt;&amp;nbsp;(2009).&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;The schedule:&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;Ca’ Giustinian&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;11.30am&lt;b&gt;&amp;nbsp;closing press conference&amp;nbsp;&lt;/b&gt;of the 54. International Art Exhibition&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;12.30am&lt;b&gt;&amp;nbsp;award ceremony of&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span lang="EN-GB" style="font-family: 'Palatino Linotype', serif; font-size: 10.5pt;"&gt;online competitions&lt;/span&gt;&lt;/b&gt;&lt;span lang="EN-GB" style="font-family: 'Palatino Linotype', serif; font-size: 10.5pt;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;(photos, essays, video clips)&lt;b&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;1.30pm&lt;b&gt;&amp;nbsp;opening of the exhibition of artists’ videos from the Biennale Historical Archives&lt;/b&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px; text-align: justify;"&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;Teatro alle Tese&lt;i&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/i&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;2.30pm&lt;b&gt;&amp;nbsp;Meetings on Art –&amp;nbsp;&lt;i&gt;Let’s talk about us/3 -&lt;/i&gt;&amp;nbsp;&lt;i&gt;What have we done?!&lt;/i&gt;&lt;/b&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;span style="font-family: 'Palatino Linotype', serif;"&gt;with&lt;i&gt;&amp;nbsp;&lt;/i&gt;Paolo Baratta, Bice Curiger, Daniel Birnbaum, Francesco Bonami, Maria de Corral and Rosa Martinez and Robert Storr&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;All&amp;nbsp;&lt;b&gt;videos&amp;nbsp;&lt;/b&gt;of the&amp;nbsp;&lt;b&gt;54&lt;sup&gt;th&lt;/sup&gt;&amp;nbsp;International Art Exhibition&lt;/b&gt;&amp;nbsp;and of&lt;b&gt;&amp;nbsp;Meetings on Art&lt;/b&gt;&amp;nbsp;are available on&amp;nbsp;&lt;i&gt;w&lt;b&gt;&lt;a href="http://ww.labiennale.org/" style="color: #0065cc;" target="_blank"&gt;ww.labiennale.org&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;&amp;nbsp;&lt;b&gt;e&lt;i&gt;&lt;a href="http://www.labiennalechannel.org/" style="color: #0065cc;" target="_blank"&gt;www.labiennalechannel.org&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&amp;nbsp;at the following link:&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;b&gt;&lt;i&gt;&lt;span style="font-family: 'Palatino Linotype', serif;"&gt;&lt;a href="http://www.labiennale.org/it/videocenter/index.html?BACK=false&amp;amp;PAGEN=0" style="color: #0065cc;" target="_blank"&gt;&lt;span lang="EN-US"&gt;http://www.labiennale.org/it/&lt;wbr&gt;&lt;/wbr&gt;videocenter/index.html?BACK=&lt;wbr&gt;&lt;/wbr&gt;false&amp;amp;PAGEN=0&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;b&gt;&lt;i&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;b&gt;&lt;span lang="EN-GB" style="font-family: 'Palatino Linotype', serif; font-size: 10.5pt;"&gt;iBiennale,&lt;/span&gt;&lt;/b&gt;&lt;span lang="EN-GB" style="font-family: 'Palatino Linotype', serif; font-size: 10.5pt;"&gt;&amp;nbsp;the official application of la Biennale di Venezia, available for iPad and iPhone and produced in cooperation with LOG607 and Marsilio Editori, is downloadable on:&lt;/span&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;a href="http://itunes.apple.com/it/app/ibiennale-la-biennale-di-venezia/id387333827?mt=8" style="color: #0065cc;" target="_blank"&gt;&lt;b&gt;&lt;i&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;http://itunes.apple.com/it/&lt;wbr&gt;&lt;/wbr&gt;app/ibiennale-la-biennale-di-&lt;wbr&gt;&lt;/wbr&gt;venezia/id387333827?mt=8&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/a&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif;"&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif; font-size: 10pt;"&gt;Further Information&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;span lang="EN-US" style="font-family: 'Palatino Linotype', serif; font-size: 10pt;"&gt;Press Office Visual Arts&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;span style="font-family: 'Palatino Linotype', serif; font-size: 10pt;"&gt;la Biennale di Venezia&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;span style="font-family: 'Palatino Linotype', serif; font-size: 10pt;"&gt;Ph.&amp;nbsp;&lt;a href="tel:%2B39%20041%205218" style="color: #0065cc;" target="_blank" value="+390415218"&gt;+39 041 5218&lt;/a&gt;&amp;nbsp;– 849/846/716&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;i&gt;&lt;span style="font-family: 'Palatino Linotype', serif; font-size: 10pt;"&gt;&lt;a href="mailto:infoartivisive@labiennale.org" style="color: #0065cc;" target="_blank"&gt;infoartivisive@labiennale.org&lt;/a&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-family: arial, sans-serif; font-size: 13px;"&gt;&lt;i&gt;&lt;span style="font-family: 'Palatino Linotype', serif; font-size: 10pt;"&gt;&lt;a href="http://www.labiennale.org/" style="color: #0065cc;" target="_blank"&gt;www.labiennale.org&lt;/a&gt;&amp;nbsp;-&amp;nbsp;&lt;a href="http://www.labiennalechannel.org/" style="color: #0065cc;" target="_blank"&gt;www.labiennalechannel.org&lt;/a&gt;&lt;u&gt;&lt;/u&gt;&lt;u&gt;&lt;/u&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="background-color: white; font-size: 13px;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Palatino Linotype', serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-3214460510937208693?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/3214460510937208693'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/3214460510937208693'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/11/finissage-biennale-2011.html' title='Finissage Biennale 2011'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-1446582402810325937</id><published>2011-11-10T22:24:00.001+01:00</published><updated>2011-11-10T22:34:31.664+01:00</updated><title type='text'>Neoludica partner di Atopic Festival di Parigi</title><content type='html'>&lt;span class="Apple-style-span" style="background-color: white; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif;"&gt;Dopo il successo di Lucca e Milano, Neoludica varca il confine approdando in Francia. Grazie alla partnership con Atopic Festival il 14 e 15 novembre presso il cinema Nouveau Latina di Parigi, in apertura della programmazione "Hors Concours", verrà proiettato il video di Gabriella Parisi 'Over Game' e alla fine di ogni sessione le opere di Game Art di tre artisti di Neoludica (Vj Visualoop - Federico Solmi - Les Liens Invisibles).&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-GJmVtl8tKi0/TrxC2V2o1iI/AAAAAAAAAFY/6ItKYt5zq6w/s1600/PRESENZA+NEOLUDICA.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-GJmVtl8tKi0/TrxC2V2o1iI/AAAAAAAAAFY/6ItKYt5zq6w/s400/PRESENZA+NEOLUDICA.JPG" width="288" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="background-color: white; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: white; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif;"&gt;&lt;a href="http://www.facebook.com/pages/Atopic-Festival/182542909198?sk=wall"&gt;ATOPIC FESTIVAL&lt;/a&gt; - 3E ÉDITION - FESTIVAL INTERNATIONAL DU FILM MACHINIMA.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: white; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif;"&gt;Les mondes virtuels font leur cinéma !&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: white; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-taXNuckC9Vk/TrxAoClv98I/AAAAAAAAAFQ/HwK38r4DHU0/s1600/Atopic+2011+Fly+web+DEF.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-taXNuckC9Vk/TrxAoClv98I/AAAAAAAAAFQ/HwK38r4DHU0/s400/Atopic+2011+Fly+web+DEF.jpg" width="282" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-SL-O_ILQdnA/TrxDCfQ2JQI/AAAAAAAAAFo/9e0CQik-hU8/s1600/PARTNERS+ATOPIC.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="262" src="http://3.bp.blogspot.com/-SL-O_ILQdnA/TrxDCfQ2JQI/AAAAAAAAAFo/9e0CQik-hU8/s400/PARTNERS+ATOPIC.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-qs-ofsQdmd8/TrxDBgkUF5I/AAAAAAAAAFg/Jd90XACbXqU/s1600/INFO+PRATICHE.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="282" src="http://1.bp.blogspot.com/-qs-ofsQdmd8/TrxDBgkUF5I/AAAAAAAAAFg/Jd90XACbXqU/s400/INFO+PRATICHE.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="background-color: white; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-1446582402810325937?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/1446582402810325937/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2011/11/neoludica-partner-di-atopic-festival-di.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/1446582402810325937'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/1446582402810325937'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/11/neoludica-partner-di-atopic-festival-di.html' title='Neoludica partner di Atopic Festival di Parigi'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-GJmVtl8tKi0/TrxC2V2o1iI/AAAAAAAAAFY/6ItKYt5zq6w/s72-c/PRESENZA+NEOLUDICA.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-4275019616556241515</id><published>2011-10-21T18:47:00.002+02:00</published><updated>2011-10-22T22:11:23.381+02:00</updated><title type='text'>Neoludica a Lucca con Oddworld: LO STRANO MONDO E' IL NOSTRO</title><content type='html'>&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152; font-size: 16pt;"&gt;MESSAGES FROM ODDWORLD 2011-1994&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;b&gt;&lt;span lang="EN-US" style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152; font-size: 16pt;"&gt;Lorne Lanning e Sherry McKenna Oddyssee&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: black; font-family: Arial, sans-serif; font-size: 6pt;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; font-size: 6.5pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152; font-size: 14pt;"&gt;LU.C.C.A. CENTER OF CONTEMPORARY ART&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152; font-size: 14pt;"&gt;E SALA INGELLIS LUCCA COMICS&amp;amp;GAMES&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152; font-size: 12pt;"&gt;DAL 28 OTTOBRE AL 6 NOVEMBRE 2011&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: .0001pt; margin: 0cm; mso-line-height-alt: 10.15pt;"&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #403152; font-family: Arial, sans-serif; font-size: 11pt;"&gt;dalle ore 10.00 alle ore 19.00. Ingresso libero.&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;span lang="EN-US" style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: black; font-family: Arial, sans-serif; font-size: 11pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-koSRlXu6CA0/TqGf4Z7HuvI/AAAAAAAAAEM/AN0MzXW1Tsc/s1600/ingresso+oddworld+lucca.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://1.bp.blogspot.com/-koSRlXu6CA0/TqGf4Z7HuvI/AAAAAAAAAEM/AN0MzXW1Tsc/s320/ingresso+oddworld+lucca.JPG" width="308" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: .0001pt; margin-bottom: 0cm; mso-line-height-alt: 10.15pt;"&gt;&lt;b&gt;&lt;span style="color: black;"&gt;Contemporaneità artistica di un videogioco&lt;/span&gt;&lt;/b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: black;"&gt;. IL &lt;a href="http://www.luccamuseum.com/"&gt;Lucca Center of Contemporary Art&lt;/a&gt; prosegue la sua esplorazione nel mondo delle&lt;/span&gt;&lt;span style="color: black;"&gt;&amp;nbsp;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;espressione video ludica. Dopo l’arte visiva al servizio del medium un passo oltre, un mostra su “un videogioco” che sarà un’immersione totale nell’incessante metamorfosi di questo strano mondo altro di Oddworld per emergere con un sguardo diverso nel nostro. Conoscendo da vicino il mondo creativo di Lorne e Sherry, la loro volontà di agire dall’interno della società per alimentare una speranza nella consapevolezza di abitare un pianeta che ha bisogno di rispetto tra abitanti e natura, abbiamo interpretato appositamente per un museo d’arte contemporanea un ‘intreccio’ espositivo che riguarda le tavole artistiche e le loro spiegazioni. Nel percorso di mostra si possono leggere come messaggi fax le ispirazioni storiche che hanno mosso Lorne e Sherry alla creazione di questo mondo sbilanciato: in un dialogo tra pianeti e differenti forme di vita (alieno è chi sta fuori, mentre&lt;/span&gt;&amp;nbsp;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;Oddworld vuole stimolare all’empatia), la base di&lt;/span&gt;&amp;nbsp;&lt;i&gt;game developement&amp;nbsp;&lt;/i&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;a San Francisco degli autori dà voce alle vicende di questo pianeta, documentandone gli accadimenti, riportandone le immagini, i frames, come con le nostre copertine illustrate del ‘Corriere della Sera’. Lorne e Sherry dando voce a questi problemi diventano fotoreporter di Oddworld e Abe (il protagonista) narrando le proprie vicende, facendo partecipare noi terrestri alle sue peripezie per salvare gli amici, ci aiuta a ritrovare un senso nel fare e la voglia di collaborare.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: .0001pt; margin-bottom: 0cm; mso-line-height-alt: 10.15pt;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: black;"&gt;&amp;nbsp;&lt;/span&gt;&lt;b&gt;&lt;span style="color: black;"&gt;Arte e videogames: messaggi per questo mondo.&lt;/span&gt;&lt;/b&gt;&lt;span style="color: black;"&gt;&amp;nbsp;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;La sfida che ci interessa è proprio questa: far comprendere la produzione artistica di tutti i game designers che in molti punti ha forti analogie con quella degli altri artisti contemporanei come tutti in effetti lo sono, sia chi si esprime per l’industria videoludica sia chi si esprime per l’industria artistica partendo da se stesso. Un’opera d’arte non chiede un significato, lo contiene.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: .0001pt; margin-bottom: 0cm; mso-line-height-alt: 10.15pt;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: black;"&gt;In questo senso&lt;/span&gt;&lt;span style="color: black;"&gt;&amp;nbsp;&lt;i&gt;&lt;a href="http://www.oddworld.com/"&gt;ODDWORLD&lt;/a&gt;&amp;nbsp;&lt;/i&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;è essere la descrizione lucida, ironica e crudele di un mondo, una descrizione viscerale videoludica che, proprio in quanto gioco, vuole anche essere una fuga: Abe deve fuggire dai suoi abissi, dalla società che l’ha prodotto e che lo vuole come prodotto di consumo puro e semplice, per contemplare da fuori - l’Abe che siamo noi in gioco – quel mondo alla rovescia, allo specchio, allo schermo che siamo noi giocatori. E il creatore, il protagonista , il giocatore mettono coscientemente in gioco una presa di coscienza a più livelli. &lt;/span&gt;&lt;/span&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: black; font-size: 10pt;"&gt;(&lt;/span&gt;&lt;i&gt;&lt;span style="color: black; font-family: Arial, sans-serif; font-size: 10pt;"&gt;Debora Ferrari, Luca Traini)&lt;/span&gt;&lt;/i&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: black;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-czIyzmmZqBE/TqGhBYkQTlI/AAAAAAAAAEc/eZVEGuVrUvQ/s1600/Sherry+McKenna.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/-czIyzmmZqBE/TqGhBYkQTlI/AAAAAAAAAEc/eZVEGuVrUvQ/s200/Sherry+McKenna.jpg" width="183" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: right;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: 10.15pt; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: black; font-family: Arial, sans-serif; font-size: 6pt;"&gt;&amp;nbsp;&lt;/span&gt;&lt;i&gt;&lt;span style="color: black; font-family: Arial, sans-serif; font-size: 6pt;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/i&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: black; font-family: Arial, sans-serif; font-size: 6pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: .0001pt; margin-bottom: 0cm; mso-line-height-alt: 10.15pt;"&gt;&lt;b&gt;&lt;span style="color: black;"&gt;Oddworld&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: black;"&gt;è la serie di videogiochi ideata nel 1994 da&lt;/span&gt;&lt;span style="color: black;"&gt;&amp;nbsp;&lt;b&gt;Lorne Lanning&lt;/b&gt;&amp;nbsp;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;e&lt;/span&gt;&amp;nbsp;&lt;b&gt;Sherry McKenna&amp;nbsp;&lt;/b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;col team di sviluppo&lt;/span&gt;&amp;nbsp;&lt;i&gt;Oddworld Inhabitants&lt;/i&gt;&amp;nbsp;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;da loro fondato e diretto, dove hanno lavorato con production designer quali Raymon Swanland, Gautam Babbar, Steven Olds, Farzad Varahramyan, Silvio Aebischer e Robert Brown.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-afQLtDTu0jo/TqGgsxXSFII/AAAAAAAAAEU/2NmkPQlUUv4/s1600/Lorne+Lanning.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="144" src="http://2.bp.blogspot.com/-afQLtDTu0jo/TqGgsxXSFII/AAAAAAAAAEU/2NmkPQlUUv4/s200/Lorne+Lanning.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;In mostra al museo si troveranno una ventina di tavole di Oddworld, un’opera inedita e presentata in anteprima di &lt;b&gt;Samuele Arcangioli&lt;/b&gt; ‘EMPATIA_LorneAbe’ della serie di ritratti che l’artista sta elaborando sui creatori dei videogames e le loro creature (alla Biennale di Venezia ha esposto i ritratti di Miyamoto, Wright, Pajitnov), il video di Oddworld inviato dai suoi creatori.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;Alla sala Ingellis si potrà vedere e leggere il pannello su &lt;i&gt;Neoludica. Art is a Game 2011-1966&lt;/i&gt;, Evento Collaterale ancora in corso alla Biennale di Venezia e di cui Lucca Comics&amp;amp;Games è partner, con la musica diffusa di &lt;b&gt;Tibe&lt;/b&gt; creata appositamente per la mostra di Oddworld e il video di &lt;b&gt;Gabriella Parisi&lt;/b&gt; ‘Over Game’ che racchiude la visione delle diverse game art.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;Il &lt;b&gt;1 novembre alle 11.30 in sala Ingellis&lt;/b&gt; al &lt;a href="http://lucca2011.luccacomicsandgames.com/index.php?id=911"&gt;Lucca Comics&amp;amp;Games&lt;/a&gt; ci sarà un ‘talk about’ con Emanuele Vietina e Maurizio Vanni direttore del LU.C.C.A, Debora Ferrari, Luca Traini, Ambra Bonaiuto e Salvo Mica.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: white;"&gt;Presentazione del catalogo di Neoludica edito da Skira, edizione italiana e edizione inglese, che si può ordinare anche scrivendo a &lt;span class="Apple-style-span" style="color: #990000;"&gt;bookshop@neoludica.com&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-bmk8jHdNEiM/TqMbhciVj8I/AAAAAAAAAEs/MyxboxUlFmg/s1600/copertina+NEOLUDICA+Skira.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-bmk8jHdNEiM/TqMbhciVj8I/AAAAAAAAAEs/MyxboxUlFmg/s320/copertina+NEOLUDICA+Skira.JPG" width="279" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: white; color: #403152;"&gt;ideazione e cura di&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;Debora e Andrea Ferrari, Luca Traini&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;collaborazioni di&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;Ambra Bonaiuto, Salvatore Fallica, Salvatore Mica,&amp;nbsp;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;Elena Di Raddo, Alessandra Coppa, Mauro Nicolini,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;Massimo Giuntoli&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;sound design&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;Tibe (Andrea Tiberio)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;Traduzioni&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;Laura Arduino&amp;nbsp;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;Ritratto di Lorne/Abe&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;Samuele Arcangioli&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #403152;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;a href="http://www.luccamuseum.com/"&gt;&lt;b&gt;&lt;span style="color: black; font-family: Arial, sans-serif; font-size: 6pt; text-decoration: none;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;/a&gt;&lt;span style="font-family: 'Times New Roman', serif; font-size: 12pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;b&gt;&lt;span style="font-family: 'Times New Roman', serif; font-size: 12pt;"&gt;Ingresso ridotto alla mostra “Carte rivelatrici. I tesori nascosti della Collezione&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: 'Times New Roman', serif; font-size: 12pt;"&gt;&amp;nbsp;&lt;b&gt;Peggy Guggenheim”&lt;/b&gt; &lt;b&gt;per i possessori del biglietto Lucca Comics&amp;amp;Games&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="color: #403152; font-size: 16pt; line-height: 115%;"&gt;Next events:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraphCxSpFirst" style="mso-list: l0 level1 lfo1; text-indent: -18.0pt;"&gt;-&lt;span style="font: normal normal normal 7pt/normal 'Times New Roman';"&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; @&amp;nbsp;&lt;/span&gt;Games Week di AESVI a Milano Congressi, 4,5,6 novembre con ARCHETIPI E PAESAGGI, sezione opere publishers dalla Biennale di Venezia, capo di altamodagames di Gabriella Parisi e video.&lt;/div&gt;&lt;div class="MsoListParagraphCxSpLast" style="mso-list: l0 level1 lfo1; text-indent: -18.0pt;"&gt;-&lt;span style="font: normal normal normal 7pt/normal 'Times New Roman';"&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; @&amp;nbsp;&lt;/span&gt;Atopic Festival di Parigi, 17 novembre, in partnership tra l’associazione e Neoludica, verrà presentato al Festival di Machinima il cortometraggio di Gabriella Parisi ‘Over Game’ e un machinima in mostra.&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-size: 10pt; line-height: 115%;"&gt;Info: &lt;a href="mailto:neoludica@gmail.com"&gt;neoludica@gmail.com&lt;/a&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;a href="http://www.neoludica.it/"&gt;www.neoludica.it&lt;/a&gt;&amp;nbsp; bookshop@neoludica.com &amp;nbsp; press@neoludica.com&amp;nbsp;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-4275019616556241515?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/4275019616556241515/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2011/10/neoludica-lucca-con-oddworld-lo-strano.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/4275019616556241515'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/4275019616556241515'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/10/neoludica-lucca-con-oddworld-lo-strano.html' title='Neoludica a Lucca con Oddworld: LO STRANO MONDO E&apos; IL NOSTRO'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-koSRlXu6CA0/TqGf4Z7HuvI/AAAAAAAAAEM/AN0MzXW1Tsc/s72-c/ingresso+oddworld+lucca.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-2812774775100581111</id><published>2011-10-04T14:03:00.001+02:00</published><updated>2011-10-04T14:05:39.735+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='fotografia'/><title type='text'>Dragan a Neoludica con Marianna Santoni</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Times, 'Times New Roman', serif;"&gt;Mentre si sta svolgendo oggi e domani alla sala del Centro Culturale Candiani in Mestre il Game Camp con sviluppatori e studiosi di settore, ultimi preparativi per il workshop professionale -organizzato da Marianna Santoni e Gaspare Grammatico- con il famoso fotografo &lt;a href="http://www.andrzejdragan.com/"&gt;Andrzej Dragan&lt;/a&gt;. Una occasione unica venerdì 7 ottobre per visitare il padiglione di uno tra gli eventi collaterali più innovativi della 54.Biennale di Venezia insieme a Marianna Santoni che partecipa con 2 grandi opere esposte proprio al Candiani, e un irrinunciabile evento per i professionisti che vogliono avvicinarsi al 'metodo Dragan' e a Andrzej stesso.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-fJGLb6mvWJA/TnhjBBjowrI/AAAAAAAAADg/tag6EJ7KJ4s/s1600/mariannasantoni_andrzejdragan.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-fJGLb6mvWJA/TnhjBBjowrI/AAAAAAAAADg/tag6EJ7KJ4s/s1600/mariannasantoni_andrzejdragan.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: Times, 'Times New Roman', serif;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;Il seminario sarà tenuto da Andrzej&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&amp;nbsp;Dragan&amp;nbsp;&lt;/span&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;e da Marianna Santoni, due nomi internazionali tra i più conosciuti dell'era digitale&lt;/span&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;.&lt;br /&gt;Sarà un'occasione per comprendere da vicino il modo in cui lavora Andrzej&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&amp;nbsp;Dragan&lt;/span&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;, il suo approccio allo scatto, il modo in cui sceglie i suoi soggetti, le sue tecniche di elaborazione.&lt;br /&gt;Durante il seminario Andrzej&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&amp;nbsp;Dragan&lt;/span&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;&amp;nbsp;&lt;/span&gt;&lt;b&gt;mostrerà anche dal vivo, passo dopo passo, la sua tecnica di post-produzione partendo da alcuni degli scatti originali per poi arrivare al risultato finale&lt;/b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;.&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: Times, 'Times New Roman', serif;"&gt;&lt;b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;A chi è rivolto questo evento&lt;/span&gt;&lt;/b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: Times, 'Times New Roman', serif;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;Questo seminario è dedicato a tutti coloro che desiderano conoscere&lt;/span&gt;&amp;nbsp;Dragan&amp;nbsp;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;e apprendere da lui in persona il suo stile e le sue tecniche, sia per quanto riguarda la fase di scatto, sia per la post-produzione in Photoshop approfondendo il celebre "&lt;b&gt;effetto&lt;/b&gt;&lt;/span&gt;&lt;b&gt;Dragan&lt;/b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;" che lo ha reso famoso.&lt;br /&gt;Possono quindi partecipare a questo evento professionisti e appassionati del mondo della fotografia, della grafica, della pubblicità, ritoccatori, fotolitisti, stampatori e chiunque senta il bisogno di imparare qualcosa di nuovo e trarne nuove ispirazioni.&lt;br /&gt;Le tecniche che saranno illustrate sono compatibili con Photoshop CS2, CS3, CS4 e CS5.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: Times, 'Times New Roman', serif;"&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #333333;"&gt;Il seminario è tradotto in italiano.&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt; &lt;/span&gt;Non è necessario conoscere l'inglese.&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: black;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: Times, 'Times New Roman', serif;"&gt;&lt;b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #333333;"&gt;Orario:&lt;/span&gt;&lt;/b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #333333;"&gt; &lt;/span&gt;&lt;span style="color: #666666;"&gt;10.00-17.30&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;. &lt;/span&gt;È consigliato arrivare&amp;nbsp;entro le ore 09:30 per il check-in&lt;/span&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #333333;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="color: #333333;"&gt;&lt;span class="Apple-style-span" style="font-family: Times, 'Times New Roman', serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Informazioni ed iscrizioni (obbligatorie per accedere) su:&amp;nbsp;&lt;/span&gt;&lt;a href="http://www.mariannasantoni.com/" target="_blank"&gt;&lt;span style="color: #0065cc;"&gt;www.mariannasantoni.com&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: black; font-size: 12pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-2812774775100581111?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/2812774775100581111/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2011/10/dragan-neoludica-con-marianna-santoni.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/2812774775100581111'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/2812774775100581111'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/10/dragan-neoludica-con-marianna-santoni.html' title='Dragan a Neoludica con Marianna Santoni'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-fJGLb6mvWJA/TnhjBBjowrI/AAAAAAAAADg/tag6EJ7KJ4s/s72-c/mariannasantoni_andrzejdragan.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-4641671134040597785</id><published>2011-10-02T18:16:00.000+02:00</published><updated>2011-10-02T18:16:43.888+02:00</updated><title type='text'></title><content type='html'>&lt;div style="margin-bottom: 0cm;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="color: magenta; font-family: Arial, Helvetica, sans-serif;"&gt;Prendi l’arte… e mettila da parte!&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span" style="color: purple;"&gt;&lt;b&gt;Salvatore Fallica &lt;/b&gt;per Neoludica giurato a Indie Cade&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;Indie Cade chiama Neoludica in giuria per vagliare, con l’occhio dell’arte, gli eroi dello sviluppo indipendente.  &lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;… e Neoludica risponde!&lt;br /&gt;Oltre 400 partecipanti, 36 finalisti: un plot da picchiaduro arcade anni ’90. Apprendisti e neofiti da tutto il mondo, professionisti e veterani senza razza né colore, sviluppatori senza frontiere che sul ring di Indie Cade hanno mostrato per tre mesi creatività e stile, innovazione e tradizione.&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;Geometrie asimmetriche, mietitori Jazz, eroi e dungeons, robots alieni e zombies samurai, streghe, fantasmi e sogni in 3D. In superficie il festival sembra non raccontare niente di nuovo, ma guardando attentamente ai campioni in gara scopriamo videogames senza grafica, “interfacce intime” comandate da un bacio, giochi fuori dagli schermi, un geo-book interattivo, teatro, musica… e il sorpendente duo Ryan e Cassie Creighton: il padre programmatore, la figlia di soli 5 anni disegnatrice e voce dell’avventura grafica da lei ideata.&lt;b&gt; &lt;/b&gt; &lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;L’estrema eterogeneità e imprevedibilità dei titoli presentati all’occhio critico di Neoludica ha risvegliato l’interesse per l’indagine, per la scoperta dei volti e dei cuori che battono dietro l’idea brillante. E quando all’idea si uniscono il tratto singolare e unico di un pittore 2.0 in erba, la fantasia creatrice di un cantastorie medievale, la vertigine psichedelica di un fabbricante di puro entertainment, ecco che la freschezza del  vero spirito Indie racconta una storia che il mainstrem non conosce.&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span" style="color: orange;"&gt;Il canone di Neoludica accompagna due dei 36 finalisti che dal 6 al 9 ottobre sfileranno sul &lt;i&gt;red carpet &lt;/i&gt;di Culver City (L.A.).&lt;/span&gt; Il primo è Michael Molinari, esperto seppur giovanissimo sviluppatore, che della propria passione ha fatto arte e mestiere, collezionando riconoscimenti da indipendente sin dal 2004. Con occhio allenato alla forma e al colore, Molinari rivisita il classico &lt;i&gt;save-the-princess &lt;/i&gt;aggiungendo al virtuosismo artistico una sola condizione: 11 punti a canestro, sullo sfondo di un tramonto parigino. Una Demo, quella del suo &lt;span style="color: blue;"&gt;&lt;u&gt;&lt;a href="http://www.onemrbean.com/"&gt;&lt;b&gt;BasketBelle&lt;/b&gt;&lt;/a&gt;&lt;/u&gt;&lt;/span&gt;, che stupisce per la magnetica semplicità di gameplay e narrazione e promette emozioni e adrenalina.&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-LMRXUVz8M0Y/ToiNXNBieyI/AAAAAAAAADw/Mv_DT3JGXQA/s1600/BasketBelle.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://3.bp.blogspot.com/-LMRXUVz8M0Y/ToiNXNBieyI/AAAAAAAAADw/Mv_DT3JGXQA/s320/BasketBelle.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-BRCz0Rx6xVE/ToiNjUDgsVI/AAAAAAAAAD0/aa9AvaJeDc8/s1600/HERO_GEN.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="244" src="http://1.bp.blogspot.com/-BRCz0Rx6xVE/ToiNjUDgsVI/AAAAAAAAAD0/aa9AvaJeDc8/s320/HERO_GEN.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;Segue il primo dei &lt;i&gt;giochi fatti col cuore &lt;/i&gt;di Scott Brodie, che insieme a Daniel Cook e Jake Callery ci propone un casual game che non racconta le gesta di un eroe ad hoc, ma segue piuttosto le tracce della sua intera dinastia. Semplice come un retro dai colori pastello, &lt;span style="color: blue;"&gt;&lt;u&gt;&lt;a href="http://www.herogenerations.com/"&gt;&lt;b&gt;Hero Generations&lt;/b&gt;&lt;/a&gt;&lt;/u&gt;&lt;/span&gt; scardina il pregiudizio per cui dietro ogni eroe ci sia una nemesi, un nemico da combattere, una donna da salvare, un impero da proteggere.&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;Per i veterani dello sviluppo raccolti nell’esperimento &lt;i&gt;Heart Shaped Games&lt;/i&gt; l’eroe è colui che si mette in gioco, le sue gesta nell’incontro con le comunità. Liberare una foresta infestata o costruire una fattoria? Recuperare un tesoro o donare il proprio cuore e dar vita a una nuova generazione di valorosi? Al nuovo eroe social l’ardua scelta, ai discendenti il compito di narrarne le avventure.&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;Grande attesa per l’edizione 2011 del festival, che non dimentica l’arte e si arricchisce delle sculture urbane di &lt;span style="color: blue;"&gt;&lt;u&gt;&lt;a href="http://www.jasontorchinsky.com/"&gt;Jason Torchinsky&lt;/a&gt;&lt;/u&gt;&lt;/span&gt;, &lt;i&gt;Invaders&lt;/i&gt;, ispirate agli invasori spaziali di Taito (Space Invaders, 1978).  Di seguito la lista dei 36 finalisti tutti da giocare.  [&lt;span style="color: blue;"&gt;&lt;u&gt;&lt;a href="http://www.indiecade.com/index.php/2011/Finalists/"&gt;Finalisti IndieCade 2011&lt;/a&gt;&lt;/u&gt;&lt;/span&gt;]&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;Che vinca il migliore!&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;At a Distance – Terry Cavanagh&lt;br /&gt;BasketBelle – Michael Molinari&lt;br /&gt;Bistro Boulevard – Fugazo Inc.&lt;br /&gt;BIT.TRIP FLUX – Gaijin Games&lt;br /&gt;Black Bottom Parade – SCAD &lt;br /&gt;Deepak Fights Robots – Tom Sennett&lt;br /&gt;Desktop Dungeons – QCF Design&lt;br /&gt;FEZ – Polytron Corp.&lt;br /&gt;&lt;span lang="en-US"&gt;Gamestar Mechanic – E-Line Media&lt;br /&gt;Geobook – levitylab&lt;br /&gt;Halcyon – stfj &lt;br /&gt;Hero Generations – Heart Shaped Games&lt;br /&gt;Hohokum – Honeyslug and Richard Hogg&lt;br /&gt;Improviso – GAMBIT &lt;br /&gt;Johann Sebastian Joust – Douglas Wilson and Friends&lt;br /&gt;Kiss Controller – Georgia Tech&lt;br /&gt;Loop Raccord – Nicolai Troshinsky&lt;br /&gt;Ordnungswissenschaft – Till Wittwer, Marek Plichta and Jakob Penca&lt;br /&gt;Papa Sangre – Somethin’ Else&lt;br /&gt;PewPewPewPewPewPewPewPewPew – Incredible Ape&lt;br /&gt;Play Kalei – Load Complete&lt;br /&gt;Proteus – Ed Key&lt;br /&gt;Sissy’s Magical Ponycorn Adventure – Untold Entertainment&lt;br /&gt;Skulls of the Shogun – Haunted Temple Studios&lt;br /&gt;Solar 2 – Murudai&lt;br /&gt;StarDrone – Beatshapers, TastyPlay&lt;br /&gt;Super Hypercube – Kokoromi&lt;br /&gt;Superbrothers: Sword &amp;amp; Sworcery EP – Superbrothers, Capybara Games, Jim Guthrie&lt;br /&gt;The Bridge – Case Western&lt;br /&gt;The Depths to Which I Sink – Bigpants &lt;br /&gt;The Dream Machine – Cockroach Inc.&lt;br /&gt;The Swapper – Facepalm Games&lt;br /&gt;The Witch – Elizabeth Swensen&lt;br /&gt;Way – Coco &amp;amp; Co (Carnegie Mellon)&amp;nbsp;&lt;/span&gt;&lt;/span&gt; &lt;/div&gt;&lt;div style="margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span lang="en-US"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-OPUctTvMX3A/ToiNz173D7I/AAAAAAAAAD4/J0bnpXz4rf0/s1600/Finalisti_3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://2.bp.blogspot.com/-OPUctTvMX3A/ToiNz173D7I/AAAAAAAAAD4/J0bnpXz4rf0/s320/Finalisti_3.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-QNxU1LhCXeQ/ToiN6DyRq1I/AAAAAAAAAD8/D3gzaCwUPQU/s1600/Finalisti_4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://1.bp.blogspot.com/-QNxU1LhCXeQ/ToiN6DyRq1I/AAAAAAAAAD8/D3gzaCwUPQU/s320/Finalisti_4.jpg" width="320" /&gt;&lt;/a&gt;&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-vBlw9RwoIlQ/ToiOAs1ID8I/AAAAAAAAAEA/pz516VMmup8/s1600/Finalisti_5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/-vBlw9RwoIlQ/ToiOAs1ID8I/AAAAAAAAAEA/pz516VMmup8/s320/Finalisti_5.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0cm;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span lang="en-US"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-4641671134040597785?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/4641671134040597785/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2011/10/prendi-larte-e-mettila-da-parte.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/4641671134040597785'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/4641671134040597785'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/10/prendi-larte-e-mettila-da-parte.html' title=''/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-LMRXUVz8M0Y/ToiNXNBieyI/AAAAAAAAADw/Mv_DT3JGXQA/s72-c/BasketBelle.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-4711696700055442256</id><published>2011-09-20T12:00:00.001+02:00</published><updated>2011-09-20T15:32:59.210+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Game Art'/><category scheme='http://www.blogger.com/atom/ns#' term='workshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Scuola Comics'/><title type='text'>continua il settembre NEOLUDICO</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-aM5Qh4X19cs/TnhjbuRzf1I/AAAAAAAAADk/oggN_Ga2eq0/s1600/IMG_2132.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://1.bp.blogspot.com/-aM5Qh4X19cs/TnhjbuRzf1I/AAAAAAAAADk/oggN_Ga2eq0/s200/IMG_2132.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: justify;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: black; font-size: 12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: justify;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: black; font-size: 12pt;"&gt;Dopo la riapertura dello spazio a Mestre coincidente con la mostra Internazionale del Cinema di Venezia e ai workshop interessantissimi con la Scuola Internazionale di Comics tenutisi dal 12 al 14, sabato 24 settembre il padiglione di Neoludica al centro Culturale Candiani ospiterà l’incontro aperto a tutti di Marianna Santoni, guru di Photoshop Italia, con Cristiano Nardò, noto copy dell’Armando Testa.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: justify;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: black; font-size: 12pt;"&gt;Il seminario si terrà dalle 10 alle 14 e proporrà al pubblico una riflessione attiva sul ruolo della pubblicità artistica a cavallo di 2 secoli, &lt;i&gt;da Toulouse-Lautrec a…Pamela Anderson&lt;/i&gt;!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: justify;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: black; font-size: 12pt;"&gt;Nel pomeriggio dalle 16 alle 18 verrà presentato il catalogo della mostra edito da &lt;a href="http://www.skira.it/"&gt;Skira&lt;/a&gt; da artisti e autori presso il padiglione di Neoludica in Venezia Santa croce 131, alla Sala Dei Laneri, l’area dedicata alla Game art. Dopo presentazioni e una visita speciale della mostra, ci sarà un brindisi con &lt;b&gt;&lt;a href="http://www.aperolspritz.it/"&gt;Aperol Spritz&lt;/a&gt;&lt;/b&gt; (un must veneziano che è cultura dell’incontro) offerto da Campari, acqua delle &lt;b&gt;Sorgenti Monte Bianco&lt;/b&gt; e il caffè del progetto recentemente presentato al MACEF di &lt;b&gt;Coffee Design.&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: justify;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: black; font-size: 12pt;"&gt;Coffee Design Kit&lt;/span&gt;&lt;span style="color: black; font-size: 12pt;"&gt;&amp;nbsp;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;è uno degli strumenti legati alla filosofia della Cucina Efficace, realizzato da&lt;/span&gt;&amp;nbsp;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;Mepra&lt;/span&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;, capace di offrire ricette dai caffè speciali ai mini dessert, che&lt;/span&gt;&amp;nbsp;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;Paolo Barichella&lt;/span&gt;&amp;nbsp;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;ha studiato e curato per mettere in grado le persone di ottenere semplici ma efficaci realizzazioni a base di caffè in modo estremamente rapido, tramite ingredienti di facile reperibilità e approvvigionamento. Non si tratterà di una semplice pausa caffè bensì di un momento di scoperta, degustazione e aggregazione, che lascerà il segno non solo tra gli intenditori di caffè.&amp;nbsp;&amp;nbsp;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: justify;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: black; font-size: 12pt;"&gt;Il pubblico troverà la colonnina small, con tutta la selezione di caffè classici per chi ha piacere di un semplice caffè, e di 2/3 caffè speciali tratti dal libro di ricette, di cui uno pensato appositamente per Neoludica.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; text-align: justify;"&gt;&lt;b&gt;&lt;span style="color: red; font-size: 12pt;"&gt;Eventi ottobre &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; text-align: justify;"&gt;&lt;b&gt;&lt;span style="color: red; font-size: 12pt;"&gt;4-5&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-size: 12pt;"&gt;/10 Centro Culturale Candiani, Mestre: &lt;span style="color: red;"&gt;GAME CAMP&lt;/span&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal;"&gt;&lt;span class="apple-style-span"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; font-size: 12pt;"&gt;GameCamp è una non-conferenza a tema ludico organizzata per favorire&lt;/span&gt;&lt;/span&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; font-size: 12pt;"&gt; &lt;span class="apple-style-span"&gt;lo scambio di idee e punti di vista sul mondo dei giochi. Nel GameCamp&lt;/span&gt; &lt;span class="apple-style-span"&gt;tutti sono invitati a partecipare; nessuno è solo uno spettatore, ma&lt;/span&gt; &lt;span class="apple-style-span"&gt;sono incoraggiati gli interventi e gli spazi di discussione.&lt;/span&gt;&lt;br /&gt;&lt;span class="apple-style-span"&gt;Non esiste un programma predefinito: all'arrivo nella sede del&lt;/span&gt; &lt;span class="apple-style-span"&gt;GameCamp si troverà un tabellone con tante caselle quanti sono gli slot&lt;/span&gt; &lt;span class="apple-style-span"&gt;disponibili per un intervento. Chi vuole intervenire deve prendere&lt;/span&gt; &lt;span class="apple-style-span"&gt;un post-it e scrivere il titolo del tuo speech, quindi posizionarlo&lt;/span&gt; &lt;span class="apple-style-span"&gt;nello slot che preferisce. Ogni blocco ha una durata di 20&lt;/span&gt; &lt;span class="apple-style-span"&gt;minuti circa, ma sarà possibile continuare la discussione fuori dalla sala con&lt;/span&gt; &lt;span class="apple-style-span"&gt;chi è interessato.&lt;/span&gt;&lt;br /&gt;&lt;span class="apple-style-span"&gt;Al GameCamp di Mestre gli interventi ruoteranno&lt;/span&gt; &lt;span class="apple-style-span"&gt;principalmente intorno al tema dello sviluppo indipendente di giochi:&lt;/span&gt; &lt;span class="apple-style-span"&gt;saranno presenti game&amp;nbsp;developer italiani che racconteranno la propria&lt;/span&gt; &lt;span class="apple-style-span"&gt;esperienza e presenteranno le loro creazioni, ma anche esperti di game&lt;/span&gt; &lt;span class="apple-style-span"&gt;studies e semplici appassionati.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal;"&gt;&lt;span class="apple-style-span"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; font-size: 12pt;"&gt;In collaborazione con l’Arca dei Videogames della Videoteca Candiani.&lt;/span&gt;&lt;/span&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; font-size: 12pt;"&gt;&lt;span style="color: red;"&gt;&lt;br /&gt;&lt;span class="apple-style-span"&gt;&lt;a href="http://barcamp.org/gamecamp2011" target="_blank"&gt;&lt;span style="color: #0065cc;"&gt;http://barcamp.org/gamecamp2011&lt;/span&gt;&lt;/a&gt;. &amp;nbsp;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; font-size: 12pt;"&gt;&lt;span style="color: red;"&gt;&lt;span class="apple-style-span"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; text-align: justify;"&gt;&lt;b&gt;&lt;span style="color: red; font-size: 12pt;"&gt;7/10&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-size: 12pt;"&gt;, Centro Culturale Candiani Mestre&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #333333; font-size: 12pt;"&gt;TALKING ABOUT &lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; font-size: 12pt;"&gt;con &lt;span style="color: red;"&gt;Andrzej&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="color: red; font-size: 12pt;"&gt;&amp;nbsp;Dragan&amp;nbsp;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;e Marianna Santoni&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-fJGLb6mvWJA/TnhjBBjowrI/AAAAAAAAADg/tag6EJ7KJ4s/s1600/mariannasantoni_andrzejdragan.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/-fJGLb6mvWJA/TnhjBBjowrI/AAAAAAAAADg/tag6EJ7KJ4s/s200/mariannasantoni_andrzejdragan.jpg" width="195" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Marianna Santoni e Andrzej Dragan&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; font-size: 12pt;"&gt;Un evento unico per studiare e comprendere cosa c'è dietro il famoso "effetto&lt;/span&gt;&lt;span style="font-size: 12pt;"&gt;&amp;nbsp;dragan&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;".&lt;br /&gt;Il seminario sarà tenuto da Andrzej&lt;/span&gt;&amp;nbsp;Dragan&amp;nbsp;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;e da Marianna Santoni, due nomi internazionali tra i più conosciuti dell'era digitale, nell'ambito di&lt;b&gt;Neoludica&lt;/b&gt;, evento collaterale della&amp;nbsp;&lt;/span&gt;&lt;b&gt;54 Esposizione Internazionale d'Arte - Biennale di Venezia&lt;/b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;.&lt;br /&gt;Sarà un'occasione per comprendere da vicino il modo in cui lavora Andrzej&lt;/span&gt;&amp;nbsp;Dragan&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;, il suo approccio allo scatto, il modo in cui sceglie i suoi soggetti, le sue tecniche di elaborazione.&lt;br /&gt;Durante il seminario Andrzej&lt;/span&gt;&amp;nbsp;Dragan&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;&amp;nbsp;&lt;/span&gt;&lt;b&gt;mostrerà anche dal vivo, passo dopo passo, la sua tecnica di post-produzione partendo da alcuni degli scatti originali per poi arrivare al risultato finale&lt;/b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; font-size: 12pt;"&gt;A chi è rivolto questo evento&lt;/span&gt;&lt;/b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; font-size: 12pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; font-size: 12pt;"&gt;Questo seminario è dedicato a tutti coloro che desiderano conoscere&lt;/span&gt;&lt;span style="font-size: 12pt;"&gt;&amp;nbsp;Dragan&amp;nbsp;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;e apprendere da lui in persona il suo stile e le sue tecniche, sia per quanto riguarda la fase di scatto, sia per la post-produzione in Photoshop approfondendo il celebre "&lt;b&gt;effetto&lt;/b&gt;&lt;/span&gt;&lt;b&gt;Dragan&lt;/b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;" che lo ha reso famoso.&lt;br /&gt;Possono quindi partecipare a questo evento professionisti e appassionati del mondo della fotografia, della grafica, della pubblicità, ritoccatori, fotolitisti, stampatori e chiunque senta il bisogno di imparare qualcosa di nuovo e trarne nuove ispirazioni.&lt;br /&gt;Le tecniche che saranno illustrate sono compatibili con Photoshop CS2, CS3, CS4 e CS5.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;b&gt;&lt;i&gt;&lt;span style="color: #333333; font-size: 12pt;"&gt;Il seminario è tradotto in italiano.&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt; &lt;/span&gt;Non è necessario conoscere l'inglese.&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: black; font-size: 12pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #333333; font-size: 12pt;"&gt;Orario:&lt;/span&gt;&lt;/b&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #333333; font-size: 12pt;"&gt; &lt;/span&gt;&lt;span style="color: #666666; font-size: 12pt;"&gt;10.00-17.30&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial;"&gt;. &lt;/span&gt;È consigliato arrivare&amp;nbsp;entro le ore 09:30 per il check-in&lt;/span&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: #333333; font-size: 12pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="color: #333333; font-size: 12pt;"&gt;Informazioni ed iscrizioni su:&amp;nbsp;&lt;span style="color: #0065cc;"&gt;&lt;a href="http://www.mariannasantoni.com/"&gt;www.mariannasantoni.com&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; color: black; font-size: 12pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal;"&gt;&lt;b&gt;&lt;span style="color: red; font-size: 12pt;"&gt;11-12/10: &lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-size: 12pt;"&gt;Varese e Milano, conferenze di &lt;span style="color: red;"&gt;presentazione del catalogo Neoludica di Skira&lt;/span&gt; con Lorne e Sherry, autori e artisti (in sedi ancora da definirsi); &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal;"&gt;&lt;b&gt;&lt;span style="color: red; font-size: 12pt;"&gt;13 &amp;gt; 15/10&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 12pt;"&gt;: &lt;b&gt;Centro Culturale Candiani, &lt;span style="color: red;"&gt;Mestre Film Festival e Convegno di Neoludica&lt;/span&gt; con la straordinaria presenza di Lorne Lanning e Sherry McKenna di &lt;a href="http://www.oddworld.com/"&gt;Oddworld&lt;/a&gt; con &lt;a href="http://www.tibe.it/"&gt;Tibe&lt;/a&gt; e di Margherita Balzerani di &lt;a href="http://www.atopicfestival.com/"&gt;Atopic Festival diParigi&lt;/a&gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal;"&gt;&lt;span style="font-size: 12pt;"&gt;Al mattino selezione di machinima partecipanti al premio, visione dei vincitori dell’Atopic Festival di Parigi 2010, incontro con l’autore Luca Lisci.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal;"&gt;&lt;span style="font-size: 12pt;"&gt;Nel pomeriggio un convegno per discutere degli ambiti della Neoludica: creare, conservare, insegnare, promuovere le opere d’arte neoludiche, i videogiochi e la computer art interattiva.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal;"&gt;&lt;span style="font-size: 12pt;"&gt;Durante il giorno visite guidate alla mostra con Lorne Lanning, Sherry McKenna e Tibe autore della colonna sonora per la sala di Oddworld.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-4711696700055442256?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/4711696700055442256/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2011/09/continua-il-settembre-neoludico.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/4711696700055442256'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/4711696700055442256'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/09/continua-il-settembre-neoludico.html' title='continua il settembre NEOLUDICO'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-aM5Qh4X19cs/TnhjbuRzf1I/AAAAAAAAADk/oggN_Ga2eq0/s72-c/IMG_2132.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-2581342240041002742</id><published>2011-09-09T15:49:00.001+02:00</published><updated>2011-09-09T15:53:53.594+02:00</updated><title type='text'>Seminari di NEOLUDICA aperti</title><content type='html'>Lunedì 12 settembre, al Centro Culturale Candiani in Mestre, si aprono i Seminari di Neoludica, descritti nella pagina CORSI e WORKSHOP.&lt;br /&gt;&lt;br /&gt;Si comincia con la Scuola Internazionale di Comics, sulla quale potete trovare molte informazioni&amp;nbsp;&lt;span class="Apple-style-span" style="color: #cc0000;"&gt;&lt;a href="http://padovascuolacomics.blogspot.com/2011/09/la-scuola-internazionale-di-comics-alla.html"&gt;leggendo qui&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: red;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;Per partecipare occorre inviare una mail a Neoludica@gmail.com con le varie opzioni, mentre per iscriversi ai workshop con Marianna Santoni si effettua la prenotazione&amp;nbsp;&lt;a href="http://www.mariannasantoni.com/2011_10_mestre_cristiano_nardo_corso_pubblicita_arte_immagine_fotografia/mestre_cristiano_nardo_corso_pubblicita_arte_immagine_fotografia.php"&gt;&lt;span class="Apple-style-span" style="color: red;"&gt;qui&lt;/span&gt;&lt;/a&gt;&amp;nbsp;per quello del 24 settembre con Santoni-Nardò, e&amp;nbsp;&lt;a href="http://www.mariannasantoni.com/2011_10_mestre_perugia_andrzej_dragan_workshop_fotografia_in_italy/andrzej_dragan_workshop_in_italy.php"&gt;&lt;span class="Apple-style-span" style="color: red;"&gt;qui&lt;/span&gt;&lt;/a&gt;&amp;nbsp;per quello con Santoni-Dragan, tutti davvero eccezionali!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-2581342240041002742?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/2581342240041002742/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2011/09/seminari-di-neoludica-aperti.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/2581342240041002742'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/2581342240041002742'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/09/seminari-di-neoludica-aperti.html' title='Seminari di NEOLUDICA aperti'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-3062109722146678351</id><published>2011-08-31T12:48:00.004+02:00</published><updated>2011-08-31T14:42:01.446+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Neoludica'/><category scheme='http://www.blogger.com/atom/ns#' term='cinema'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Art'/><category scheme='http://www.blogger.com/atom/ns#' term='Biennale di Venezia'/><title type='text'>Apre la Biennale Cinema e focus sui videogames</title><content type='html'>&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-KIaw04rldgk/Tl4QdL_qrVI/AAAAAAAAADQ/80sKMhiL1EU/s1600/Grand+Hotel+Excelsior.JPG" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" src="http://2.bp.blogspot.com/-KIaw04rldgk/Tl4QdL_qrVI/AAAAAAAAADQ/80sKMhiL1EU/s320/Grand+Hotel+Excelsior.JPG" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Grand Hotel Excelsior, Lido di Venezia&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-size: 16px;"&gt;Focus sulla sezione dei videogiochi più famosi durante la Biennale Cinema che apre oggi la 68^ edizione al Lido di Venezia.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-size: 16px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="font-size: 16px;"&gt;Major e sviluppatori, concept artist e consoles, un mondo in crescita che ha superato economicamente a livello mondiale anche lo stesso cinema.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormalCxSpMiddle" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; mso-add-space: auto; text-align: justify;"&gt;&lt;span style="color: black; font-size: 12pt;"&gt;I visitatori dell’Evento collaterale ‘Neoludica’ potranno vedere filmati su come vengono realizzati i videogames alla Sala dei Laneri in Venezia e osservare le opere d’arte ad essi correlati nonché&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: black; font-size: 12pt;"&gt;giocare con titoli famosi al Centro Culturale Candiani.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormalCxSpMiddle" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; mso-add-space: auto; text-align: justify;"&gt;&lt;b&gt;&lt;span style="color: black; font-size: 12pt;"&gt;Archetipi e paesaggi &lt;/span&gt;&lt;/b&gt;&lt;span style="color: black; font-size: 12pt;"&gt;offre infatti lo spunto per entrare nelle dinamiche profonde dei videogiochi coi publisher, rilevandone tutti i piani dell’ispirazione (15 videogiochi e 30 artwork di grandi nomi e studios). &lt;/span&gt;&lt;span style="font-size: 12pt;"&gt;Il videogioco oggi inteso come Opera Neoludica è una espressione contemporanea e anacronistica delle arti, contiene tanto citazioni quanto innovazioni nella proposta estetica e nel suo progetto di interazione col fruitore. Miti, eroi, scenari e citazioni di opere d’arte famose si intrecciano con figure di soldati, di personaggi della società contemporanea, filosofie, fantascienze, e possiamo trovare tanto ispirazioni e ri-creazioni in ambito Pop quanto rinascimentale e primitivo. In esposizione l’arte dei gameplay con anche un approfondimento ludografico tra cinema e videogames. &lt;/span&gt;&lt;span style="font-size: 12pt;"&gt;Presentazione artistica e analisi critica del concetto di paesaggio post-industriale, tipologia di paesaggio che si è affermata nella coscienza contemporanea attraverso il medium cinematografico e videoludico. &lt;/span&gt;&lt;span style="font-size: 12pt;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span style="font-size: 12pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-BirqJWpv0RE/Tl4rQ4F-0iI/AAAAAAAAADU/hZiq7g-5yRQ/s1600/FOTO+PUBLISHERS+GUIDINA.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="71" src="http://4.bp.blogspot.com/-BirqJWpv0RE/Tl4rQ4F-0iI/AAAAAAAAADU/hZiq7g-5yRQ/s400/FOTO+PUBLISHERS+GUIDINA.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Activision, Nintendo, Sony, Warner, Microsoft, BLizzard, Disney&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;b&gt;&lt;span style="font-size: 12pt;"&gt;ACTIVISION PUBLISHING&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="font-size: 12pt;"&gt;PRIMO TITOLO&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;Nome del gioco: Call of Duty: Black Ops&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;Sviluppatore: Treyarch (PC Windows, PlayStation 3, Wii, Xbox 360), n-Space (DS)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Publisher: Activision Publishing Inc.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Release date: 09.11.2010&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Piattaforme: DS, PC Windows, PlayStation 3, Wii, Xbox 360&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Concept Art: Concept artists vari&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="font-size: 12pt;"&gt;SECONDO TITOLO&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="font-size: 12pt;"&gt;Nome del gioco: Transformers 3&amp;nbsp; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Sviluppatore: High Moon Studios (PlayStation 3, Xbox 360), Behaviour Interactive (3DS, DS, Wii)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Publisher: Activision Publishing Inc.&lt;/span&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Release date: 24.06.2011 (NA)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Piattaforme: 3DS, DS, PlayStation 3, Wii, Xbox 360 &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Concept Art: concept artists non documentati. &lt;/span&gt;&lt;span style="font-size: 12pt;"&gt;Il gioco è tuttora in fase di sviluppo.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;b&gt;&lt;span style="font-size: 12pt;"&gt;BLIZZARD ENTERTAINMENT&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoListParagraphCxSpFirst" style="line-height: normal; margin-bottom: .0001pt; margin: 0cm; mso-add-space: auto;"&gt;&lt;span style="font-size: 12pt;"&gt;PRIMO TITOLO&lt;/span&gt;&lt;b&gt;&lt;span style="font-size: 12pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoListParagraphCxSpLast" style="line-height: normal; margin-bottom: .0001pt; margin: 0cm; mso-add-space: auto;"&gt;&lt;span style="font-size: 12pt;"&gt;Nome del gioco: World of Warcraft&lt;b&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Sviluppatore: Blizzard Entertainment Inc.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Publisher: Blizzard Entertainment Inc.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Release date: 23.11.2004&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Piattaforme: Macintosh, PC Windows&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Espansioni: The Burning Crusade (16.01.2007), Wrath of the Lich King (13.11.2008), Cataclysm (07.12.2010)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Concept Art: &lt;/span&gt;&lt;span lang="EN-US"&gt;Glenn Rane, John ‘JP’ Polidora&lt;/span&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="font-size: 12pt;"&gt;SECONDO TITOLO&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="line-height: normal; margin-bottom: .0001pt; margin: 0cm; mso-add-space: auto;"&gt;&lt;span style="font-size: 12pt;"&gt;Nome del gioco: StarCraft II: Wings of Liberty&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Sviluppatore: Blizzard Entertainment Inc.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Publisher: Blizzard Entertainment Inc.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Release date: 27.07.2010&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Piattaforme: Macintosh, PC Windows&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Concept Art:&amp;nbsp; Sam &lt;/span&gt;&lt;span lang="EN-US"&gt;‘Samwise’&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Didier, Wei Wang&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="line-height: normal; margin-bottom: .0001pt; margin: 0cm; mso-add-space: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; tab-stops: 351.0pt;"&gt;&lt;b&gt;&lt;span style="font-size: 12pt;"&gt;DISNEY INTERACTIVE STUDIOS&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoListParagraphCxSpFirst" style="line-height: normal; margin-bottom: .0001pt; margin: 0cm; mso-add-space: auto;"&gt;&lt;span style="font-size: 12pt;"&gt;UNICO TITOLO&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraphCxSpLast" style="line-height: normal; margin-bottom: .0001pt; margin: 0cm; mso-add-space: auto;"&gt;&lt;span style="font-size: 12pt;"&gt;Nome del gioco: Disney Epic Mickey&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Sviluppatore: Junction Point Studios&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Publisher: Disney Interactive Studios&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Release date&lt;/span&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;: 25.11.2010 (EU)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;Piattaforme: Wii&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Concept Art: Fred Gambino, Gary Glover, Shawn Melchor&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;b&gt;&lt;span style="font-size: 12pt;"&gt;MICROSOFT&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="line-height: normal; margin-bottom: .0001pt; margin: 0cm; mso-add-space: auto;"&gt;&lt;span style="font-size: 12pt;"&gt;PRIMO TITOLO&lt;/span&gt;&lt;b&gt;&lt;span style="font-size: 12pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="font-size: 12pt;"&gt;Nome del gioco: Gears of War 2&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Sviluppatore: Epic Games Inc.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Publisher: Microsoft Game Studios&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Release date: 07.11.2008&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;Piattaforme: Xbox 360&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Concept Art: James Hawkins, Shane Pierce&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraphCxSpFirst" style="line-height: normal; margin-bottom: .0001pt; margin: 0cm; mso-add-space: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoListParagraphCxSpMiddle" style="line-height: normal; margin-bottom: .0001pt; margin: 0cm; mso-add-space: auto;"&gt;&lt;span style="font-size: 12pt;"&gt;SECONDO TITOLO&lt;/span&gt;&lt;b&gt;&lt;span style="font-size: 12pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoListParagraphCxSpLast" style="line-height: normal; margin-bottom: .0001pt; margin: 0cm; mso-add-space: auto;"&gt;&lt;span style="font-size: 12pt;"&gt;Nome del gioco: Forza Motorsport 3&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Sviluppatore: Turn 10 Studios&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Publisher: Microsoft Game Studios&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Release date: 23.10.2009&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;Piattaforme: Xbox 360&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Concept Art (Environment Concept and Lighting): Brady Parell, Gavin Vaden&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraphCxSpFirst" style="line-height: normal; margin-bottom: .0001pt; margin: 0cm; mso-add-space: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoListParagraphCxSpMiddle" style="line-height: normal; margin-bottom: .0001pt; margin: 0cm; mso-add-space: auto;"&gt;&lt;span style="font-size: 12pt;"&gt;TERZO TITOLO&lt;/span&gt;&lt;b&gt;&lt;span style="font-size: 12pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoListParagraphCxSpLast" style="line-height: normal; margin-bottom: .0001pt; margin: 0cm; mso-add-space: auto;"&gt;&lt;span style="font-size: 12pt;"&gt;Nome del gioco: Kinect Adventures!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Sviluppatore: Good Science Studios&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Publisher: Microsoft Game Studios&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Release date: 04.11.2010 (NA)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;Piattaforme: Xbox 360&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraphCxSpFirst" style="line-height: normal; margin-bottom: .0001pt; margin: 0cm; mso-add-space: auto;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Concept Art: Colin Foran, Charles Guan, Claire Hummel, Craig Sellars&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraphCxSpLast" style="line-height: normal; margin-bottom: .0001pt; margin: 0cm; mso-add-space: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;b&gt;&lt;span style="font-size: 12pt;"&gt;NINTENDO&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="font-size: 12pt;"&gt;PRIMO TITOLO&lt;br /&gt;Nome del gioco: Art Academy&lt;br /&gt;Sviluppatore: Headstrong Games&lt;br /&gt;Publisher: Nintendo&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="font-size: 12pt;"&gt;Data di lancio europea: 06.08.2010&lt;br /&gt;Piattaforma: Nintendo DS&lt;br /&gt;Concept Art: Tancred Dyke-Wells (Direttore Creativo Headstrong Games),&lt;br /&gt;Kaori Miyachi (Supervisore Nintendo Co.,LTD.), Keisuke Terasaki&lt;br /&gt;(Produttore Nintendo Co.,LTD.)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="font-size: 12pt;"&gt;&lt;br /&gt;SECONDO TITOLO&lt;br /&gt;Nome del gioco: Super Mario Galaxy 2&lt;br /&gt;Sviluppatore: Nintendo&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="font-size: 12pt;"&gt;Publisher: Nintendo&lt;br /&gt;Release date: 11.06.2010&lt;br /&gt;Piattaforme: Wii&lt;br /&gt;Concept Art: Shigeru Miyamoto (Amministartore Delegato Senior di&lt;br /&gt;Nintendo Co.Ltd Direttore generale di EAD)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="font-size: 12pt;"&gt;&lt;br /&gt;TERZO TITOLO&lt;br /&gt;Nome del gioco: The Legend of Zelda: Ocarina of Times 3D&lt;br /&gt;Sviluppatore: Nintendo&lt;br /&gt;Publisher: Nintendo&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;Release date: 17.06.2011&lt;br /&gt;Piattaforma: Nintendo 3DS&lt;br /&gt;&lt;br /&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;SONY COMPUTER ENTERTAINMENT&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="font-size: 12pt;"&gt;PRIMO TITOLO&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="font-size: 12pt;"&gt;Nome del gioco: ICO&lt;/span&gt;&lt;span style="font-size: 12pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Sviluppatore: Team ICO&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Publisher: PlayStation&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Release date&lt;/span&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;: 24.09.2001 (NA)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;Piattaforme: PlayStation 2&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Concept Art (Character Design): Fumito Ueda, Chika Fukui&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="font-size: 12pt;"&gt;SECONDO TITOLO&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="font-size: 12pt;"&gt;Nome de gioco: Uncharted 2: Among Thieves (Uncharted 2: Il covo dei ladri)&lt;/span&gt;&lt;span style="font-size: 12pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Sviluppatore: Naughty Dog&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Publisher: PlayStation&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Release date: 13.10.2009 (NA)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;Piattaforme: PlayStation 3&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Concept Art: James Paick, Shaddy Safadi&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="font-size: 12pt;"&gt;TERZO TITOLO&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="font-size: 12pt;"&gt;Nome del gioco: Wipeout&lt;/span&gt;&lt;span style="font-size: 12pt;"&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;Sviluppatore: Psygnosis&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;Publisher: Ps&lt;/span&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;ygnosis&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Release date: 29.09.1995 (EU)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Piattaforme: PC MS-DOS, PlayStation, Sega Saturn&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Concept Art: The Designers Republic&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoListParagraphCxSpFirst" style="line-height: normal; margin-bottom: .0001pt; margin: 0cm; mso-add-space: auto;"&gt;&lt;b&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;WARNER BROS. INTERACTIVE ENTERTAINMENT&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoListParagraphCxSpMiddle" style="line-height: normal; margin-bottom: .0001pt; margin: 0cm; mso-add-space: auto;"&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;UNICO TITOLO&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraphCxSpLast" style="line-height: normal; margin-bottom: .0001pt; margin: 0cm; mso-add-space: auto;"&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;Nome del gioco: Batman: Arkham City&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;Sviluppatore: Rocksteady Studios&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;Publisher: Warner Bros. Interactive Entertainment&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;Release date: fine ottobre 2011&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;Piattaforme: PC Windows, PlayStation 3, Xbox 360&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Concept Art: Carlos D’Anda, Kan Muftic&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; mso-layout-grid-align: none; text-align: justify; text-autospace: none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; mso-layout-grid-align: none; text-align: justify; text-autospace: none;"&gt;&lt;b&gt;&lt;span style="color: black; font-size: 12pt;"&gt;Neoludica. Art is a game 2011-1966&lt;/span&gt;&lt;/b&gt;&lt;span style="color: black; font-size: 12pt;"&gt; è un progetto ideato e prodotto da Musea Game Art Gallery con E-Ludo Lab e Fabbrica Arte, in stretta partnership con il Centro Candiani, da subito entusiasti sostenitori di questa ricerca. Sinergia particolarmente importante data l’attività della Videoteca e del costituendo archivio videoludico che in questo modo afferma la propria vocazione di ricerca, sperimentazione, confronto e dialogo.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; mso-layout-grid-align: none; text-align: justify; text-autospace: none;"&gt;&lt;span style="color: black; font-size: 12pt;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; mso-layout-grid-align: none; text-align: justify; text-autospace: none;"&gt;&lt;span style="color: black; font-size: 12pt;"&gt;&lt;span style="color: black; font-size: 12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; mso-layout-grid-align: none; text-align: justify; text-autospace: none;"&gt;&lt;span style="color: black; font-size: 12pt;"&gt;&lt;span style="color: black; font-size: 12pt;"&gt;Il video di &lt;b&gt;Gabriella Parisi&lt;/b&gt; ‘Over Game’ riunisce e supera i percorsi delle due sedi e di tutte le espressioni artistiche.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; mso-layout-grid-align: none; text-align: justify; text-autospace: none;"&gt;&lt;span style="color: black; font-size: 12pt;"&gt;&lt;span style="color: black; font-size: 12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="color: black; font-size: 12pt;"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: left;"&gt;&lt;b&gt;&lt;span style="color: #404040; font-family: 'TitilliumText22L Th'; line-height: 27px;"&gt;Neoludica. Art is a game 2011-1966, Evento collaterale della 54. Esposizione Internazionale d’Arte –&amp;nbsp;&lt;st1:personname productid="la Biennale" w:st="on"&gt;la Biennale&lt;/st1:personname&gt;&amp;nbsp;di Venezia&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="color: red;"&gt;&lt;span class="Apple-style-span" style="line-height: 31px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #595959; line-height: 21px;"&gt;Sala Dei Laneri, Santa Croce 131, Venezia dal 1 giugno al 27 novembre&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: left;"&gt;&lt;span style="color: #595959; line-height: 21px;"&gt;Centro Culturale Candiani, Venezia -Mestre, dal 3 giugno al 31 ottobre&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-3062109722146678351?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/3062109722146678351/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2011/08/apre-la-biennale-cinema-e-focus-sui.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/3062109722146678351'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/3062109722146678351'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/08/apre-la-biennale-cinema-e-focus-sui.html' title='Apre la Biennale Cinema e focus sui videogames'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-KIaw04rldgk/Tl4QdL_qrVI/AAAAAAAAADQ/80sKMhiL1EU/s72-c/Grand+Hotel+Excelsior.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-2326776521945210919</id><published>2011-07-26T18:30:00.000+02:00</published><updated>2011-07-26T18:30:27.280+02:00</updated><title type='text'>DEDICATED TO MACHINIMA  THE NEWEST IN COMPETITION SECTION OF THE SHORT FILM FESTIVAL MESTRE FILM FEST 2011</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-oJpeRFG-6ag/Ti7l-6j2XCI/AAAAAAAAADM/tZymDdtKONM/s1600/neoludica+2+sedi.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="240" src="http://3.bp.blogspot.com/-oJpeRFG-6ag/Ti7l-6j2XCI/AAAAAAAAADM/tZymDdtKONM/s320/neoludica+2+sedi.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-left: 120.5pt; text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;From &lt;b&gt;October 13&lt;sup&gt;th&lt;/sup&gt; to 15&lt;sup&gt;th&lt;/sup&gt; 2011,&lt;/b&gt; the &lt;st1:placename w:st="on"&gt;Candiani&lt;/st1:placename&gt; &lt;st1:placename w:st="on"&gt;Cultural&lt;/st1:placename&gt; &lt;st1:placetype w:st="on"&gt;Center&lt;/st1:placetype&gt; will hold the fourteenth edition of the international short film festival, organized by the Videoteca di Mestre at the &lt;st1:place w:st="on"&gt;&lt;st1:placename w:st="on"&gt;Candiani&lt;/st1:placename&gt; &lt;st1:placename w:st="on"&gt;Cultural&lt;/st1:placename&gt;  &lt;st1:placetype w:st="on"&gt;Center&lt;/st1:placetype&gt;&lt;/st1:place&gt;.&lt;/span&gt;&lt;/div&gt;&lt;h1 style="margin-left: 120.5pt; text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: small;"&gt;&lt;span lang="EN-US" style="font-weight: normal;"&gt;One of the in competition sections, &lt;i style="mso-bidi-font-style: normal;"&gt;Corti&amp;amp;Web, &lt;/i&gt;will be dedicated to a rising new genre this year, the &lt;/span&gt;&lt;span lang="EN-US"&gt;Machinima, &lt;/span&gt;&lt;span lang="EN-US" style="font-weight: normal;"&gt;namely, videos created using the graphic engines of video games. The initiative was a response to the great interest elicited by the &lt;/span&gt;&lt;span lang="EN-US"&gt;I Play Videogame project, &lt;/span&gt;&lt;span lang="EN-US" style="font-weight: normal;"&gt;an exploration into the video game universe with show, events, screenings and live challenges, all hosted at the Candiani from November 8th to December 19th 2011 and now with &lt;/span&gt;&lt;span lang="EN-US"&gt;NEOLUDICA. ART IS A GAME 2011-1966.&lt;/span&gt;&lt;/span&gt;&lt;/h1&gt;&lt;div class="MsoNormal" style="margin-left: 120.5pt; text-align: justify;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;strong&gt;&lt;span lang="EN-US"&gt;Machinima&lt;/span&gt;&lt;/strong&gt;&lt;span lang="EN-US"&gt;, a term that merges the words “machine” and “cinema”, describes the &lt;/span&gt;&lt;span lang="EN-US"&gt;use of real-time 3D computer graphics &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Rendering" title="Rendering"&gt;&lt;span lang="EN-US"&gt;rendering&lt;/span&gt;&lt;/a&gt;&lt;span lang="EN-US"&gt; engines to create a cinematic productions, &lt;/span&gt;&lt;span lang="EN-US"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-left: 120.5pt; text-align: justify;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span lang="EN-US" style="font-family: Arial, Helvetica, sans-serif;"&gt;in the most literal sense, since the 3D graphic engines are used by users to develop stories. The sheer number of video game adaptations realized for the big screen in the past two decades is striking and elicits a reflection on the interaction between cinema and video games.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-left: 120.5pt; text-align: justify;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="MsoBodyText" style="margin-left: 120.5pt; text-align: justify;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span lang="EN-US" style="font-family: Arial, Helvetica, sans-serif;"&gt;The&lt;b style="mso-bidi-font-weight: normal;"&gt; &lt;/b&gt;Mestre Film Fest will only accept submissions&lt;b style="mso-bidi-font-weight: normal;"&gt; from works produced after December 31&lt;sup&gt;st&lt;/sup&gt; 2009 and which fall under the allowed categories. &lt;/b&gt;The&lt;span style="color: black;"&gt; materials must be submitted and received by the Videoteca di Mestre &lt;b style="mso-bidi-font-weight: normal;"&gt;by and no later than August 20&lt;sup&gt;th&lt;/sup&gt; 2011.&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-left: 120.5pt; text-align: justify;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-left: 120.5pt; text-align: justify;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;The &lt;b style="mso-bidi-font-weight: normal;"&gt;Short in Web 2011 Award &lt;/b&gt;(€ 500), &amp;nbsp;a brand new award this year, is dedicated to&amp;nbsp;&lt;b style="mso-bidi-font-weight: normal;"&gt;&lt;span lang="EN-US"&gt;Machinima,&lt;/span&gt;&lt;/b&gt;&lt;span lang="EN-US"&gt; videos made with the graphic engines of video games. The best film will be selected by the jury chaired by &lt;strong&gt;Margherita Balzerani&lt;/strong&gt;, artistic director of &lt;em&gt;Atopic – Festival de Films Machinima of Paris&lt;/em&gt; and also including contemporary and new media art curator and critic, &lt;strong&gt;Domenico Quaranta&lt;/strong&gt; and &lt;strong&gt;Andrea Desseno&lt;/strong&gt;, director of the Archivio Videoludico at the Bologna Cineteca.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-left: 120.5pt; text-align: justify;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span lang="EN-US" style="color: black;"&gt;The Mestre Film Fest is organized by the &lt;/span&gt;&lt;span lang="EN-US"&gt;Videoteca di Mestre – &lt;st1:placename w:st="on"&gt;Candiani&lt;/st1:placename&gt; &lt;st1:placename w:st="on"&gt;Cultural&lt;/st1:placename&gt; &lt;st1:placetype w:st="on"&gt;Center&lt;/st1:placetype&gt;, Circuito Cinema Comunale, Office of Youth Policies and Peace, UNICEF Veneto Regional Committee, Trattoria dall’Amelia - Boscarato Ristorazione, Lions Club Mestre Castelvecchio, El &lt;st1:country-region w:st="on"&gt;Leon&lt;/st1:country-region&gt; in Moleca Cultural Association and&lt;i&gt; &lt;/i&gt;Cinit-Cineforum Italiano, under the auspices of Aesvi and the partnership of the &lt;b&gt;&lt;st1:place w:st="on"&gt;&lt;st1:placename w:st="on"&gt;Musea&lt;/st1:placename&gt; &lt;st1:placename w:st="on"&gt;Game&lt;/st1:placename&gt; &lt;st1:placename w:st="on"&gt;Art&lt;/st1:placename&gt; &lt;st1:placename w:st="on"&gt;Gallery, Fabbrica Arte&lt;/st1:placename&gt;&lt;/st1:place&gt; and E-Ludo .&lt;/b&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="MsoBodyText" style="margin-left: 120.5pt; text-align: justify;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="MsoBodyText" style="margin-left: 120.5pt; text-align: justify;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span lang="EN-US" style="color: black; font-family: Arial, Helvetica, sans-serif;"&gt;The complete competition announcement and registration form of the &lt;b style="mso-bidi-font-weight: normal;"&gt;Mestre Film Fest&lt;/b&gt; is available at the web sites:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="MsoBodyText" style="margin-left: 120.5pt; text-align: justify;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: blue;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;a href="http://www.comune.venezia.it/candiani"&gt;&lt;span style="color: blue;"&gt;www.centroculturalecandiani.it&lt;/span&gt;&lt;/a&gt;&amp;nbsp; -&amp;nbsp;&amp;nbsp; &lt;span style="color: blue;"&gt;&lt;a href="http://www.shortinvenice.net/"&gt;www.shortinvenice.net&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="MsoBodyText" style="margin-left: 120.5pt; text-align: justify;"&gt;&lt;span style="color: blue;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-2326776521945210919?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/2326776521945210919/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2011/07/dedicated-to-machinima-newest-in.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/2326776521945210919'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/2326776521945210919'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/07/dedicated-to-machinima-newest-in.html' title='DEDICATED TO MACHINIMA  THE NEWEST IN COMPETITION SECTION OF THE SHORT FILM FESTIVAL MESTRE FILM FEST 2011'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-oJpeRFG-6ag/Ti7l-6j2XCI/AAAAAAAAADM/tZymDdtKONM/s72-c/neoludica+2+sedi.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-2527028665350256206</id><published>2011-07-12T18:48:00.002+02:00</published><updated>2011-07-12T18:48:55.808+02:00</updated><title type='text'>Focus su...</title><content type='html'>...EN SPACE A NEOLUDICA&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="articoli" style="margin-bottom: 9.8pt; margin-left: 0cm; margin-right: -6.55pt; margin-top: 0cm;"&gt;&lt;span style="color: windowtext; font-family: &amp;quot;Century Gothic&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 11.0pt; mso-bidi-font-size: 8.0pt;"&gt;EN SPACE è un network d'eccellenza che coinvolge professionisti e aziende. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="articoli" style="margin-bottom: 9.8pt; margin-left: 0cm; margin-right: -6.55pt; margin-top: 0cm;"&gt;&lt;span style="color: windowtext; font-family: &amp;quot;Century Gothic&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 11.0pt; mso-bidi-font-size: 8.0pt;"&gt;La mission di EN SPACE, nato nel 2002 e fondato da Sabina Antonini,&lt;span style="mso-spacerun: yes;"&gt;&amp;nbsp; &lt;/span&gt;si basa sulla serietà, sulla&lt;span style="mso-spacerun: yes;"&gt;&amp;nbsp; &lt;/span&gt;passione, sull’etica e il&lt;span style="mso-spacerun: yes;"&gt;&amp;nbsp; &lt;/span&gt;rispetto del lavoro che caratterizzano i professionisti che utilizzano il marchio. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="articoli" style="margin-bottom: 9.8pt; margin-left: 0cm; margin-right: -6.55pt; margin-top: 0cm;"&gt;&lt;span style="color: windowtext; font-family: &amp;quot;Century Gothic&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 11.0pt; mso-bidi-font-size: 8.0pt;"&gt;Ristabilire e ridare significato al rapporto di fiducia tra cliente e professionista: questo è l’ideale che ha guidato nella creazione del progetto EN SPACE e che si pone come base di ogni nuova sfida. Professionalità, fiducia e condivisione sono da sempre i capisaldi di EN SPACE oltre l’individualismo, verso l’eccellenza.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="articoli" style="margin-bottom: 9.8pt; margin-left: 0cm; margin-right: -6.55pt; margin-top: 6.55pt;"&gt;&lt;span style="color: windowtext; font-family: &amp;quot;Century Gothic&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 11.0pt; mso-bidi-font-size: 8.0pt;"&gt;EN SPACE si rivolge ad &lt;a href="http://www.enspace.eu/index.php?option=com_sobi2&amp;amp;catid=3&amp;amp;Itemid=8"&gt;&lt;span style="color: windowtext;"&gt;architetti&lt;/span&gt;&lt;/a&gt;, &lt;a href="http://www.enspace.eu/index.php?option=com_sobi2&amp;amp;catid=11&amp;amp;Itemid=9"&gt;&lt;span style="color: windowtext;"&gt;ingegneri&lt;/span&gt;&lt;/a&gt;, designer ed esperti in &lt;a href="http://www.enspace.eu/index.php?option=com_sobi2&amp;amp;catid=13&amp;amp;Itemid=17"&gt;&lt;span style="color: windowtext;"&gt;comunicazione e marketing&lt;/span&gt;&lt;/a&gt;, abituati a lavorare insieme su singoli progetti ma disposti a condividere di volta in volta esperienze, competenze tecniche e punti di vista con aziende e professionisti anche di altri campi disciplinari. Professionalità di alto profilo unite per dare al progetto la certezza di un risultato che innalzi e superi le aspettative: questo è EN SPACE.﻿&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="articoli" style="margin-bottom: 9.8pt; margin-left: 0cm; margin-right: -6.55pt; margin-top: 6.55pt;"&gt;&lt;span style="color: windowtext; font-family: &amp;quot;Century Gothic&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 11.0pt; mso-bidi-font-size: 8.0pt;"&gt;EN SPACE in questo senso si qualifica quindi come un mezzo per generare business attraverso una attività di&lt;span style="mso-spacerun: yes;"&gt;&amp;nbsp; &lt;/span&gt;programmazione di parnership di eventi culturali in grado di mettere in relazione professionisti e imprese.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: 20.4pt; margin-right: -6.55pt;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Century Gothic', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: 15px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-2527028665350256206?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/2527028665350256206/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2011/07/focus-su_2819.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/2527028665350256206'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/2527028665350256206'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/07/focus-su_2819.html' title='Focus su...'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-2052396368617011050</id><published>2011-07-12T18:34:00.000+02:00</published><updated>2011-07-12T18:34:05.771+02:00</updated><title type='text'>Focus su...</title><content type='html'>... Tucano a Neoludica&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="MsoNormal"&gt;&lt;span style="color: black; letter-spacing: -.2pt;"&gt;“Tucano è nata mentre la rivoluzione digitale era agli albori. Dal 1985 seguiamo con attenzione ogni aspetto di questo nuovo mondo che ci sorprende quasi ogni giorno con nuove idee e realizzazioni. Ci sentiamo quindi molto vicini a queste manifestazioni in cui l'arte, la tecnologia e l'uomo riescono a dialogare, per creare, insieme qualcosa di unico.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="color: black; letter-spacing: -.2pt;"&gt;In particolare la mostra NEOLUDICA affronta il gioco come produzione creativa, e per noi che&lt;span style="mso-spacerun: yes;"&gt;&amp;nbsp; &lt;/span&gt;abbiamo creduto da sempre nel design come motore della produzione, questa è una bella occasione per sostenere la ricerca artistica." &lt;b&gt;Franco Luini, fondatore di Tucano&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: 125%;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: 130%;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="mso-line-height-alt: 10.0pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;h3 align="left" style="text-align: left;"&gt;&lt;span style="font-size: 12.0pt; line-height: 150%;"&gt;L'azienda&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/h3&gt;&lt;div class="MsoNormal" style="line-height: 125%;"&gt;Tucano, azienda milanese fondata nel 1985, è leader nel mercato delle borse per notebook e specialista nel settore degli accessori per computer. &lt;/div&gt;&lt;div class="MsoNormal" style="line-height: 125%;"&gt;Con un trend di vendita in crescita costante, anche quest’anno Tucano ha consolidato la storica posizione nel mercato italiano e mira ad affermare sempre di più il proprio brand sui maggiori mercati esteri (Europa, Americhe, Asia,...) anche attraverso le controllate Tucano USA, sul territorio americano, e Tucano Dongguan, in Asia.&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: 125%;"&gt;Quello di Tucano è un successo annunciato. L'attitudine alla ricerca e innovazione, l'attenzione per il vulcanico mercato dei prodotti hi-tech a cui Tucano ha dedicato la sua intera produzione, il team di designer interni e la collaborazione con noti designer italiani, ha premiato negli anni le vendite e la notorietà del marchio ormai sempre più votato all'internazionalità.&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: 125%;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: 125%;"&gt;Borse, custodie e accessori per notebook, palmari, dispositivi per la mobilità... ogni prodotto è pensato nelle forme, materiali, funzioni e colori, come progetto globale per soddisfare l'utente abituato alla costante evoluzione del prodotto digitale.&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: 125%;"&gt;Sul mercato italiano, dal punto di vista distributivo, i prodotti Tucano trovano spazio nei negozi di informatica - da Mondadori Informatica agli Apple Premium Resellers -, delle librerie multimediali/ musicali (Fnac e Feltrinelli su tutti) nel settore della cartoleria e cancelleria per ufficio e soprattutto nell’elettronica di consumo, canale dominante, dove la presenza in strutture specializzate quali Mediaworld, Unieuro, Darty, Euronics, Expert ed altri ancora, è ormai una costante di lunga data.&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: 125%;"&gt;Negli ultimi anni Tucano è un punto fermo anche nell’area Department Store e Travel, con un vasto assortimento in Rinascente ed in vari aeroporti e dall’inizio dell’anno l’avventura continua con una nuova sfida: il lancio nel settore della pelletteria e valigeria, dove nuove collezioni dedicate sono già presenti nei migliori negozi della penisola.&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: 125%;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: 125%;"&gt;Il 1° ottobre 2009 è stato inaugurato il primo Showroom Tucano, nel cuore di Milano a pochi passi dal Castello Sforzesco. Il progetto è stato affidato al design director dell'azienda, Roberto Paoli.&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: 125%;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="mso-line-height-alt: 10.0pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: 130%;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="mso-line-height-alt: 10.0pt;"&gt;&lt;b&gt;&lt;span lang="EN-GB" style="mso-ansi-language: EN-GB; mso-bidi-font-family: Arial;"&gt;Press relation:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="mso-line-height-alt: 10.0pt;"&gt;&lt;b&gt;&lt;span lang="EN-GB" style="background: white; mso-ansi-language: EN-GB; mso-bidi-font-family: Arial;"&gt;Design, Fashion, Consumer&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: 10.0pt;"&gt;&lt;span lang="EN-GB" style="background: white; font-size: 10.0pt; mso-ansi-language: EN-GB;"&gt;Map Design Communication&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: 10.0pt;"&gt;&lt;span class="Apple-style-span" style="font-size: 13px;"&gt;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="mso-line-height-alt: 10.0pt;"&gt;&lt;a href="mailto:massimo.poti@mapopr.com"&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="mso-line-height-alt: 10.0pt;"&gt;&lt;a href="http://www.facebook.com/tucano.computerbags"&gt;&lt;span style="font-size: 9.0pt; mso-bidi-font-size: 10.0pt;"&gt;facebook.com/tucano.computerbags&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="mso-line-height-alt: 10.0pt;"&gt;&lt;a href="http://www.youtube.com/tucanocomputerbags"&gt;&lt;span style="font-size: 9.0pt; mso-bidi-font-size: 10.0pt;"&gt;youtube.com/tucanocomputerbags&lt;/span&gt;&lt;/a&gt;&lt;span lang="EN-GB" style="mso-ansi-language: EN-GB;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="mso-line-height-alt: 10.0pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-2052396368617011050?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/2052396368617011050/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2011/07/focus-su_12.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/2052396368617011050'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/2052396368617011050'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/07/focus-su_12.html' title='Focus su...'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-3097523173734009285</id><published>2011-07-12T18:31:00.000+02:00</published><updated>2011-07-12T18:31:21.756+02:00</updated><title type='text'>Focus su...</title><content type='html'>...Gobbetto a Neoludica&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;b style="mso-bidi-font-weight: normal;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;Prestigiosa sponsorizzazione&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt; per &lt;b style="mso-bidi-font-weight: normal;"&gt;Gobbetto&lt;/b&gt;, azienda leader nella produzione di resine per pavimenti e rivestimenti, sempre più protagonista del mondo dell’arte.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;L’azienda partecipa infatti, in qualità di &lt;b style="mso-bidi-font-weight: normal;"&gt;sponsor tecnico&lt;/b&gt;, a &lt;b style="mso-bidi-font-weight: normal;"&gt;Neoludica&lt;/b&gt;, &lt;span style="color: black;"&gt;un evento collaterale a &lt;b style="mso-bidi-font-weight: normal;"&gt;La Biennale di Venezia&lt;/b&gt; realizzato da &lt;b style="mso-bidi-font-weight: normal;"&gt;E-Ludo Lab&lt;/b&gt;, &lt;b style="mso-bidi-font-weight: normal;"&gt;Musea TraRari&lt;/b&gt; &lt;b style="mso-bidi-font-weight: normal;"&gt;TIPI &lt;/b&gt;e&lt;b style="mso-bidi-font-weight: normal;"&gt; Fabbrica Arte beni culturali no profit&lt;/b&gt;&lt;/span&gt;. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoBodyText3"&gt;Arte e gioco: in quante forme si può declinare questa relazione? “&lt;i style="mso-bidi-font-style: normal;"&gt;Art is a game between all people of all periods&lt;/i&gt;”, diceva Duchamp, profetizzando il ruolo che il videogioco ha oggi nell’ambito dell’arte. Come l’arte è un gioco, così&lt;span style="mso-spacerun: yes;"&gt;&amp;nbsp; &lt;/span&gt;i videogiochi sono un’arte e hanno avuto, negli ultimi anni, un impatto determinante sulle altre arti: dal cinema alla letteratura, dalla musica alle arti visive. &lt;/div&gt;&lt;div class="MsoBodyText3"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoBodyText2" style="text-align: justify;"&gt;Numerose le iniziative, tra queste: &lt;b style="mso-bidi-font-weight: normal;"&gt;Italians do it Better&lt;/b&gt;! Nella quale viene mostrato ai visitatori come gli artisti italiani hanno portato innovazioni nel campo delle opere multimediali ed interattive; &lt;b style="mso-bidi-font-weight: normal;"&gt;Archetipi e paesaggi&lt;/b&gt; spiegherà come un videogioco sia una forma d’arte, ancora prima di essere terminato, con bozzetti e artwork di importanti studi di sviluppo.&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;span style="color: black; font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;Moltissimi gli ospiti presenti all’evento: da &lt;b style="mso-bidi-font-weight: normal;"&gt;Lorne Lanning &lt;/b&gt;e&lt;b style="mso-bidi-font-weight: normal;"&gt; Sharry McKenna&lt;/b&gt;, game designer di successo e creatori della serie e del mondo di Oddworld, a &lt;b style="mso-bidi-font-weight: normal;"&gt;Domenico Quaranta&lt;/b&gt; e &lt;b style="mso-bidi-font-weight: normal;"&gt;Matteo Bittanti&lt;/b&gt;, critico d’arte il primo e storico giornalista e critico video ludico il secondo, fino a giungere ad alcuni artisti contemporanei come &lt;b style="mso-bidi-font-weight: normal;"&gt;Tonylight&lt;/b&gt; o &lt;b style="mso-bidi-font-weight: normal;"&gt;VjVisualoop, Manetas e Pedercini di Molleindustria&lt;/b&gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoBodyText3"&gt;&lt;span style="color: black;"&gt;Un evento certamente completo, dedicato ad appassionati e non, che metterà completamente a nudo il videogioco il quale, esposto a una delle &lt;span style="mso-spacerun: yes;"&gt;&amp;nbsp;&lt;/span&gt;più importante manifestazioni d’arte al mondo, sarà considerato al pari delle altre arti o muse.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoBodyText3"&gt;Per &lt;b style="mso-bidi-font-weight: normal;"&gt;Neoludica Gobbetto&lt;/b&gt; ha realizzato la pavimentazione della &lt;b style="mso-bidi-font-weight: normal;"&gt;sala Laneri&lt;/b&gt; con &lt;b style="mso-bidi-font-weight: normal;"&gt;Dega Art Silver finitura Poliepo&lt;sup&gt;®&lt;/sup&gt;&lt;/b&gt;; presenterà inoltre &lt;b style="mso-bidi-font-weight: normal;"&gt;Street Spot&lt;sup&gt;®&lt;/sup&gt;&lt;/b&gt; &lt;b style="mso-bidi-font-weight: normal;"&gt;removibile a parete&lt;/b&gt; - con la riproduzione dell’artwork “&lt;b style="mso-bidi-font-weight: normal;"&gt;Cueva de las manos&lt;/b&gt;” e a pavimento, per comunicare le connessioni remote di Luca Traini che legano la storia dell’umanità alla nascita del videogioco.&lt;u&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/u&gt;&lt;/div&gt;&lt;div class="MsoBodyText3"&gt;Presso il Centro Culturale Candiani Gobbetto presenterà la resina Poliepo&lt;b style="mso-bidi-font-weight: normal;"&gt;&lt;sup&gt;®&lt;/sup&gt;&lt;/b&gt; Termo.&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;&lt;o:p&gt;&lt;br /&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;Una collaborazione che testimonia la capacità di &lt;b style="mso-bidi-font-weight: normal;"&gt;Gobbetto&lt;/b&gt;, riconosciuto simbolo della creatività, del design e del Made in Italy, di accogliere le richieste anche del mondo dell’architettura e dell’arte, studiando soluzioni sempre più all’avanguardia.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoSubtitle"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 12.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;;"&gt;L’Azienda&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left" class="MsoTitle" style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-right: 1.35pt; text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;Gobbetto, sensibile alle necessità e alle esigenze applicative degli artisti, promuove l’espressione artistica attraverso Resinopolis, una comunità virtuale dove si ritrovano creativi desiderosi di partecipare allo sviluppo delle resine.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-right: 1.35pt; text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;Per una città utopista, diventare cittadino di &lt;b style="mso-bidi-font-weight: normal;"&gt;Resinopolis&lt;/b&gt; significa credere in un mondo di ricerca di creatività e di rispetto dell’ambiente (&lt;a href="http://www.resinopolis.it/"&gt;&lt;span style="font-family: &amp;quot;Times New Roman&amp;quot;,&amp;quot;serif&amp;quot;;"&gt;www.resinopolis.it&lt;/span&gt;&lt;/a&gt;)&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-right: 1.35pt; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-right: 1.35pt; text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;Fino alla fine degli anni ’50 le resine venivano utilizzate prevalentemente per la costruzione di barche e di aerei, ed è in quel periodo che nasce &lt;b style="mso-bidi-font-weight: normal;"&gt;Gobbetto&lt;/b&gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-right: 1.35pt; text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;È proprio in quegli anni a cavallo tra il&lt;b style="mso-bidi-font-weight: normal;"&gt; ’50-’60&lt;/b&gt;, infatti, che l’Azienda presieduta da &lt;b style="mso-bidi-font-weight: normal;"&gt;Giancarlo Gobbetto&lt;/b&gt; brevetta la prima linea di resine monolitiche, &lt;b style="mso-bidi-font-weight: normal;"&gt;Monosint&lt;sup&gt;®&lt;/sup&gt;&lt;/b&gt;, ideale per i rivestimenti di pavimenti, pareti e superfici in genere nel settore industriale, per rispondere alle esigenze del settore edile – prevalentemente industrie alimentari e farmaceutiche.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-right: 1.35pt; text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;L’obiettivo degli &lt;b style="mso-bidi-font-weight: normal;"&gt;anni ’80 &lt;/b&gt;è quello di estendere l’applicazione anche agli ambiti residenziali e commerciali. &lt;b style="mso-bidi-font-weight: normal;"&gt;Gobbetto&lt;/b&gt; presenta infatti due nuove linee per interni: &lt;b style="mso-bidi-font-weight: normal;"&gt;Gobbetto&lt;/b&gt; &lt;b style="mso-bidi-font-weight: normal;"&gt;Dega&lt;sup&gt; &lt;/sup&gt;Art&lt;sup&gt;®&lt;/sup&gt;&lt;/b&gt; e &lt;b style="mso-bidi-font-weight: normal;"&gt;Gobbetto&lt;/b&gt; &lt;b style="mso-bidi-font-weight: normal;"&gt;Dega&lt;sup&gt;®&lt;/sup&gt;&lt;/b&gt; &lt;b style="mso-bidi-font-weight: normal;"&gt;Spatolato&lt;/b&gt;, che consentono di ottenere effetti spatolati, decorati e colori personalizzabili, affermandosi anche nel settore dell’architettura civile per abitazioni, uffici e spazi commerciali. L’Azienda in quegli anni conosce un grande fermento produttivo, arrivando a presentare la linea per esterni denominata &lt;b style="mso-bidi-font-weight: normal;"&gt;Gobbetto&lt;/b&gt; &lt;b style="mso-bidi-font-weight: normal;"&gt;Dega&lt;sup&gt;®&lt;/sup&gt; Carpet&lt;/b&gt;. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-right: 1.35pt; text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;Oltre alla moglie Itala, da sempre a fianco di Giancarlo Gobbetto, negli &lt;b style="mso-bidi-font-weight: normal;"&gt;anni ’90&lt;/b&gt; fanno il loro ingresso in Azienda i figli Gianluca e Clarissa. Entrambi&lt;span style="mso-spacerun: yes;"&gt;&amp;nbsp; &lt;/span&gt;promuovendo le nuove ricerche tecnologiche e di applicazione dei prodotti, incoraggiano&lt;span style="mso-spacerun: yes;"&gt;&amp;nbsp; &lt;/span&gt;soluzioni estetiche sempre più inedite. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-right: 1.35pt; text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;L’ingresso nel &lt;b style="mso-bidi-font-weight: normal;"&gt;terzo millennio &lt;/b&gt;è per &lt;b style="mso-bidi-font-weight: normal;"&gt;Gobbetto &lt;/b&gt;un momento di grande slancio progettuale. L’impossibile diventa possibile. Le resine diventano il materiale indispensabile utilizzato dai creativi di tutto il mondo. Le superfici in resina&lt;span style="mso-spacerun: yes;"&gt;&amp;nbsp; &lt;/span&gt;sono flessibili, elastiche, assumono colorazioni e consistenze luminose esclusive; avvolgono e ricoprono qualsiasi tipo di oggetto o materiale. Si iniziano a realizzare pavimenti in resina asportabili.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoTitle" style="margin-right: 1.35pt; tab-stops: 90.0pt; text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; font-weight: normal; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;E’ in questi anni che l’Azienda presenta nuove proposte come&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt; Flexint&lt;sup&gt;®&lt;/sup&gt; &lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; font-weight: normal; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;un’esclusiva resina morbida,&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt; Gobbetto Dega&lt;sup&gt;®&lt;/sup&gt; Texture&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; font-weight: normal; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;, un’originale finitura che richiama gli elementi della natura&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;, Poliepo&lt;sup&gt;®&lt;/sup&gt; Termo&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; font-weight: normal; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;, una resina termosensibile e Poliepo&lt;sup&gt;®&lt;/sup&gt; Biolux, una resina fosforescente,&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt; Street Spot&lt;sup&gt;®&lt;/sup&gt;&lt;span style="mso-spacerun: yes;"&gt;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; font-weight: normal; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;e&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt; Street Spot&lt;sup&gt;®&lt;/sup&gt; Autoposante&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; font-weight: normal; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;, una &lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;soluzione per pavimenti calpestabili, autoposanti, removibili&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; font-weight: normal; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt; e&lt;/span&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt; successivamente riutilizzabili.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-right: 1.35pt; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;Nel frattempo lo showroom di via Carroccio a Milano è sempre più frequentato da progettisti ed artisti alla ricerca di soluzioni personalizzate per valorizzare il proprio lavoro e la propria creatività; sempre affiancati dalla ricerca tecnica e applicativa dello stabilimento di Trezzano sul Naviglio.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoBodyText3"&gt;&lt;u&gt;Gli appuntamenti:&lt;o:p&gt;&lt;/o:p&gt;&lt;/u&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;i style="mso-bidi-font-style: normal;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;Dal 1 giugno al 27 novembre - Sala dei Laneri, Santa Croce 131, Venezia&lt;u&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/u&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="tab-stops: 283.0pt; text-align: justify;"&gt;&lt;i style="mso-bidi-font-style: normal;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;Dal 1 giugno al 31 ottobre – Centro Culturale Candiani, Venezia – Mestre&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="tab-stops: 283.0pt; text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 9.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;; mso-bidi-font-size: 12.0pt;"&gt;Studio Roscio - Via Bistolfi, 49 - 20134 Milano&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-3097523173734009285?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/3097523173734009285/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2011/07/focus-su.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/3097523173734009285'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/3097523173734009285'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/07/focus-su.html' title='Focus su...'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-8318994141590283031</id><published>2011-07-01T23:48:00.000+02:00</published><updated>2011-07-01T23:48:09.965+02:00</updated><title type='text'>NEOLUDICA a puntate su YouTube</title><content type='html'>Iniziano le puntate su tutte le opere e gli artisti di NEOLUDICA&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=1GN2z977T64&amp;amp;list=PL1D5F3D2A8DD9BF63"&gt;Luca Traini è Melnick42 su YouTube, autore delle brevi trasmissioni&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-8318994141590283031?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/8318994141590283031/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2011/07/neoludica-puntate-su-youtube.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/8318994141590283031'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/8318994141590283031'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/07/neoludica-puntate-su-youtube.html' title='NEOLUDICA a puntate su YouTube'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-445704477190580958</id><published>2011-06-18T13:06:00.003+02:00</published><updated>2011-06-19T20:04:03.588+02:00</updated><title type='text'>NEOLUDICA @ Art Night Venezia</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: justify;"&gt;Grande successo per la Notte Bianca dell'Arte a Neoludica: 421 visitatori (molti altri li abbiamo chiusi fuori dal portone dopo mezzanotte) per una giornata davvero intensa tra performance, recital e presentazioni.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-jj8vxVxYx80/Tf4wuqvLZRI/AAAAAAAAACo/izSLpNicfkQ/s1600/DSCF9069.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/-jj8vxVxYx80/Tf4wuqvLZRI/AAAAAAAAACo/izSLpNicfkQ/s320/DSCF9069.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="" style="clear: both; text-align: justify;"&gt;Luca Traini ha 'raccontato' le opere esposte collegandole alle ILLUMInations di Arthur Rimbaud e alle Metamorfosi di Ovidio, VJ Visualoop ha proiettato i suoi video&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-tgmQhc0uhCY/Tf4ydrc8BHI/AAAAAAAAACs/OPRjcmMHNDI/s1600/DSCF9097.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="240" src="http://2.bp.blogspot.com/-tgmQhc0uhCY/Tf4ydrc8BHI/AAAAAAAAACs/OPRjcmMHNDI/s320/DSCF9097.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-Ec1dmJjdj-8/Tf43LbS5FZI/AAAAAAAAAC0/-dLhceHkZuk/s1600/DSCF9093.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="260" src="http://1.bp.blogspot.com/-Ec1dmJjdj-8/Tf43LbS5FZI/AAAAAAAAAC0/-dLhceHkZuk/s320/DSCF9093.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;Santa Ragione [foto sopra]&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/--e3ZfIrKNlo/Tf44TIIP9NI/AAAAAAAAAC8/4HNjvdVXPyQ/s1600/DSCF9073.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="240" src="http://1.bp.blogspot.com/--e3ZfIrKNlo/Tf44TIIP9NI/AAAAAAAAAC8/4HNjvdVXPyQ/s320/DSCF9073.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;e Mikayel Ohanjanyan [foto a destra]&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;hanno spiegato le loro opere e Sofia Cossard [foto sotto], scrittrice, ha fatto una performance poetica dalla sua ultima silloge Geometria Asimmetrica davanti alle opere di Marco Cadioli, fotoreporter di guerra in Second Life&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-fEyRTRcAnKY/Tf4zsDCjD0I/AAAAAAAAACw/xn1DMJj_PbE/s1600/Sofia+Cossard_Art+Night+Venezia.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-fEyRTRcAnKY/Tf4zsDCjD0I/AAAAAAAAACw/xn1DMJj_PbE/s320/Sofia+Cossard_Art+Night+Venezia.JPG" width="271" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;Con gli altri critici e curatori (da Milano Alessandra Coppa, da Aosta Debora Ferrari, da San Francisco Matteo Bittanti!) e il fotografo Paolo Della Corte si sono poi osservate tutte le varie produzioni esposte (The Path dei Tale of Tales, You can't stop di Massimo Giuntoli, Over Game di Gabriella Parisi e gli artwork e i video di Activision, BLizzard, Nintendo, Disney, Microsoft, Sony, Warner).&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;Il 400° visitatore è stato premiato con un prezioso gadget di mostra: Second Skin di Tucano (porta notebook), tra gli sponsor dell'evento alla Biennale.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-uUoOR7YHY9E/Tf43mxt0FGI/AAAAAAAAAC4/WMHmk4QgY2c/s1600/Sofia+e+curatori+alla+Biennale_Venezia_Art+Night.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="236" src="http://3.bp.blogspot.com/-uUoOR7YHY9E/Tf43mxt0FGI/AAAAAAAAAC4/WMHmk4QgY2c/s320/Sofia+e+curatori+alla+Biennale_Venezia_Art+Night.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;Quasi 2000 persone all'apertura in Ca' Foscari alle 17 e oltre 200 gli eventi della prima notte bianca dell'Arte.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;Una grande soddisfazione per Neoludica aver incontrato tante persone, italiane e straniere, entusiaste di scoprire nuove opere di arte contemporanea videoludica, anzi NEOLUDICA.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-IWkDNOP85Pk/TfyFrfo-rzI/AAAAAAAAACg/x2wdg3u2zHY/s1600/art+Nignt+VE+Neoludica.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="169" src="http://1.bp.blogspot.com/-IWkDNOP85Pk/TfyFrfo-rzI/AAAAAAAAACg/x2wdg3u2zHY/s320/art+Nignt+VE+Neoludica.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: justify;"&gt;&lt;span style="color: black; font-size: 12pt;"&gt;L'arte è in gioco. Con questo slogan declinato in -quasi- tutte le lingue il team di 15 curatori di Neoludica propone per la &lt;a href="http://virgo.unive.it/artnightvenezia/home.php"&gt;Notte Bianca di Venezia&lt;/a&gt;, dalle 17 alle 24, un fuoco di fila di incontri e provocazioni.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: justify;"&gt;&lt;span style="color: black; font-size: 12pt;"&gt;Si inizia con il curatore e prosattore Luca Traini (star Melnick42 di You Tube) che in mostra reciterà le Illuminations di Rimbaud alternate alle Metamorfosi di Ovidio per creare connessioni remote e recenti al nuovo medium videoludico in esposizione, in un crossover di linguaggi e visioni.&lt;/span&gt;&lt;span style="font-size: 12pt;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: justify;"&gt;&lt;span style="color: black; font-size: 12pt;"&gt;Si prosegue con il cortometraggio di Gabriella Parisi “Over Game” alternato ai video dei creatori dei più noti videogames (da Starcraft II a Wipeout, da Epic Mickey con Warren Spector a Ico di Fumito Ueda) e con un incontro con lo scultore Mikayel Ohanjanyan che ha creato una grande scultura con la realtà aumentata a disposizione del pubblico.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: justify;"&gt;&lt;span style="color: black; font-size: 12pt;"&gt;VJ Visuloop e Santa Ragione performeranno sui loro lavori in mostra e Damiamo Colacito farà risuonare le sue sculture uscite dai mondi virtuali mentre Massimo Giuntoli sfiderà il pubblico a colpi di Powerpoint.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: justify;"&gt;&lt;span style="color: black; font-size: 12pt;"&gt;Due scrittori aostani, Sofia Cossard e Federico Gregotti, di TraRari TIPI, omaggeranno Venezia e la Luna con un testo dedicato a Tintoretto e poesie lagunari.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: justify;"&gt;&lt;span style="color: black; font-size: 12pt;"&gt;Da San Francisco per la speciale occasione l'atteso Matteo Bittanti (curatore con Domenico Quaranta della sezione ITALIANS!! DO IT BETTER) incontrerà gli artisti e il pubblico, come anche il noto fotografo Paolo Della Corte autore dei ritratti degli artisti e delle loro mani.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm; text-align: justify;"&gt;&lt;span style="color: black; font-size: 12pt;"&gt;Debora e Andrea Ferrari, Alessandra Coppa, Eleonora Charans, Chiara di Stefano e i ragazzi della Neoludica Crew della IUAV accompagneranno il pubblico in segmenti di visita guidata per comprendere il mondo delle game art e degli ars games (in mostra anche The Path dei Tale of Tales).&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0cm;"&gt;&lt;span style="color: black; font-size: 12pt;"&gt;Un particolare ringraziamento a EN SPACE, Gobbetto Resine, Tucano, Distretto Commerciale dell’Eporediese, Gabriella Parisi, partner per l’innovazione che hanno contribuito alla realizzazione di alcuni aspetti della mostra in know how.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-445704477190580958?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/445704477190580958/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2011/06/neoludica-art-night-venezia.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/445704477190580958'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/445704477190580958'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/06/neoludica-art-night-venezia.html' title='NEOLUDICA @ Art Night Venezia'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-jj8vxVxYx80/Tf4wuqvLZRI/AAAAAAAAACo/izSLpNicfkQ/s72-c/DSCF9069.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-8751413396571988050</id><published>2011-06-06T21:39:00.000+02:00</published><updated>2011-06-06T21:39:57.545+02:00</updated><title type='text'>Vernissage e cocktail neoludici a Venezia</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-BlAKlOXEM_0/Te0sr1Fv_cI/AAAAAAAAAB4/VcXANsEge7Q/s1600/sala+Laneri.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/-BlAKlOXEM_0/Te0sr1Fv_cI/AAAAAAAAAB4/VcXANsEge7Q/s320/sala+Laneri.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;In una Venezia davvero affollata, tanto che molte persone non sono neanche riuscite a incontrarsi o a ritornare alle mostre, piena di artisti collezionisti direttori giornalisti performers modelle registi...Neoludica ha aperto le porte nei suoi 2 spazi, in Venezia alla Sala dei Laneri&amp;nbsp;e in Mestre al Centro culturale Candiani.&lt;br /&gt;Più di 500 persone, tanta energia e un progetto altamente culturale (e non sodomizzato) che parla da sé per il 18 mesi di lavoro, 33 artisti, 15 curatori e 130 opere di cui la più parte videogiochi e arsgames.&lt;br /&gt;Tanti ospiti speciali di cui scriveremo prossimamente riprendendo anche il repertorio degli artisti.&lt;br /&gt;&lt;br /&gt;Prossimo appuntamento: 18 giugno dalle 17 alle 24, prima Notte Bianca dell'Arte a Venezia, organizzata da Ca' Foscari.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-8751413396571988050?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/8751413396571988050/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2011/06/vernissage-e-cocktail-neoludici-venezia.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/8751413396571988050'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/8751413396571988050'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/06/vernissage-e-cocktail-neoludici-venezia.html' title='Vernissage e cocktail neoludici a Venezia'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-BlAKlOXEM_0/Te0sr1Fv_cI/AAAAAAAAAB4/VcXANsEge7Q/s72-c/sala+Laneri.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-1513770369159453236</id><published>2011-05-08T10:24:00.003+02:00</published><updated>2011-05-25T19:44:28.258+02:00</updated><title type='text'></title><content type='html'>&lt;div class="MsoNormal"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-2bLqib2X6NU/TcZQmcqZ8NI/AAAAAAAAABY/aojwT2_jgnY/s1600/neoludica_banner_web.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="57" src="http://4.bp.blogspot.com/-2bLqib2X6NU/TcZQmcqZ8NI/AAAAAAAAABY/aojwT2_jgnY/s400/neoludica_banner_web.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;b&gt;&lt;span style="font-size: 12pt; line-height: 115%;"&gt;Neoludica­_ Venezia +&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-size: 12pt; line-height: 115%;"&gt;&amp;nbsp;[Venezia plus]&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-size: 12pt; line-height: 115%;"&gt;&amp;nbsp;un itinerario in realtà aumentata&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-size: 12pt; line-height: 115%;"&gt;L’itinerario proposto attraverso il precorso di &lt;b&gt;realtà aumentata Neoludica­_ Venezia +&lt;/b&gt;,&lt;b&gt;&amp;nbsp; &lt;/b&gt;grazie alla partnership con GCode di Bergamo, permetterà di estendere alla città la comunicazione della mostra &lt;b&gt;&lt;i&gt;Neoludica. Art is a game, Evento Collaterale Ufficiale alla 54. Esposizione Internazionale d’Arte di Venezia.&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-size: 12pt; line-height: 115%;"&gt;&lt;b&gt;&lt;span style="color: red;"&gt;Neoludica­_ Venezia + &lt;/span&gt;&lt;/b&gt;sarà articolato in 15 punti dal Centro Candiani di Mestre al Lido di Venezia: Centro Culturale Candiani di Mestre (sede della mostra), Ferrovia Santa Lucia, Ghetto, Ca’ Pesaro, Frari, Rialto, Sala dei Laneri (sede della mostra), IUAV Chiostro dei Tolentini (sede di eventi correlati alla mostra), Accademia, Palazzo Grassi, Fenice, Punta della Dogana, San Marco, Arsenale, Lido.&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-XlI6Vdg9ug0/TcZSpPsnNPI/AAAAAAAAABg/XWFfnF9m5qE/s1600/StreetSpot_generale.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="217" src="http://2.bp.blogspot.com/-XlI6Vdg9ug0/TcZSpPsnNPI/AAAAAAAAABg/XWFfnF9m5qE/s320/StreetSpot_generale.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-size: 12pt; line-height: 115%;"&gt;L’itinerario sarà segnalato attraverso dei segnali poco impattanti nelle sedi delle mostre dove sarà indicato il titolo della mostra e il Qr per accedere alle informazioni (sito &lt;a href="http://neoludica.gcode.it/"&gt;dedicato per scaricare gratuitamente l'app.&lt;/a&gt; che sarà attivo dal 1 giugno).&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-size: 12pt; line-height: 115%;"&gt;Il filo conduttore di questo percorso sarà tra Arte e Gioco. &lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-size: 12pt; line-height: 115%;"&gt;L’intenzione non è quella proporre una guida turistica ma un esempio di turismo culturale avanzato sperimentale a disposizione del Comune di Venezia.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-size: 12pt; line-height: 115%;"&gt;Le informazioni che arriveranno al turista-visitatore-giocatore saranno di tipo frammentario ed enigmatico. Dettagli urbani fatti di particolari di opera d’arte, di elementi architettonici, di leggende urbane, racconti, aneddoti, ma anche particolari di opere in mostra, appariranno come dei simulacri improvvisi, come “ingranditi”, “aumentati” da una immaginaria lente d’ingrandimento tecnologica.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-size: 12pt; line-height: 115%;"&gt;I dettagli genereranno una narrazione paratattica, i dettagli riporteranno al tutto, alla città, che sarà ricomposta come un gioco a discrezione del visitatore, a seconda dei propri interessi (artistico, artigianale, enogastronomico…).&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-size: 12pt; line-height: 115%;"&gt;La rappresentazione visiva di Venezia sarà dunque parziale e indiziaria. &lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-size: 12pt; line-height: 115%;"&gt;Le memorie digitali dovranno essere vissuti come appunti da approfondire.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-size: 12pt; line-height: 115%;"&gt;Un percorso marcato dal&amp;nbsp;&lt;a href="http://www.dispatchwork.info/"&gt;dispatchwork di Jan Vormann&lt;/a&gt; darà un segnale poetico di realtà aumentata con installazioni artistiche, mentre il Tetris Carpet di&amp;nbsp;&lt;a href="http://www.wizarp.com/it/galleria.htm"&gt;Massimo Giuntoli - Wizarp&lt;/a&gt; sarà anche praticamente un segnale visivo-artistico da utilizzare per inquadrare il QR e scaricare l'applicazione.&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-q_ij9kI2WZU/Td0_3VfXWEI/AAAAAAAAAB0/ZQ_0xfsX4sk/s1600/ScreenHunter_.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-q_ij9kI2WZU/Td0_3VfXWEI/AAAAAAAAAB0/ZQ_0xfsX4sk/s320/ScreenHunter_.jpg" t8="true" width="240" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: right;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="font-size: 12pt; line-height: 115%;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-1513770369159453236?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/1513770369159453236/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2011/05/neoludica-venezia-plus-itinerario-in.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/1513770369159453236'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/1513770369159453236'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/05/neoludica-venezia-plus-itinerario-in.html' title=''/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-2bLqib2X6NU/TcZQmcqZ8NI/AAAAAAAAABY/aojwT2_jgnY/s72-c/neoludica_banner_web.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-3160042638544932844</id><published>2011-04-25T16:44:00.007+02:00</published><updated>2011-05-08T10:26:51.330+02:00</updated><title type='text'></title><content type='html'>&lt;div class="separator" style="clear: both; text-align: right;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: right;"&gt;&lt;a href="http://2.bp.blogspot.com/-OylBUxbJ7Jw/TbXlJwsPs9I/AAAAAAAAABU/6hzRentsseY/s1600/evento+collateral.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="184" src="http://2.bp.blogspot.com/-OylBUxbJ7Jw/TbXlJwsPs9I/AAAAAAAAABU/6hzRentsseY/s200/evento+collateral.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: right;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;b&gt;&lt;span style="color: #45dc57; font-family: 'Calibri,Bold'; font-size: 18pt; line-height: 115%;"&gt;Neoludica. Art is a game 2011-1966, Evento collaterale della 54. Esposizione Internazionale d’Arte – la Biennale di Venezia&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color: #45dc57; font-family: 'Calibri,Bold'; font-size: 18pt; line-height: 115%;"&gt;&lt;a href="http://www.labiennale.org/it/arte/esposizione/eventi-collaterali/"&gt;visitateci sul sito della Biennale di Venezia&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="color: #595959; font-size: 14pt; line-height: 115%;"&gt;Sala Dei Laneri, Santa Croce 131, Venezia dal 1 giugno al 27 novembre&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span style="color: #595959; font-size: 14pt; line-height: 115%;"&gt;Centro Culturale Candiani, Venezia -Mestre, dal 1 giugno al 31 ottobre&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;i&gt;&lt;span style="color: black; font-family: 'Calibri,Italic';"&gt;Arte e gioco: in quante forme si può declinare questa relazione? L'arte è un gioco, diceva Duchamp,&lt;/span&gt;&lt;/i&gt;&lt;i&gt;&lt;span style="color: black; font-family: 'Calibri,Italic'; font-size: 12pt; line-height: 115%;"&gt; &lt;/span&gt;&lt;/i&gt;&lt;i&gt;&lt;span style="color: black; font-family: 'Calibri,Italic';"&gt;e i giochi sono arte. L'ingresso dei videogiochi nella danza delle Muse ha arricchito ulteriormente&lt;/span&gt;&lt;/i&gt;&lt;i&gt;&lt;span style="color: black; font-family: 'Calibri,Italic'; font-size: 12pt; line-height: 115%;"&gt; &lt;/span&gt;&lt;/i&gt;&lt;i&gt;&lt;span style="color: black; font-family: 'Calibri,Italic';"&gt;questa relazione: i videogiochi sono un'arte e hanno avuto, negli ultimi anni, un impatto&lt;/span&gt;&lt;/i&gt;&lt;i&gt;&lt;span style="color: black; font-family: 'Calibri,Italic'; font-size: 12pt; line-height: 115%;"&gt; &lt;/span&gt;&lt;/i&gt;&lt;i&gt;&lt;span style="color: black; font-family: 'Calibri,Italic';"&gt;determinante sulle altre arti: dal cinema alla letteratura, dalla musica alle arti visive.&lt;/span&gt;&lt;/i&gt;&lt;i&gt;&lt;span style="color: black; font-family: 'Calibri,Italic'; font-size: 12pt; line-height: 115%;"&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;i&gt;&lt;span style="color: black; font-family: 'Calibri,Italic';"&gt;Si collocano al crocevia tra forme produttive e culturali molto differenti, ed è proprio l'anomalia di&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;i&gt;&lt;span style="color: black; font-family: 'Calibri,Italic';"&gt;questo incontro/scontro che li rende terribilmente interessanti.&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;&lt;span style="color: black;"&gt;Neoludica &lt;/span&gt;&lt;i&gt;&lt;span style="color: black; font-family: 'Calibri,Italic';"&gt;è un evento che vuole esplorare a fondo queste relazioni.&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt;"&gt;&lt;span style="color: red;"&gt;Artisti partecipanti:&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="color: black; font-family: Georgia,&amp;quot;Times New Roman&amp;quot;,serif; line-height: normal;"&gt;&lt;span lang="EN-US" style="font-size: small;"&gt;Alessandra Rigano e Federico Castronuovo ‘Serenata’, Auriea Harvey e Michael Samyn ‘Tale of Tales’, Lorne Lanning e Sharry McKenna ‘Oddworld’; Paolo Della Corte, Marianna Santoni; Nino Mustica, Mikayel Ohanjanyan, Samuele Arcangioli, Massimo Giuntoli; Gabriella Parisi; Matteo Bittanti + IOCOSE, Marco Brambilla, Tonylight, Marco Cadioli, Mauro Ceolin, Damiano Colacito , Eva &amp;amp; Franco Mattes , Les Liens Invisibles, Molleindustria, Antonio Riello, Federico Solmi, Santa Ragione, Stefano Spera, Carlo Zanni , Miltos Manetas, Vjvisualoop; Tibe; Jan Vormann.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="color: black; font-family: Georgia,&amp;quot;Times New Roman&amp;quot;,serif; margin-bottom: 0.0001pt;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="color: black; font-family: Georgia,&amp;quot;Times New Roman&amp;quot;,serif; line-height: normal; margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;In prima mondiale, l’evento mette in luce la forza artistica che unisce i vari aspetti del tema neoludico integrandone il confluire uno nell’altro, partendo dalla riflessione che la &lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;fotografia d’arte del ‘900 &lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;ha ispirato e contaminato i vari ambiti creativi odierni (&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Della Corte, Santoni&lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;) fino alla nuova ritrattistica di &lt;b&gt;Samuele Arcangioli&lt;/b&gt;.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="color: black; font-family: Georgia,&amp;quot;Times New Roman&amp;quot;,serif; line-height: normal; margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;Con la frase di Duchamp &lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;“Art is a game between all people of all periods” &lt;/i&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;si profetizza il ruolo che il videogioco ha oggi nell’ambito dell’arte.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="color: black; font-family: Georgia,&amp;quot;Times New Roman&amp;quot;,serif; line-height: normal; margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;Il dibattito è aperto su come i videogames -Opera Multimediale Interattiva- siano una forma d’arte ma non ancora compresa dal mondo culturale. Mentre tutti creano, organizzano, dibattono, all’interno dei propri settori (ambienti-fiere, forum, università) Musea_GameArtGallery_E-Ludo Lab intendono creare una connessione coraggiosa e identificare scientificamente i processi e i risultati definibili Neoludica.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="color: black; font-family: Georgia,&amp;quot;Times New Roman&amp;quot;,serif; line-height: normal; margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;a href="http://4.bp.blogspot.com/-piflbeOMKMc/TbWSrsudG0I/AAAAAAAAABM/IJ2o7DZqD-Y/s1600/DSCF8387.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-piflbeOMKMc/TbWSrsudG0I/AAAAAAAAABM/IJ2o7DZqD-Y/s320/DSCF8387.JPG" width="251" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="color: #351c75; text-align: center;"&gt;&lt;span style="font-size: small;"&gt;sala dei Laneri, Santa Croce 131, Venezia&lt;/span&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;Si va da un'arte videoludica, analogica e digitale, in fotografia e in video, tattile ed immateriale, al&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="color: black; font-family: Georgia,&amp;quot;Times New Roman&amp;quot;,serif; line-height: normal; margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;repertorio di &lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;45 anni di console &lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;(con GamesCollection.it), sei articolazioni espositive e &lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;34 artisti&lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="color: black; font-family: Georgia,&amp;quot;Times New Roman&amp;quot;,serif; line-height: normal; margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Italians do it better!! &lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;perché gli artisti italiani dagli anni Novanta hanno dimostrato un precoce interesse per i videogiochi: anticipando fenomeni come il cinema videoludico dei machinima, le produzioni indipendenti, il divertimento elettronico di massa (&lt;/span&gt;&lt;span lang="EN-US" style="font-size: small;"&gt;&lt;b&gt;Bittanti + IOCOSE, Marco Brambilla, Tonylight, Marco  Cadioli, Mauro Ceolin, Damiano Colacito , Eva &amp;amp; Franco Mattes , Les  Liens Invisibles, Molleindustria, Antonio Riello, Federico Solmi, Santa  Ragione, Stefano Spera, Carlo Zanni , Miltos Manetas, Vjvisualoop&lt;/b&gt;)&lt;/span&gt;&lt;span style="font-size: small;"&gt;. &lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Archetipi e paesaggi &lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;offre lo spunto per entrare nelle dinamiche profonde dei videogiochi coi publisher, (&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Activision Publishing, Blizzard Entertainment Italia, Disney Interactive Studios, Nintendo, Microsoft, Sony Computer Entertainment, Warner Interactive Studios&lt;/b&gt;)&lt;/span&gt;&lt;span style="font-size: small;"&gt; rilevandone tutti i piani dell’ispirazione (15 videogiochi e 30 artwork di grandi nomi e studios).&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="color: black; font-family: Georgia,&amp;quot;Times New Roman&amp;quot;,serif; line-height: normal; margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Serenata &lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;crede nella continuità tra piattaforme di comunicazione ed espressione artistica. Con &lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Lorne Lanning e Oddworld &lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;si leggono i legami con le avanguardie e con la grande arte contemporanea di &lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Jack Goldstein&lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;. I &lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Tale of Tales &lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;hanno dedicato la vita alla creazione di forme di arte interattive emotivamente ricche.&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;a href="http://4.bp.blogspot.com/-g-0n7PFZqps/TbWTQ7dkHPI/AAAAAAAAABQ/1GI3g1LPut0/s1600/_MG_5005.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="213" src="http://4.bp.blogspot.com/-g-0n7PFZqps/TbWTQ7dkHPI/AAAAAAAAABQ/1GI3g1LPut0/s320/_MG_5005.JPG" width="320" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="color: #351c75; text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Centro Culturale Candiani, Mestre Venezia (foto Wizarp)&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="color: black; font-family: Georgia,&amp;quot;Times New Roman&amp;quot;,serif; line-height: normal; margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;Un percorso di &lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;realtà aumentata &lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;(marcato dal &lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;dispatchworks &lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;di &lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Jan Vormann&lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;)&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;, &lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;in Venezia e Mestre, unisce la scultura di &lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Nino Mustica &lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;a quella di &lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Mikayel Ohanjanyan&lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;, una grande struttura cubica di ferro con fili intrecciati a creare superfici geometriche, dove frasi codificate in codici colorati attendono di essere decifrate.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="color: black; font-family: Georgia,&amp;quot;Times New Roman&amp;quot;,serif; line-height: normal; margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;ILLUMI&lt;i&gt;nazioni – &lt;/i&gt;ILLUMI&lt;i&gt;nations&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt; (titolo della 54. Esposizione Internazionale d’Arte dato dalla direttrice Bice Curiger) è anche un’opera di Rimbaud, poeta della sinestesia: &lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Neoludica &lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;nasce sotto il suo segno per dare vita ad un allestimento di suoni e luci (con &lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Massimo Giuntoli &lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;e con &lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;Tibe&lt;/b&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;) che a sua volta è opera, viaggio inedito tra i linguaggi costitutivi per la formazione del nuovo serbatoio visivo delle pratiche contemporanee.&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-3160042638544932844?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/3160042638544932844/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2011/04/normal-0-14-false-false-false-it-x-none.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/3160042638544932844'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/3160042638544932844'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/04/normal-0-14-false-false-false-it-x-none.html' title=''/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-OylBUxbJ7Jw/TbXlJwsPs9I/AAAAAAAAABU/6hzRentsseY/s72-c/evento+collateral.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-934791991855138991</id><published>2011-02-16T12:24:00.000+01:00</published><updated>2011-02-16T12:24:00.756+01:00</updated><title type='text'>ARCHETYPES AND LANDSCAPES: POST-GEOGRAPHIC ART</title><content type='html'>&lt;!--[if gte mso 9]&gt;&lt;xml&gt; 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mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";}&lt;/style&gt; &lt;![endif]--&gt;  &lt;br /&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;The videogames of today are Multimedia Interactive Works. They are a contemporary as well as anachronistic artistic expression since they contain both quotations from the past and innovative elements in their aesthetics and in their interactive relationship with their players. Myths, heroes, sceneries and references to famous works of art mingle with various types of soldiers and characters from contemporary society. In these videogames we can find inspiration from and revisions of Primitive, Renaissance and Pop art. This section will introduce the visitor to the Game Art of gameplays, with an in-depth examination of the relationship between cinema and videogames. There will be an artistic presentation flanked by a critical analysis of the concept of the &lt;b&gt;post-industrial landscape&lt;/b&gt;, a landscape typology that has become an established part of the contemporary consciousness thanks to cinematographic and videogame art. It will include a detailed thematic examination of the character and creators for each videogame producer.&lt;/span&gt;&lt;span lang="EN-GB" style="color: white; font-family: &amp;quot;Constantia&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 12pt;"&gt; &lt;/span&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Games designer’s and concept artist’s works and personal works live above all in the memory of their hard-disk, they face the world of blogs and of individual sites. Thousands of ‘tables’, sketchs, sceneries, visions and characters bring with them the imagination and the vitality of their own creator and they don’t arrive forcedly to the one who enjoys this art, but being part of the gameplay of a game. &lt;/span&gt;&lt;b&gt;&lt;span lang="EN-US" style="color: black; font-size: 12pt;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;Another aspect becomes crucial in this context: the solid interpretation of the virtual work and its material transposition, so that from its world it can converse with a current world not yet ready to receive its fluctuating presence.&lt;/span&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt; &lt;/span&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;The concept artist’s category is particular in comparison with the immediate one of the contemporary artists. Their own art can be defined a post-geographic one, both for internal contents and for relational contents weaved in order to realize the product videogame.&lt;/span&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt; &lt;/span&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;In the individual case the author’s imagination – better analysed in the following essays – doesn’t report precise signals of his historical-cultural-social real context, at least in the most part of the artists here, but it projects and produces autonomous visions often auto-referenced, effective in creating new maps, new architectures, new life forms, as near to the late romantic inspiration as to the fantasy one and sometimes to the photograph and the contemporary painting themes. In this case the work is produced entirely by the author and it has the overall characteristics of his personal print. &lt;/span&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;INDIE &amp;gt; The Indie scene features many inspired artists and developers, who are aware of their cultural role and include in their work references to countless cultural fields, from art to philosophy and literature. Advergames have often a high artistic quality which includes a reflection on crucial themes such as the environment and contemporary society.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: justify;"&gt;&lt;i&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;…&lt;/span&gt;&lt;/i&gt;&lt;i&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt;‘Art is all that men call art’&lt;/span&gt;&lt;/i&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt; Benedetto Croce affirmed. ‘&lt;i&gt;A game is a game only when the player affirms it’&lt;/i&gt; Gregory Bateson specified. The border between game pleasure and ethno-mathematics is thinner and thinner, while the titles of the videogames available and today shareable on line grow up. Not just the creators’ global shop, but also the players’ collective post-geographical enjoyment, everywhere in the world. Are they entering our world or are we entering theirs?&lt;/span&gt;&lt;span lang="EN-GB" style="font-size: 12pt;"&gt; &lt;/span&gt;&lt;span lang="EN-US" style="font-size: 12pt;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-934791991855138991?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/934791991855138991/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2011/02/archetypes-and-landscapes-post.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/934791991855138991'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/934791991855138991'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/02/archetypes-and-landscapes-post.html' title='ARCHETYPES AND LANDSCAPES: POST-GEOGRAPHIC ART'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3495603574689578844.post-8053302333155010389</id><published>2011-02-01T16:24:00.002+01:00</published><updated>2011-02-02T14:48:01.599+01:00</updated><title type='text'>Il videogioco arte postgeografica</title><content type='html'>&lt;div class="MsoNormalCxSpFirst" style="line-height: normal; margin-bottom: 0.0001pt; text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: Georgia, 'Times New Roman', serif;"&gt;Il videogioco oggi inteso come Opera Multimediale Interattiva è una espressione contemporanea e anacronistica delle arti, contiene tanto citazioni quanto innovazioni nella proposta estetica e nel suo progetto di interazione col fruitore. Miti, eroi, scenari e citazioni di opere d’arte famose si intrecciano con figure di soldati, di personaggi della società contemporanea, filosofie, fantascienze, e possiamo trovare tanto ispirazioni e ri-creazioni in ambito Pop quanto rinascimentale e primitivo. &amp;nbsp;&amp;nbsp;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormalCxSpMiddle" style="line-height: normal; text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: Georgia, 'Times New Roman', serif;"&gt;L’opera e le opere personali dei games designer e dei concept artist vivono soprattutto nella memoria dei loro hard-disk, si affacciano al mondo dai blog e dai siti individuali. Migliaia di ‘tavole’, di sketch, di scenari, di visioni e characters, portano in sé l’immaginazione e la vitalità del proprio creatore e non per forza possono arrivare al fruitore di quest’arte, se non essendo parte del gameplay di un gioco.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: Georgia, 'Times New Roman', serif;"&gt;La categoria dei concept artist è particolare rispetto a quella immediata di artisti contemporanei. L’arte da loro prodotta possiamo dire essere postgeografica, sia per contenuti interni sia per contenuti relazionali tessuti al fine di realizzare il prodotto videogioco.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: Georgia, 'Times New Roman', serif;"&gt;Nel caso individuale l’immaginario dell’autore non riporta segnali precisi del proprio contesto storico-culturale-sociale reale, almeno nella più parte degli artisti, ma proietta e produce visioni autonome spesso autoreferenziali, efficaci nel creare nuove mappe, nuove architetture, nuove forme di vita, vicine all’ispirazione tardo romantica quanto a quella della fantascienza così come ai temi della fotografia e della pittura contemporanee. In questo caso l’opera viene prodotta in toto dall’autore e porta le caratteristiche complessive della sua impronta personale.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: Georgia, 'Times New Roman', serif;"&gt;Nel caso del prodotto videogioco è invece una bottega globale a operare dove ciascun artista è preposto a un ruolo tecnico preciso: chi realizza il personaggio, chi lo scenario, chi l’architettura, chi l’animazione, chi le luci e le ombre, chi la musica. Il risultato finale è una grande macchina-da-gioco-opera-d’arte dalle complesse qualità estetiche e psico-sociologiche creata da una coralità di autori alla base della filiera videoludico-artistica e di consumo.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="line-height: normal; margin-bottom: 0.0001pt; text-align: left;"&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-family: Georgia, 'Times New Roman', serif;"&gt;“Arte è tutto ciò che gli uomini chiamano arte”&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="font-family: Georgia, 'Times New Roman', serif;"&gt; affermava Benedetto Croce. &lt;i&gt;“Un gioco è un gioco solo quando lo afferma il giocatore”&lt;/i&gt; specificava Gregory Bateson. Il confine tra piacere ludico, arte e etnomatematica è sempre più sottile, mentre crescono i titoli dei videogiochi disponibili e oggi condivisibili in rete. Non solo la bottega globale dei creatori, ma anche la fruizione collettiva postgeografica dei giocatori, da ogni parte del pianeta, segna una novità nella fruizione delle opere con ‘l’applicazione tecnologica nell’era della sua manua(bi)lità artistica’.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Georgia, 'Times New Roman', serif;"&gt;Entrano nel nostro mondo o stiamo entrando noi nel loro?&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3495603574689578844-8053302333155010389?l=neoludica.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://neoludica.blogspot.com/feeds/8053302333155010389/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://neoludica.blogspot.com/2011/02/il-videogioco-arte-postgeografica.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/8053302333155010389'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3495603574689578844/posts/default/8053302333155010389'/><link rel='alternate' type='text/html' href='http://neoludica.blogspot.com/2011/02/il-videogioco-arte-postgeografica.html' title='Il videogioco arte postgeografica'/><author><name>Neoludica ® Game Art Gallery</name><uri>http://www.blogger.com/profile/08089722121642779204</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://4.bp.blogspot.com/_bNbkxRIrfso/TUlkSKSkNLI/AAAAAAAAAAU/LYC3Cst-8rM/s220/cueva%2Bde%2Blas%2Bmanos.JPG'/></author><thr:total>0</thr:total></entry></feed>
